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Blizzard designer talks about World of Warcraft WLK nostalgic suit: guaranteed to be authentic

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As everyone expected, the Lich King's Wrath nostalgic suit is coming.

Blizzard designer talks about World of Warcraft WLK nostalgic suit: guaranteed to be authentic

At yesterday's World of Warcraft content update conference, Blizzard officially confirmed the news and said that the Lich King's Wrath nostalgic suit will be launched in 2022. After the launch, we interviewed Pat Dawson, production director of the Lich King's Wrath nostalgic costume, and tim Jones, the technical designer, about the content of the "Lich King's Wrath" nostalgic suit.

In the interview, they said that the "Wrath of the Lich King" nostalgic suit will restore the version that everyone remembered 15 years ago, and it is the most complete version 3.3.5.

In addition, this time the "Wrath of the Lich King" nostalgic suit will use the latest engine technology of "World of Warcraft", although it is not clear from the graphics that there is any difference from the previous version, but the kernel is upgraded, and the player experience will be better.

Here's the full cover of this interview:

Q: The "Wrath of the Lich King" nostalgic suit has added a lot of changes that were not there before, what are the aspects of the focus?

A: We did make some changes, but our goal was to give players an authentic Wrath of the Lich Experience, which is definitely not compromised.

Some of our main changes are in some other ways, such as the random teaming system, which was added at the end of the previous WLK, and now we have removed this feature. Because we want players to have a more meaningful relationship, not to say goodbye to each other. We also understand that players still want some tools to make it easier to team up, so we are also considering some other tools to meet this part of the need.

At the same time, we have also adjusted the regimental base. The original group was divided into 10-person, 10-person epic, 25-person, and 25-person epic difficulty settings, so that you would have to fight 4 times a week, so we hope to find a solution to solve the problem of playing 4 times a week.

Q: We have stressed many times that "Wrath of the Lich King" has listened to the feedback of many community players, and we are curious that we will pay more attention to the feedback on those aspects?

A: The change to the automatic random teaming system that I just said is because I heard player feedback that I want to have more social feelings during the process of playing World of Warcraft, which is an example of listening to player feedback.

This version of WLK is many people's favorite version of World of Warcraft because it has a very iconic villain, a rich story, and a new DK class, so there is a lot of content to explore in this version. Because of this, I heard the voices of the players before deciding to make a WLK nostalgic suit.

Blizzard designer talks about World of Warcraft WLK nostalgic suit: guaranteed to be authentic

Q: Will the WLK nostalgic suit continue to optimize the legacy of the previous class, such as the stacking of warlock's soul fragments and the hunter's quiver?

A: I don't remember when I addressed these career legacies, but I can guarantee that the player's experience in the WLK Nostalgia Suit is the same as in the WLK late version (3.3.5).

Q: In addition to eliminating random teams, what other ways will you improve your social content?

A: Maintaining the original great social atmosphere is the focus of our work, and we will always look for opportunities to improve the social sense of the game. For example, when I played WLK as a player, I made some friends, and now that 15 years have passed, I still have contact with them, so I hope that the WLK nostalgic suit can rekindle this passion and let the player find this feeling back then.

Q: It was mentioned at the press conference that the WLK nostalgic suit has the function of a barbershop, will this function adopt the latest barbershop mechanism in 9.0?

A: Our goal was to make a barbershop mechanism similar to version 9.0, but not exactly copy version 9.0.

We'll give players more customization options than the original WLK, not just changing the hairstyle, but also changing the face, body type, and even gender. These contents were paid for before, but in the WLK Nostalgia Service, we can spend it directly with gold coins.

Q: The WLK Nostalgia costume has removed the Arena Team Level and adjusted it to an individual level, does this mean that the PVP gameplay will be greatly adjusted? Are there any changes in the balance of careers involved?

A: Changing to an individual rating system can provide a more friendly environment for players. Because we feel that if we change to an individual rating, we will be able to give players the freedom to choose to join different teams and try different tactical strategies.

Q: WLK is the most epic version of the world of Warcraft editions, will this nostalgic costume improve the picture quality to enhance the epic sense?

A: We don't have any plans to upgrade the graphics in this regard, but the WLK nostalgic suit uses a new engine and new technology in it. That is to say, he will not be exactly the same as WLK 15 years ago, but in terms of art, he will still feel the same as people remember.

Blizzard designer talks about World of Warcraft WLK nostalgic suit: guaranteed to be authentic

Q: Can you disclose the content of each stage of the WLK nostalgic service and the update rhythm?

A: First the patch on the eve of the WLK, including the Alsatian invasion, which lasts about three weeks; then the player can enter Northend and rise to level 80, which lasts about a week; then we will open the first regiment, Naxxamas; then the next version will open Audur, then the Crusader Trials, and then the Ice Crown Fortress. Probably this rhythm.

Q: Will the copy difficulty of WLK refer to the previous TBC model, first release the previous normal version, and then weaken?

A: Because TBC's group state actually changes greatly from the beginning to the end, it will provide the version before the weakening at the beginning, and then release the version of the weak difficulty.

However, for WLK, from the beginning to the end, the change is actually not so big, so our way is to let players experience the initial difficulty of the group, just like the difficulty at the beginning of the year, let everyone challenge. If there really aren't many guilds that can succeed in the challenge, we'll also consider adjusting its difficulty.

Q: If it is to maintain the original taste, why did Naxxamas adjust from 40 people to 10/25 people?

A: When we decided to make this change, we wanted players to contribute more meaningfully to themselves in the group. If it was the previous team of 40 people, it was difficult to make everyone's sense of responsibility seem very important, so we decided to change the number to 25 people.

The 10-person group is actually equivalent to a variant, because we found that some players want to have fewer people, so that they don't have to coordinate so many people at a time, so we provide two options for players to choose for themselves.

Blizzard designer talks about World of Warcraft WLK nostalgic suit: guaranteed to be authentic

Q: Because WLK will have a new class, DK, he had a very big impact on the warrior class at that time, especially for the warrior T, how will the nostalgic suit make adjustments to this aspect?

A: Just like the TBC nostalgic suit and the classic old version, this time it is also the 3.3.5 version of the end of the WLK, so some of the career problems that appeared in that year will no longer appear.

Blizzard designer talks about World of Warcraft WLK nostalgic suit: guaranteed to be authentic

Q: When will the WLK nostalgic suit be launched in 2022? After all, the national obedience to TBC to WLK made us wait for a very long time.

A: The fixed date will be affected by many factors, and it is currently impossible to provide an exact date.

Blizzard designer talks about World of Warcraft WLK nostalgic suit: guaranteed to be authentic

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