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Warcraft Nostalgia Costume "Wrath of the Lich King" Producer Interview: Based on version 3.35 丨 Bonfire

In the minds of many players, WLK has always been the most fun version of World of Warcraft, and Alsace has always been a popular character in the "Warcraft" storyline, and it seems that nostalgic clothes usher in WLK.

In the early hours of this morning, Blizzard finally officially revealed its existence at the "World of Warcraft" live event. At present, it is known that the numerical balance of nostalgic clothes will refer to the end of the version (3.35), and most of the rest of the content will follow the original version of the current year, and the update time is within this year.

After the content was announced, Campfire conducted an interview with the developers of the WLK nostalgic costume with several other media peers in China, interviewed by Patrick Dawson, director of nostalgic costume production, and designer Tim Jones. Dawson is the overall leader of the nostalgic suit, while Jones is responsible for updating and changing the content of the nostalgic suit. The following is a summary of the highlights of this interview.

Warcraft Nostalgia Costume "Wrath of the Lich King" Producer Interview: Based on version 3.35 丨 Bonfire

▲ Nostalgic costume production director Patrick Dawson

| Q: You revealed in the live broadcast that there are some changes to the WLK nostalgic suit that were not originally there, where are these changes mainly reflected?

A: We want to give players more of an original experience, but as for changes, such as the ability to automatically play quests in random teams, has been eliminated. This feature was added at the end of the WLK, but we think it may make the player's game process too utilitarian and miss a lot of precious social relationships; the progress of the group will also make some adjustments, players who have played the version at that time should remember that the same copy will have 4 difficulties, including 10 normal, 10 heroes, 25 normal, 25 heroes, which may cause some players to play the same copy four times a week, which is too livery, so we will make adjustments to this design. Specific approaches are still under discussion.

| Q: Blizzard often says that community players have helped you a lot, so what aspects of feedback will be valued?

A: In fact, the cancellation of the automatic random team system is an example of community feedback. WLK is a favorite version for many players and has a lot to explore.

| Q: Will there be any fixes such as hunter quivers and warlock soul fragments?

A: There are no guarantees at this time, but the game's general class balance will be consistent with WLK 3.35.

| Q: Will WLK Nostalgia Service open paid services such as race conversion and account transfer in advance?

A: It's still under discussion.

Warcraft Nostalgia Costume "Wrath of the Lich King" Producer Interview: Based on version 3.35 丨 Bonfire

▲ Version 3.2 "Trial of Champions"

| Q: WLK plans to remove random copies to enhance sociality, so are there any other new features to further enhance sociality?

A: We've been looking for opportunities to improve the social element of the game, and the focus of our work at this stage is to preserve the content at that time. In fact, I personally met many friends during the WLK period, and we hope to be able to recreate the feeling at that time.

| Q: Barbershops will have more options, specifically? Will I use version 9.0 directly?

A: Our goal was to make a barbershop with a 9.0-like mechanism, but the existing version has too many options, a bit beyond the scope of the WLK. The principle is that the player will be given more options than just changing the hairstyle, such as changing the body type, hairstyle, face shape and even gender, which can be done for only gold coins, without the need for real money.

| Q: As a game from more than ten years ago, will the WLK nostalgia costume have image quality upgrades or optimizations?

A: There are no "image quality upgrade" plans such as remakes, but the nostalgic costume will use the same engine as the existing version, so it is not exactly the same as when it was first released 15 years ago.

| Q: What can be revealed about the opening hours and rhythm of the WLK nostalgic suit at present?

A: The eve will contain the Alsatian invasion, which will last about three weeks; in terms of dungeons, the WLK will open Naxx, Obsidian Temple, and other regiments a week after the launch of the service, and the player does not have to rush to the level. This was followed by Audur, the Crusader Trials, the Ice Crown Fortress, and three five-man small bens, basically maintaining this rhythm.

| Q: How difficult is the WLK copy arranged? For example, the weakened Yugsalon "Zero Light" before, when only one guild in the world could fight.

A: The earliest version we provide is the version before the original version is weakened, and gradually provides the gain at the end of the version.

Warcraft Nostalgia Costume "Wrath of the Lich King" Producer Interview: Based on version 3.35 丨 Bonfire

▲"Zero Lamp" refers to the killing of Yugsalon in the Odur quest without activating any guardian buff

| Q: Will the overall buff of ice crown fortresses (ICC) gradually open at the previous 5% rhythm?

A: We haven't made a decision yet. We know that players are looking forward to this overall buff, which is the end of the version, and there is still some time to consider whether to launch at the original pace.

| Q: The achievement system is separate from the official suit, will the achievement of the guild first be retained?

A: Achievements such as career full level, professional full level, and server first kill will be retained.

| Q: When will the WLK open in 2022?

A: At present, it can be said that it will be released this year, and the specific date will be announced later.

Warcraft Nostalgia Costume "Wrath of the Lich King" Producer Interview: Based on version 3.35 丨 Bonfire

▲ ICC Lich King Boss Battle design is very unique, and it is still popular with people

| Q: When will the Dual Talent System be available? Eve or earlier?

A: It is still the eve version that opens this function.

| Q: The emergence of DK has had a big impact on the original career balance, such as Warrior T, which immediately became unpopular. Will you have any balance adjustments in this situation?

A: Role balancing will be in the 3.35 last-bit version, so this problem should not recur. TBC we have adopted this method, and it seems that the feedback from players is still relatively satisfactory.

| Q: TBC leather is very strong, and it is weakened in the follow-up. It's the turn of the WLK to work. Are there any plans to adjust the intensity of professional skills?

A: There are no plans to weaken the project at present, and we may consider it if the player feels that "no slashing can't do it", but at present we are satisfied with the professional balance of WLK.

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