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Warcraft TBC: SunWell One BOSS skill introduction, at a glance, to help you successfully open up the wilderness

The World of Warcraft TBC version is still 3 days away from the P5 stage of the Sun Well Highland copy, I believe everyone has made all the preparations, just waiting for the Sun Well Highland to go online to open the wasteland. After a few waves of wits and wits, everyone and the mobs will face the simplest boss, Carregos. It is said that it is the simplest BOSS, but compared to the Sun Well Heights, it is not simple to put in other copies of Caregos, and the difficulty is much more difficult than Akmund and Illidan, otherwise there will be no CD for 10 hours in the PTR test suit.

Warcraft TBC: SunWell One BOSS skill introduction, at a glance, to help you successfully open up the wilderness

Boss Number One, Caregos, is a step-by-step mechanic boss that requires players to enter the Inner Chamber to fight the Corrosion Saxovar in addition to Fighting Caregos himself.

Outside Karegos has 3 core skills, namely Arcane Strike, Soul Shock and Wild Magic, and Karegos has 5 other skills, namely Soul World, Soul Exhaustion, Frost Breath, Tail Sweeping, and Fury.

Warcraft TBC: SunWell One BOSS skill introduction, at a glance, to help you successfully open up the wilderness

First, let's talk about the core skills of outfielder Carregos:

Arcane Strike: 8 seconds cd, dealing 463-537 Arcane damage to all units in the outfield, each time dealing damage will add a layer of debuff, giving the target warlock damage bonus of 500, which is infinitely stacked. This skill can be resisted, the mage's refrigerator, the paladin's invincible and the thief's cloak can all be disarmed, and entering the inner hall will automatically remove the debuff.

Soul Shock: Cd for 30 seconds, randomly transports a player (except the current T) to the Inner Hall and deals 6,000 Arcane Damage to all units within 8 yards of the target. Named players will leave a portal through which other players can enter the inner hall.

Warcraft TBC: SunWell One BOSS skill introduction, at a glance, to help you successfully open up the wilderness

Wild Magic: The CD is 20 seconds, and several random buffs are dealt to random units for 20 seconds. Random buffs are divided into gain buffs and debuff buffs, starting with buff gain:

Blue: -50% skill cost

White: Critical Hit Damage +100%

Green: +100% of treatment caused

Debuff:

Purple: +100% cast time

Black: Threat +100%

Red: Physical hit rate -50%

Introduction to the other 5 skills:

Soul World: All players in the inner hall will have this debuff, which will automatically be eliminated after 60 seconds and the player will be sent outside.

Soul Exhaustion: Players with this debuff cannot re-enter the inner hall for 60 seconds.

Frost spit: is a fan-shaped spit of Caregos, generally MT will pull the position of Caregos, Frost spit can not hit others, MT after the spit will have a deceleration debuff, treatment remember to disperse the line at the first time.

Tail Sweep: Deals 1500 damage to units behind the tail and stuns for 2 seconds.

Rage: After 10 minutes, the boss will go berserk directly, and the health level will be reduced to 15% Carregos will also be furious. Therefore, the difference in the amount of health between Caregos and the Corrosion cannot be too high, and after The Carregos goes berserk, the speed kills the Corrosion.

Sassovar the Corroder has 3 core skills, the specific skills are described below:

Warcraft TBC: SunWell One BOSS skill introduction, at a glance, to help you successfully open up the wilderness

Corrosion Strike: Cd is 15 seconds, dealing 9000-10000 Shadow Damage to the current target, knocking down the target for 3 seconds, and dealing some Shadow Damage for the next 3 seconds. (Treatment should always pay attention to this skill, and add blood to MT in time)

Boundless Pain Curse: 30 seconds on CD, a curse that lasts 30 seconds, initially only takes 100-200 damage, and near the end of the day, the damage will be as high as 3000 points. This curse cannot be dispelled at will, as once dispelled it will jump to a nearby unit and start the timer again. (The PTR test suit is a disgusting skill, and many teams often destroy the group because the curse is not dispersed well)

Shadow Arrow Rain: CD is 10 seconds, dealing 5000-6000 Shadow damage to 3 units in the front cone area.

The above is all the skills of Caregos and the Corrosive Sasovar, SW will be online soon, first understand the skills of the BOSS, which is of great help to The Later Pioneering Caregos. Here I also hope that everyone can successfully open up the wilderness SW and kill Kilgardan as soon as possible.

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