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Producers are recommended professions! Interview with the Final Fantasy: Origins production team

Developed by SE and Team NINJA and scheduled for release on March 18, the action role-playing game Strangers in Paradise: Final Fantasy Origins Deluxe Edition players are now available in advance.

Producers are recommended professions! Interview with the Final Fantasy: Origins production team

SE producer Hitoshi Fujiwara, director Daisuke Inoue and Team NINJA producer Fumihiko Yasuda were interviewed by the media to share some of the latest information about the game, including the experience version.

Producers are recommended professions! Interview with the Final Fantasy: Origins production team

Trial version with first day update

First of all, about the last wave of experience demos released recently before the listing, the production team said that in addition to the content of the same settings as the official version, the biggest difference from the previous demo is that the previous demo only provides new generation console versions such as PS5 and Xbox Series X|S. The experience version this time includes all console versions such as PS4 and Xbox One, and players on all platforms can get a sneak peek at the content of the game.

Producers are recommended professions! Interview with the Final Fantasy: Origins production team

In addition, the production team confirmed that the first day of the game's release will be released with a patch to adjust and modify the stability of the game and some bugs, which will not affect the game balance for the time being. The balance has been adjusted before the listing and will not change in the first day of the update.

Producers are recommended professions! Interview with the Final Fantasy: Origins production team

Timing of the listing

Some media asked whether there have been many strong new works recently, and whether the listing at this time will worry about the impact on sales. In response, the production team said that the game's release date was decided early in the morning, and it was impossible to collide with other powerful masterpieces. However, from another point of view, the advent of the intensive force is also a good time to arouse the enthusiasm of players. Of course, the impact is inevitable.

Producers are recommended professions! Interview with the Final Fantasy: Origins production team

Directors and producers recommend classes and weapons

Fujiwara Hitoshi: I like the class with a loud name, that is, the kind of class that will make players curious about new ones in the list of classes, so I like the "Liberator" the most. I like spears and swords in the weapons section, but because I'm not very good at action games, I think the magic class is also a safe choice.

Producers are recommended professions! Interview with the Final Fantasy: Origins production team

Daisuke Inoue: Because I like two-handed axes, I prefer to choose "Berserkers" or "Dark Knights" who can equip them with two-handed axes. The recommended class for novices is "Warrior", because the warrior's defense and physical strength are high, and the survival rate is high.

Producers are recommended professions! Interview with the Final Fantasy: Origins production team

Fumihiko Yasuda: I like fighting weapons, so I prefer classes such as "samurai monk" and "ninja" that can fight in close combat with gorgeous combat moves. The recommended weapon for beginners is the "Great Sword".

Producers are recommended professions! Interview with the Final Fantasy: Origins production team

Relationships and scene choices from generations of Final Fantasy

The production team revealed that although there will be scenes from the previous Final Fantasy in the game, this is basically just a reference, and does not mean that the game has the idea of integrating or running through the entire Final Fantasy series of worldviews. About 70% to 80% of the scenes in the game are from other Final Fantasy.

Producers are recommended professions! Interview with the Final Fantasy: Origins production team

As for the selection of the scenes of the past generations, it is actually considered from the perspective of the development of the plot. For example, because the plot arranged for the protagonist to go to sea, the "Shastasha Cave" scene of Final Fantasy XIV was selected, which was so simple and had no special meaning.

Producers are recommended professions! Interview with the Final Fantasy: Origins production team

Career Characteristics and Nurturing Section

Some media asked how the "saboteur" can use the "iron sword" with a one-hit killing effect, and how such a design should ensure balance. In this regard, the production team said that this setting is to follow the class characteristics of the "Final Fantasy" series, and the storage time of the iron sword is very long, and it is not guaranteed that it can be killed with one hit, or it depends on how the player uses it. So there is basically no problem in terms of balance.

Producers are recommended professions! Interview with the Final Fantasy: Origins production team

In addition, the Evolved Dragon Knight's advanced class, The Liberator's signature move, Extraordinary Defense, inspires teammates and increases their survival rate, allowing them to fight more persistently.

Producers are recommended professions! Interview with the Final Fantasy: Origins production team

The "Soul Shards" dropped by enemies in the game can increase the class experience points after use, and the design intention is to hope that players can try different classes more actively, even if they do not use the class, they can also use this to increase the class level, and there will be "Soul Crystals" that are larger than the Soul Shards.

Producers are recommended professions! Interview with the Final Fantasy: Origins production team

Death penalty

For the game's failure to continue the death penalty setting of the "Renwang" series, the production team said that the original idea of the game design was that "no death penalty is OK". But in fact, there will still be some price to pay, but it is not as big as "Ren Wang". The main idea is to create tension on the one hand, and to ensure that players do not feel desperate on the other.

Producers are recommended professions! Interview with the Final Fantasy: Origins production team

Post-clearance elements

Some media mentioned that the PSP's Final Fantasy 1 remake had post-level elements that imported the "Labyrinth of Time", which could get equipment from other Final Fantasy series or challenge bosses from other Final Fantasy series. As for whether similar elements will be imported into the game this time, the production team said that although the game does not have a "labyrinth of time", some difficult tasks will be unlocked after completing the level, in which more powerful equipment can be obtained.

Producers are recommended professions! Interview with the Final Fantasy: Origins production team

Strangers in Paradise: Final Fantasy Origins will be released on March 18, with logins to PS4/5, Xbox One, Xbox Series X|S, and PC.

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