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Miha's new game reveals: Reflections after "Original Gods"

Four games developed simultaneously: rich but uncertain

In mid-February this year, Mihayou submitted and passed the beta version review of the new game "Breaking Zero", which means that it is the fourth game in sync with "Kochir Front", "Crash 4 Galaxy" and "Crash: Star Dome Railway", and from the current fragmentary information, "Absolute Zero" is likely to be a beautiful girl first-person shooter game similar to the "Battlefield" series of multiplayer battles.

With the 2021 revenue of more than 15 billion yuan of "Original God", the wealthy Mihayou does have the economic strength to build up the game lineup, after all, since last year, the global expansion of crazy recruitment, currently counting the five new studios under the Mihayou in Montreal, Los Angeles, Singapore, Tokyo and Seoul, the entire Mihayou has a full 4,000 people, so it is not impossible to promote 4 projects at the same time.

Miha's new game reveals: Reflections after "Original Gods"

From the currently known information, in addition to the completely unknown state of "Crash 4 Galaxy", Mihayou's other game types developed simultaneously this time are also obviously different, "Crash: Star Dome Railway" is an open world turn-based card game, and the original god, players need to continue to explore and grow in the open world, but the way of fighting changes from real-time combat to card turn-based, which means that players also need to constantly draw cards to cultivate their own characters and lineups, "liver" and "Krypton" always have one on the road...

Although "Kotchell Front" does not have any public beta news at present, from the copyright registration information, keywords such as "turret" and "barracks" point to it as a real-time strategy game. But the problem is that the current development of real-time strategy games is not very clear, we all know that the 1990s is the golden age of real-time strategy games, Red Alert, StarCraft, Warcraft, "Age of Empires" are the classics of the time, but since 2003, real-time strategy games have begun to decline, and almost no sequels to important works have been able to get their hands on it. Therefore, what secret recipe for "Kotchell Front" can break the game in the track of real-time strategy is a question worth pondering.

Culture went to sea, and Miha made a good start

Miha's new game reveals: Reflections after "Original Gods"

For Chinese players, the biggest significance of "Original God" may be that the culture has gone to sea, such as the new character Yunyan in version 2.4, from the appearance, action and human settings have integrated a lot of opera elements, and even the foreign language dubbing of the characters has retained the Chinese opera singing voice, but at the same time, she has not lost its "two-dimensional" tone as the core of the game, so that overseas players will not have a sense of distance because they do not understand the opera culture, but because of this character, they began to pay attention to China's opera culture. Soon after the release of the role of Yunyi, many overseas players poured into the Peking Opera learning video released by China International Television a few years ago, and the number of video views increased by hundreds of thousands in just a few days, which is also the success of Mihayou.

Overall, the emergence of "Original God" has indeed had a certain positive impact on the game industry, and Mihayou's advantage in the field of two dimensions is the most important weight for its future development, and it also allows players who have been affected by the influence of leather-changing mobile games for a long time to have more freshness, and also see more possibilities for domestic games. Of course, we also hope that more and more good games will appear in the future to "defeat" the original god, but the premise of all this is to really learn enough experience to abandon the bad habits in the development of domestic games, which is also the biggest contribution of Mihayou to the domestic game industry.

New Tour Express

Ghost Line: Tokyo: Shinji Mikami also plays "Canned"

Miha's new game reveals: Reflections after "Original Gods"

The latest work of Shinji Mikami, the father of Resident Evil, "Ghost Line: Tokyo", which turned Tokyo into a "ghost town", was officially released on March 25, and this game is exclusive to the PS5 for a limited time on the console side for one year. Interestingly, developer Bethesda was acquired by Sony's rival Microsoft in 2020, so "Ghost Line: Tokyo" chose to be listed simultaneously on the PC side, which is also a misplaced competition, and maybe next year the Xbox console will be directly on XGP as soon as the ban is lifted, "Wait for the party to never be a slave" This sentence is not empty talk...

"Ghost Line: Tokyo" is also jokingly called "Lin Zhengying Simulator" by players, as an open-world game, its core gameplay is still "canned", that is, gradually unlocking areas and brushing the task list according to the guidance system on the large map, but from the operation experience, the two senses of two-handed/one-handed knot seals and flying paper runes have given players a freshness that they may never have seen before. But my concern is, how long will the freshness alone keep players motivated?

At present, the standard version of the Steam platform is priced at 449.99 Hong Kong dollars (about 365.85 yuan), and the PS version is priced at 468 Hong Kong dollars (about 380.49 yuan), but PSN members can get 10% discount, 421.2 Hong Kong dollars (about 342.44 yuan) can get started.

Kirby of the Stars: Discovery: A Familiar Recipe

Miha's new game reveals: Reflections after "Original Gods"

Also on March 25, Nintendo's classic IP "Star Kirby" also released the latest "Star Kirby: Exploration and Discovery", before the press release we downloaded the demo version of the experience, can only be said to be worthy of the old Ren, box court exploration games in the hands of Nintendo can always play a lot of tricks, after all, as early as 2017, Switch first escort "Super Mario: Odyssey" We saw Nintendo's skills in such games.

In "Star Kirby: Exploration and Discovery", the protagonist Kirby can transform by inhaling various objects, such as inhaling a swordsman, inhaling a bomb monster can spit bombs, and even inhaling a triangle cone, a car, etc., and this work also adds a construction function, which is equivalent to having the gameplay of "Ranch Story", with a big brain hole while supporting local doubles to play on the same screen, as always, young and old.

At present, the price of the game is 429 Hong Kong dollars (about 348.80 yuan), which can be exchanged for "any loss coupon", which can be considered by Switch players who have children at home.

Final Fantasy Origins: There's a taste of "Ren Wang" anymore

Miha's new game reveals: Reflections after "Original Gods"

On March 18, the Final Fantasy series, which is probably one of the most well-known game IPs in the world, released a very unique title: Final Fantasy Origins: Strangers in Paradise, which is a game that is biased towards the action genre, and in the impression of old players, Final Fantasy is a classic series of Japanese RPGs. In fact, since the 13th generation, the Final Fantasy series has tried to add action elements, weaken turn-based gameplay, and launched many unorthodox sequence works to try new gameplay, such as the fighting-oriented Final Fantasy Strife.

Final Fantasy Origins: Strangers in Paradise was developed by The Ninja Group under The Glory, yes, it wasn't developed by Square Enix, and the ninja group's masterpieces are Ren Wang, Ninja Sword Legend, Dead or Alive, so it's not hard to see where the style of this new game is headed. In fact, as far as my game experience over the past week is concerned, its action style is like "Ren Wang", the blow of some weapons is like "Devil May Cry", and only the character elements are a bit like "Final Fantasy"... Although the control is like an action game, it gives a full 26 classes and 2 transfers to enrich the character play, the number of equipment is also very rich, as a linear level game, the overall is still quite playable.

In terms of platforms, "Final Fantasy Origins: Strangers in Paradise" has landed on platforms other than Switch, and the current Epic national price is 359 yuan, the PS version is priced at 476 Hong Kong dollars (about 387.03 yuan), and the Xbox version is priced at 59.9 US dollars (about 381.22 yuan), which is the most cost-effective price on the PC side.

Editor| Zhang Yi

Audit | Wu Xin

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