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Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan

As the various modification techniques of the "Romance of the Three Kingdoms 11" game have become more and more mature, the current MOD authors are also becoming more and more involuted. Now want to make a sophisticated MOD, no longer as long ago is done by the author's one-man power, now more MOD production is in the form of the author team, some people are specifically responsible for the development of in-game martial arts data, there are also people specifically responsible for the modification and production of maps, and some people specifically add various functions to the game, etc., which can be described as a clear division of labor, but also make the MOD quality higher and higher.

Now this multiplayer team production mode is quite popular, and because there will be some non-interactive work content between team authors, it will also make the production progress of the entire game multi-line, so the production progress will be completed as quickly as possible.

Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan

As early as last year, the 2.0 version of "Aoyama Still" that was already in preparation has released a lot of blockbuster materials in recent days, like the Amaterasu Fire and Vulcan that have specialized in making custom black technology in the game, and the martial arts skill group will be released together with the 2.0 version of "Aoyama Still" and the 2.0 version of "Sengoku Seven Heroes".

This has given the game, which was announced last year, and now has some progress.

The previous version of "Aoyama Still" 1.0 was produced by the author Yuntai 28 vice admirals, MOD background still chooses the Three Kingdoms period that everyone is very familiar with, he through the reading and understanding of a large number of historical records of the Three Kingdoms period, the number of warriors in the original game 500+ is expanded to 700+, and a number of historical facts and fiction scripts have been produced for players to play according to their own preferences. In the fictional script, in order to break the absolute dominance of the traditional Wei Shu Wu Yu Sanjia over the game, the author also divided the traditional Yu Sanjia into several forces according to different monarchs, and at the same time merged some of the weaker and smaller forces in the game, so as to adjust the ecology of all the forces in the fictional script, so that when the player played, there was still that extreme challenge, but there was no brainless flat push of the original Wei Shu Wu. In terms of balance, it is still quite good.

Moreover, the game uses the newer technology applied to the game at that time, such as the city must be patched with the durability of the city, and the military will be more advanced in terms of age-changing stunts and class suitability.

The sophisticated production has made this MOD known by many players as an enhanced version of the 11 Power Enhanced Edition of Romance of the Three Kingdoms.

Now with more and more news about the "Aoyama Still" version 2.0 release, everyone is also full of expectations for this MOD, just today as the map maker of the 2.0 version of the Handao Wing Bamboo is also the first time to release the map design about the "Aoyama Still" version 2.0, next take you to see what kind of new vitality the new version of the map will inject into the game, right?

Map of the distribution of the city

Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan

Central Plains Yuzhou region

Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan

The three main battlefields of the Three Kingdoms: Guandu, Chibi, and Yiling

Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan
Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan
Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan

Nanyang, Xinye, Fancheng, Xiangyang area

Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan

Chaohu lake area in Huainan

Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan

Around the kiosk battlefield

Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan

Hanzhong Qinling Bashan Ancient Shu Road and The Area of East Three Counties

Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan
Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan
Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan
Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan

Shanxi and Zhou region and Jingzhao

Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan
Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan
Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan
Romance of the Three Kingdoms 11 "Aoyama Still" version 2.0 for the first time announced the new version of the game map design plan

From the screenshot of the map published by the author, we can get the following information:

1, whether the large map or the middle map, the content of the adjustment is very much, even if the mark position of many cities and pools on the medium map has not changed, but on the large map, you can still see the author's adjustment and changes to these cities.

2. The city and pass adopted a new model. In particular, the new model of the city seems to be very beautiful.

3. The setting of the affiliated city still exists. Then, after retaining the pass and continuing to follow the already default subsidiary city setting, the port should no longer exist.

4. Most of the terrain on the map is still land, and the area of water warfare has become more narrow.

In general, such a map is first of all very comfortable from the aesthetic point of view, for many elements of the game has been more aesthetically optimized and replaced, map changes and adjustments are also very large, the map for the actual terrain restoration must be very detailed. But it is not difficult to see that many terrain roads are very narrow, belonging to the feeling of being easy to defend and difficult to attack, I don't know if the setting of this road will directly affect the difficulty of a game of various forces?

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