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Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

Looking back at the history of the development of domestic games, you will find that 2001 was definitely the most brilliant year in the history of domestic games, not only the game production was bursting, reaching an astonishing hundreds, but also the frequent appearance of gods, it is not too much to describe the fights of gods.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

Daewoo, Zhiguan, Jinshan, Hantang, Yuquan International, Hongyu, Yujun Aoting, Target, Xinruishi and other well-known game companies came together to present a feast for everyone.

Looking at these games, perhaps there are names that you are familiar with.

The Biography of Zhao Yun of the Three Kingdoms

I believe that many friends are not unfamiliar with the game "The Legend of Zhao Yun of the Three Kingdoms", in fact, its expansion film "The Legend of Zhao Yun of the Three Kingdoms" seems to be more famous.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

This is also the first domestic real-time action game that Xiaobian came into contact with, and many shadows of Diablo can be seen on its body.

The weapon system of the game itself is still very interesting, guns, swords, bows, etc. can be switched freely to deal with various types of enemies, plus the role of Zhao Yun itself has a kind of "thousands of armies and horses to take the first rank of the general" of the courage, very suitable for the game theme.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

The only regret is that the game is too difficult, many players do not understand the essentials, may not even pass the first level.

"Three Stars Miss one"

At that time, a mahjong puzzle game that was relatively popular in the Internet café, the biggest feature is that you can use the star as a game role, you can hear the funny sounds familiar to many stars in the process of playing, and there is a sense of déjà vu participating in variety shows.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

It was at that time that Xiaobian recognized Wu Junru, Zeng Zhiwei, Wu Zongxian and others, and was still impressed by the exaggerated comic faces.

Legend of The Chrono Heroes 3

The last work in the Legend of the Heroes of The Chrono universe produced by Yujun Odin is also a standard wargame.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

What impressed me about this game is that its movement, attack, and skill use all require the consumption of action, as long as the action power is high, a round can do a lot of things, somewhat similar to the "Wind Color Fantasy" next door.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

However, the biggest attraction of this game is still the plot, and the producer has also launched a three-generation enhanced version. Later, I heard that some players made their own "Legend of The Legend of The Heroes of Time 4", I don't know if the rumors are true.

The Legend of the Martial Arts Heroes

This is no longer known to be the first time that Xiaobian has mentioned this game developed by Zhiguan Heluo Studio.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

About its strategy, analysis has written no less than ten articles, but helplessly", "The Legend of the Martial Arts Heroes" is rich in content, far more than many games today, each time you pass the level, you always feel that it is not exhausted, there will be new content to dig out.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

From the very beginning of the escape stick to the current brainless clearance of the fire ice dart, for a game with only more than a hundred MB, it can give players too many things.

"The Legend of the New Paladin Sword", "Paladin Inn"

That year, Daewoo was a model worker, and the team led by Yao Zhuangxian alone completed two Xianjian series game works in one year.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

The former naturally does not need to be said more, many players may be because of this game into the pit of the Xianjian, and the "Xianjian Inn" produced by Beijing SoftStar has unexpectedly been turned into a strategic management game.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

Cooking, cooking, performing, and various weapon systems combine to form a wonderful chemical reaction. While running an inn, cultivating a goodwill with several confidants has also become a great pleasure in the game.

The Legend of the Moon Shadow

This is the most unique game in the "Sword Man Love" series of Xishanju.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

Unlike the rest of the series, The Legend of the Moon Shadow is a bit more insidious, and some people have compared this game to a remake of The Full Moon Curved Knife, which I think is a good metaphor.

All kinds of conspiracies, betrayals, revenge, power struggles, portray this cold jianghu vividly.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

Of course, the ending of the game is open-ended, you can either join hands with all the red-faced confidants to return to the hidden mountains and forests, or you can incarnate as Shura and slaughter many heroines, all in your choice.

Seven Weapons of the Storm 2

There were many games related to "Wind and Cloud" in that era, in addition to the "Wind and Cloud 27 Weapons" produced by Yuquan International today, there was also zhiguan's earlier "Wind and Cloud World Society" produced in 1998.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

Judging only from the name of "Fengyun 2 Seven Weapons", it has a kind of stitching flavor, integrating some of the contents of Gu Long's novel "Seven Weapons".

The game's villain boss is Emperor Shi Tian, the story mainly revolves around the step of the clouds, and the battle system adopts a more alternative turn-based system.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

Different parts of the enemy's body can be used as weaknesses to attack continuously, and the entire combat system is almost indistinguishable from Yuquan's other game", Xiao Li Flying Knife, which is also one of Yuquan's characteristics.

"Proud of the Three Kingdoms"

This is a real-time strategy game developed by the target software in January 2001.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

Regarding the domestic game of real-time strategy, it was still relatively unpopular in China at that time, after all, there was a famous "blood lion incident" not long ago.

In addition, games of similar genres such as Age of Empires and Total War are the best in the industry, so it is not easy for this Three Kingdoms real-time strategy game to stand out in 2001.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

Although you can see a lot of learning traces. But at least it is a game that can be played normally.

Monopoly 5

When it comes to the Monopoly series, many players may first think of Monopoly 4. Compared with the previous work, "Monopoly 5" is a relatively unpopular work, and it is also the most controversial work in the series.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

The first is to delete the setting of dice forward directly, all the characters are instantaneous actions, and secondly, the stock price of the stock market is changing almost at any time.

In this way, Monopoly 5 has a strong confrontational nature, becoming a real-time strategy game, which needs to be operated at all times, losing the characteristics of relaxed entertainment and not suitable for casual players.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

However, for players who like fierce confrontation, its attraction is still very large. Unlike the controversy, the game's genuine sales have been at the forefront of the past, even surpassing the previous game Monopoly 4.

Ghost City Magic Sword

The last one is a heavyweight, the finale of the game, is the hardcore game manufacturer Hantang International in 2001 produced "Ghost City Phantom Sword Record".

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

The degree of hardcore of this game I think many players have experienced, and it is impossible to play without looking at the raiders.

However, this does not detract from its classicity, and the humanistic atmosphere exuded everywhere in the game, as well as the customs and customs of the Hexi Corridor, have deeply attracted every player.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

The love story of the two protagonists, Xiahou Yi and Bingli, has also touched countless people, and as the earliest work in the plot line of the "Heaven and Earth Robbery" series, it has completed its task very well

supplement

In 2001, there are too many classic domestic games, in addition to the above-mentioned games, there are also "New Shushan Swordsman", "Deadly Force", "Chu Liuxiang New Biography", "Ancient Dragon Group Heroes", "Xuanyuan Voldemort Record", "New Swordsman Love", "Huanhua Wash Sword Record", "Immortal Fox Strange Edge", "Laughing Pride Jianghu 2", "Bao Qingtian's Seven Heroes and Five Righteousness", "New God Eagle Hero 2", "Laughing Pride Jianghu 2", "Tang Double Dragon Legend" and so on.

Why is 2001 the peak year of the history of domestic games? Just look at these games and you'll see

Because of the limited space, can not be said in detail, if you like, Xiaobian will update another issue, the rest of the content to show everyone, thank you for your support!

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