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Warcraft 3: The face value of the monster, the 5 flight attendants of the Eagle Man family

With the continuous development and growth of the game market, players' attention to the appearance of various characters in the game has also increased a lot. Although "Warcraft 3" is not much due to art style and other reasons, there are not many characters that really meet the aesthetics of most players, and there are many who are often complained that players are too ugly. However, there is a special ethnic group among the wild monsters, because they are born "flight attendants", they are often regarded by the majority of players as the face value of the game. Today, we will walk into the world of eagles in "Warcraft 3" and learn more about the specific situation of the 5 "flight attendants".

Warcraft 3: The face value of the monster, the 5 flight attendants of the Eagle Man family

Hawkman Scout

Warcraft 3: The face value of the monster, the 5 flight attendants of the Eagle Man family
Warcraft 3: The face value of the monster, the 5 flight attendants of the Eagle Man family

As the most common combat unit of the Hawks, the Hawks are very low in combat, with only 7 to 10 piercing attacks, 210 health, and 0 heavy armor. Despite its scout name, there aren't many things that can be done with a base movement speed of only 270, and the only benefit is that it's an aerial unit, which looks pretty good in the early stage.

Eagle-like

Warcraft 3: The face value of the monster, the 5 flight attendants of the Eagle Man family
Warcraft 3: The face value of the monster, the 5 flight attendants of the Eagle Man family

The Hawkman Warrior unit has 21 to 25 piercing attacks, 340 health, and 1 heavy armor. Although the attributes are not ideal because it is a level 3 unit, it is still very good in the first and middle terms. Although the attack range is 100 less than that of the Hawk Scout, because the attack speed is faster and the initial movement speed has reached 350 points, if it can be obtained in the early stage, the combat effect is still very good.

Eagle Man Wind Witch

Warcraft 3: The face value of the monster, the 5 flight attendants of the Eagle Man family
Warcraft 3: The face value of the monster, the 5 flight attendants of the Eagle Man family

The primary mage unit of the Eagle Body Clan is a level 3 unit like the Eagle Body Flowing Kou, and the model design is smaller than the Rogue Kou, but the comprehensive combat effectiveness is higher. It has 23 to 27 piercing attacks, 280 health, 300 mana, and 0 light armor, and has the Elven Fire skill that reduces the target's armor. Although the combat effectiveness is not strong, but most players are not willing to provoke the existence in the first and middle periods, the main reason is that once they are put on the Elven Fire skill, they are also caught by the opponent, even if they are handed over back to the city scroll in an instant, they may be left with some units.

Eagle Man Storm Witch

Warcraft 3: The face value of the monster, the 5 flight attendants of the Eagle Man family
Warcraft 3: The face value of the monster, the 5 flight attendants of the Eagle Man family

The Hawkman's powerful mage troops, both output and survivability are higher than the three hawk-man units mentioned earlier, while also having extremely powerful restrictions. Has 28 to 37 piercing attack damage, 600 health, 400 mana, and 1 heavy armor, with a curse skill that lowers the target's armor and a sleeping skill that controls individual units of the target.

Queen of the Eagle Man

Warcraft 3: The face value of the monster, the 5 flight attendants of the Eagle Man family
Warcraft 3: The face value of the monster, the 5 flight attendants of the Eagle Man family

She is the queen of the Eagle Man Clan, the only level 7 existence, and naturally the race's combat power ceiling level existence. Possesses 24 to 32 Chaos Attack, 750 Health, 400 Mana and 2 Armor, combined with two skills: Rejuvenation (Rejuvenation) and Hurricane. In actual combat, if such an existence can be added to his own camp, the actual effect that can be exerted will far exceed the clawed druid (meat bear) of the night elf's ordinary form.

Although as an aerial unit among wild monsters, the Hawks are not very frequent in regular battle maps, and there are almost no times when they can control these units in actual combat. However, as the popularity of various random heroes and random mercenary maps gradually increases, it is still very good for everyone to know more about the specific attributes and skills that exist in these unpopular areas to facilitate the use and response when playing these special maps.

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