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Do you know these charged king tips? (3)

Unexpectedly, when the time comes and goes, I also have such a lucky day

But a lot has happened this week

Do you know these charged king tips? (3)

Tell you a story, I'm in a row with the people in the dormitory

When it comes to me, say less assists, and then let me play with assists

Suddenly my boardmate came saying you play casually, I took the fly

The law of victory had been decided, so I took out the punishment Yao

I know, I understand the version, they will never understand

So I completely disregarded their ideas

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Go straight to the enemy red zone and get the enemy's red buff

The big tailwind started

Hum hum, watch me clear the way down the road in one breath.....

Ended up losing.... Then came the first episode of Leo

Do you know these charged king tips? (3)

1. Additional economic income at highlight moments?

Triggering a highlight moment earns an additional 60 coins

Equivalent to a river economic income, then I will summarize the highlight of the moment

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1.1, a variety of highlights

Here are just a few common screams that trigger most of them to win the regiment

Dressup Master: Cut and successfully escape/counterattack

100 Steps Through Yang: Defeating enemies at great distances (Nuwa/Houyi)

Counterattack under the tower: The tower sends the enemy home

Group Control: Control skills to get multiple assists

Dragon Snatch success: Get the dragon from the enemy

The key is to take control of the enemy first and send it home

Key Batters: The heaviest hit in a wave of regimental warfare

Bullets without false shots: The ability to hit enemies continuously

Anyway, there are many more, I forgot, you can pay attention to it

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2. The outfitting order of the equipment

The order of equipment in the battle is also important

For example, two components of the black cut

Simply put

One provides skill slowdown and one provides armor-breaking

If the default outfit is out, the probability is to slow down, but the slowdown is useless.... And there's also 5 seconds of CD time

The other piece that provides broken armor can not only reduce a certain CD

It can also increase damage by a small margin

(Penetration means ignoring how much armor)

Maybe it's a bit unclear, but simply put, try to choose special effects suits

If the components are all special effects, be sure to choose according to the situation.

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2.2. Transitional installation

Some equipment transitions can be considered in the early/mid-term period

Shooter position, the new equipment is very suitable for making a transition

Attributes can increase the battery life in the early stage

Passive, on the other hand, is an improved survivability of the shooter

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3. Passive enemy?

Some heroes can use passive enemies

The passive of various heroes is also different in different ways

Usually it is known that there are enemies nearby, but they do not know the real location

Here's an inventory of the heroes who can passively ask for the enemy

Bull Demon: When teammates are nearby, they will have a shield mark on their heads

(This is not a claimant, but it is also possible to know that there are people nearby)

Guan Yu: When enemies are nearby, a horse's eye effect will appear

Lanling King: When enemies are directly in front, they will get an acceleration effect

Sun Shangxiang: When using tumbling (a skill), enemies in front of you will get an acceleration effect

There are also some more obvious not to say (Mark, Li Yuanfang)

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3.1, Easter eggs?!

Teaming up with specific heroes will have special effects, most of which are voices

Instead, a few are increased attributes

For example

Armor and Luna increase the movement speed effect

The Five Tiger Generals/Great Wall Guards increase attack power/penetration

Although not much, but talk is better than nothing (penetrating the movement speed of real incense)

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3.2. Easter egg ?!!!

When you encounter a hero with an easter egg in the case of an enemy

An easter egg will be triggered when both parties approach, with or without a field of view

If, on the opposite line/when passing through an area without visibility

Suddenly, coldly saying a voice that had not been heard before, it means that someone is coming (someone wants to trigger an easter egg!). )

Inexplicably like spider sensing...

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4. Friendly neighbor Wild monster

Everyone knows that wild monsters can provide economy + a small amount of blood return

But do you know that wild monsters still have hidden usage....

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4.1. Use wild monsters to reply

Below the monster, there is a gray strip

This bar represents the monster's hate value, in simple terms

Wild monsters will decrease as they leave their birthplace

(That is, the farther away from the field, the less)

You can use this mechanism to constantly brush the reply

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4.2. Use wild monsters to call out enemies

After attacking the wild, the wild head in the direction closest to the attacker

If you encounter someone in the middle, you will attack, you can use this to make enemies, if the monster does not return within a few seconds, it means that there is someone

It is generally divided into several situations

Monsters have attack actions (there is someone in front of the monsters)

The monster never came back (the monster met someone)

Wild Monsters Are Beaten (Someone)

Passing by, you find the monster falling to the ground (someone knocks down the monster within seconds)

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5. The various uses of the replenishment key

The Replenishment key is turned on in the Setup action

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(In the upper right corner of the innings, the gear key is opened, which is where the surrender is)

Replenishment: Give creeps a last hit to earn extra financial income

Through this, the economic gap can be slowly widened

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5.2, displacement?

Some heroes will have displacements when they enhance the General Attack

For example: Monkey, Athena, Kay, Arthur,

You can use the Replenishment Key to shift

Including wild monsters can also be selected using the replenishment key

(Who has fewer health points to choose who)

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6. Learn to read information

Usually there will be some small information on the left to see, which is generally universal

Perhaps, there is just a message that you don't know?

For example

Late Punishment Damage is 3900 (including Broken Army)

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7, some strange hero skills

Some heroes will become a little stronger because of certain skills...

It's not much, but it's better than nothing

7.01, nothing to take two steps

Zhuge Liang, Di Renjie, Brother Yuan

These characters have explosive skills, and the closer you get to your enemies, the higher the damage

So you can take two more steps and play a higher output

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7.1, strange hero skills!

Sangqi: You can use the replenishment button to attack creeps, and will hit two outputs in melee combat

(If your teammates are on the sidelines, you can use this reinforcement, but I'm not sure, because it's still mainly healing))

Brother Yuan: When the puppet changes positions, there will be a very short invincible frame

And when the puppet controls the person, take one more step and the output is doubled

(When the puppet controls the person, transpose the past, take one more step with two skills)

Miyamoto and Lü Bu: Both moves have obvious invincible frames, and if they are used well, they may be able to fight back

Zhong Wuyan: The enhanced general attack after one skill can be canceled with two skills

You can do two hammers in a second

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8. Purification BUG

Purification: uncontrolled, uncontrolled

But there is a small problem with the designer purification, that is, he will clearly mark the enemy

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For example

Xiao Qiao, Zhuge Liang, Wan Er, Dai Ji

When a skill hits an enemy, there will be a marker (invisible in the status bar)

This figure is Zhuge Liang's passive marker

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The mark disappears after purification if it is passively hit at this time

Damage becomes 100% back

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8.2, a bug of Yao

Yao is a continuous settlement within two seconds, if the mage wears a mask/twilight

Then passive will be triggered continuously

(By the way, they are all in combat state until the settlement is completed)

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9, the choice of ban position

The party that takes the hero first takes the hero, and vice versa

This mechanic can be used if teammates have ban heroes who can play

(Be sure to take the hero first)

If it is a five-row case, there will be a ban hero who can directly ban their own hate

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10, steal a lazy

Share the memes that everyone wanted in the last issue, by the way, the next words please look at the comment area, now the time is 12 at night.

Get some sleep

Comment area I will read, will reply, everyone wants to ask what on the comment area to leave a message (ask for three consecutive)

In addition, more on a monday, instructional videos + articles, ask for three consecutive

Do you know these charged king tips? (3)

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