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An underrated AAA game, Ghost Line: Tokyo

Friends who are often concerned about the game, or who are veteran gamers themselves, must have seen information about Ghost Line Tokyo recently. For this game, the major review media gave a very pertinent evaluation, but I believe that everyone also found that many UP main evaluations are very general or even bad reviews, so why is this? I also bought and played this game myself, so if you're still hesitant to get started, you might as well keep watching it.

An underrated AAA game, Ghost Line: Tokyo

The reason why "Ghost Line: Tokyo" was able to get widespread attention in the early stage of release is inseparable from the promotional film and game content exposed before. Unlike most of the current AAA games, Ghost Line: Tokyo uses the theme of urban weird talk and ghosts, and the player's attack method is knotting and spells, these two elements alone are enough to make people shine, and I also decided to pre-order this game because of the promotional video.

When I first entered the game, I was impressed by the graphics of the whole game, which has a very good degree of restoration for the streets of Tokyo, and if the ray tracing effects are turned on, the overall picture quality will be further improved. The combat system also gave me a different feeling when I got started, not only the three attack methods of wind and fire, but also the trigger animation during the execution was also full of tension.

An underrated AAA game, Ghost Line: Tokyo

However, the next experience is not very pleasant, first of all, the entire game process adopts the traditional way of taking tasks and fighting monsters, and there are similar to the "Eagle Eye" system and radar navigation prompts, which seem to be an open world, but in fact, there are not many elements that can be explored, and even due to the lackluster worldview construction, people do not have much desire to continue to explore. In the later stages, the combat system has no more talents or weapons than the addition of big moves, and there will be no combination skills between wind and fire, and after experiencing the initial surprise, the rest is a continuous repetitive process.

An underrated AAA game, Ghost Line: Tokyo

As for the plot, it is even less worth saying, in the end, it is the story of a male protagonist saving his sister, there are not too many twists and turns, and there is no unexpected unfolding, which belongs to the kind of plot that was put ten years ago and was very old-fashioned. It seems that the whole plot is like it was set up to fit the game, so the plot party must pay attention.

So I personally think that "Ghost Line: Tokyo" has a very good theme and ideas, but I don't know whether it is due to budget or construction period restrictions, the completion of the entire game is not high, such as the constant skinning of the mobs to the later stages to make people completely lose the thrill of battle, many of the original advantages have not been played out, overall belongs to a moderate quality of AAA games. But since there are almost no games of the same genre on the market, I think it is a pity because it originally had a lot of potential.

An underrated AAA game, Ghost Line: Tokyo

But this does not mean that "Ghost Line: Tokyo" has no merit, the picture quality and art style of the whole game are very stunning, a large number of particle special effects and light reflections plus a ghostly, foggy night Tokyo, every frame screenshot can be used as wallpaper. Fortunately, I have replaced the 12th generation i5-12600K and RTX3070Ti before, otherwise I may not be able to smoothly open the high quality in "Ghost Line: Tokyo".

An underrated AAA game, Ghost Line: Tokyo

In fact, not only ghost line: Tokyo, but also players who have the heart will find that almost most AAA games have now added support for ray tracing, and have also begun to popularize 4K resolution maps. Therefore, the requirements for hardware are also rising, and if you want to be able to play the mainstream masterpieces in the next few years, it is still recommended that you upgrade the configuration, such as the 12th generation Core and RTX 30 series graphics cards.

An underrated AAA game, Ghost Line: Tokyo

I know that some friends will say at this time, I play AAA games and do not eat CPU, buy an 11th generation Core or 10th generation Core is not OK? That being said, but not eating cpu does not mean that it has no impact at all, in this type of graphics card load of the game, although the CPU upgrade will not increase too much average frame, but will significantly improve the 1% LOW frame, that is, increase the lower limit of the frame number to reduce the number of frame fluctuations, so that the overall picture is more stable and smooth.

An underrated AAA game, Ghost Line: Tokyo

And the new 12th generation Core is not only a performance improvement, but also an upgrade in the number of buses. Among them, the direct connection of the PCIe channel reached PCIe4.0 * 20, the bus connecting the south bridge is DMI4.0 * 8, compared to the bandwidth of the previous generation core directly doubled, the transmission peak rate of the south bridge alone can reach about 16GB / S, so the second M.2 interface on the motherboard does not need to castrate bandwidth. More importantly, the current B660 motherboard has also been fully popularized, we do not need to buy a much higher price Z690 for the 12th generation Core, the cost performance is very high.

An underrated AAA game, Ghost Line: Tokyo

Take the Gigabyte Snow Sculpture B660M I use, its two M.2 interfaces are all PCIe4.0*4 rate, which means that I can plug in two top-of-the-line SSDs with a speed of 7000MB/S, a total of 4TB of high-speed storage can fully meet the needs of game collectors like me. And thanks to the increase in bandwidth of the South Bridge, it can also carry a faster network card, with a 2.5 gigabit wired network port, and a WIFI6 wireless network card with a speed of 2400Mbps, such a speed was unimaginable before.

An underrated AAA game, Ghost Line: Tokyo
An underrated AAA game, Ghost Line: Tokyo

At the same time, you will find that Ghost Line: Tokyo supports NVIDIA's latest ray tracing and NVIDIA DLSS technology, and you can enjoy real and exquisite ray-traced reflections and shadow effects in the game, while the smoothness of the game will not fall. Of course, the graphics card is necessary to choose NVIDIA GEFORCE RTX 3000 series graphics card, here we recommend to you is Gigabyte Magic Eagle RTX 3080 Ti, which is an excellent flagship graphics card, not only equipped with a powerful G102 core, strong performance, can complete the excellent performance of ray tracing and NVIDIA DLSS; at the same time, it is also equipped with a new generation of wind power cooling system, easily suppressing the overall power consumption of 350W, meeting the needs of users in the game, Stable use under working conditions such as creative design.

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