laitimes

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

With the news of 3090ti and 40 series graphics cards constantly passing into the ears of players, many players directly called out that through the blessing of the latest graphics cards, a more real game is coming, but is this really the case? With the increase in computing power of GPU, CPU, and the development technology accumulated by several generations, now the game is getting closer to reality in light and shadow, modeling, improving the player's sense of substitution, but also allowing game makers to have more room for operation, but everything has two sides, the game screen is greatly improved at the same time, the development costs have risen sharply, the number of game masterpieces is also declining year by year, and there are also many semi-finished products or exaggerated publicity works in the small number. Players as thriving leeks are deeply affected by it, let's take stock of the "semi-finished" AAA masterpieces that have crippled players in recent years.

Final Fantasy XIV

The first thing to take out is "Final Fantasy 15", which is at the peak of the PS4 and Xbox One, which can be described as an ambitious work, but it can also be called a benchmark for semi-finished products. In the early stages of playing FF15, players may be immersed in the open big map adventure, impressed by the diversity of the game world, the richness of exploration, but with the progress of the game, in the water city chapter, the story experience is straight down, and the players who play here begin to question whether the game is rushed to production, worry about the quality of the subsequent plot, and so on.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

The information that came to light later confirmed that FF15 did not meet the expectations of the release due to the temporary replacement of the game's producer and the compression of production costs and production time, which may be the first concept of a semi-finished game for many players.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

But fortunately, ff15 saved itself with DLC and patches, but even so, it felt very bad for players. It's like, you've done 80 percent of your homework at night, you think about getting up early tomorrow, and you're taking the opportunity to do the remaining 20 percent, which is normal. Instead of doing 50% at night, expect to get up early the next day to make up for homework. In Xiaobian's view, no matter what era, the completion of the released game is too low and the excessive publicity is worth complaining about, because the game itself and the player are also a two-way choice, and the game quality is not up to standard and indeed hurts the interests of the player.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

Battlefield 5

Battlefield 5 will undergo its last standalone gameplay update this summer (scheduled for June). After this update, the game will no longer have an update schedule, only the server will be maintained and adjusted. "This is a message from the battlefield 5 official. This message also ignited the entire fan base, because it meant that "Battlefield 5", which had just been launched in November 2018, a heavyweight IP that EA and its DICE studio regarded as a "pro-son", was about to retire after only one and a half years of operation.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

Who would have thought that the battlefield that was once famous because of World War II would now fall on the theme of World War II. At the time of the game's release, EA promised: "The tide of war will gradually add more new content to the game in the historical order of The Second World War until the end of the Second World War." "This statement is like a reassuring pill, which makes players feel a lot of peace of mind." Although looking back at this sentence today, there is only great irony left. Feelings in the EA universe, the so-called "this is a new World War II game you have never seen or played", I am afraid that the Soviet Union has not yet entered the war, and World War II is over.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

However, in this matter, you can also see the foreshadowing of the follow-up 2042, and also blame the editor for losing his mind, not seeing the production team's ability to draw a big cake in "Battlefield Five", and then falling on his head after half a year...

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

Battlefield 2042

The above mentioned Battlefield Five, then it is necessary to talk about 2042, as a small editor who spent the gold version of the price to experience the game in advance, in the face of this game is really angry, the stop of Battlefield 5 that year, but also misinterpreted for the quality of the game in 2042, the overwhelming publicity before the release, with the explosive propaganda film, so that the deeply poisoned Xiaobian, once again launched a pre-order, in order to play in advance and even spent hundreds of gardens, the result of the finished product is this!

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

In the eyes of the editor, the biggest problem of 2042 is quality control, which is not a passing work at all, and the crashing performance optimization, including all kinds of bugs that affect the game experience, floods the entire game. As a senior gamer, Xiaobian has always had a very simple criterion for game optimization: if players and content creators are trying their best to improve the performance of the game, the game may be one foot away from failure.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

And as a player, it is not clear why the production team can have the confidence to say in an interview before the release: "The performance problem of the game will not be solved before the release." It was already the end of 2021, and as a player, it was really unclear how much the post-pandemic era had affected the game industry, but wasn't this attitude a provocation to players? Bugs don't need to be said more, that will be as long as it is surfing the Internet, watching videos on video websites can also be clear in your heart. Just like the above-mentioned "Battlefield 5", although it cuts the existence of a bunch of problems such as follow-up updates, magic war settings, etc., it has no big problem with its own foundation, that is to say, it can play, can bring at least dozens of hours of play, but 2042... I posted a message on Steam. In the eyes of the editor, from a certain point of view, players who can't play the game because of computer configuration or bugs or refund within two hours are really lucky.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

"No Man's Deep Space"

Unmanned Deep Space was once synonymous with "fraudulent marketing" in the game circle, but the amazing thing is that over the years, it has slowly climbed out of this pit. A "garbage game" that has been criticized by countless people, the subsequent development trajectory has surprised everyone, and it has fulfilled the content that was promised little by little but failed to achieve through persistent updates.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

Hello Games, which was in a desperate situation with bad reviews, employees running away, officially released "No Man's Deep Space" in 2016. In just 5 days of release, steam sales have exceeded 700,000 copies, and the highest number of online users has reached 210,000, pushing "DOTA2" and "CSGO" to occupy the top spot. However, in less than two weeks, "No Man's Deep Space" fell from peak to bottom. After the players have explored the novelty of the universe, many of the problems and shortcomings of "No Man's Deep Space" begin to be presented one by one. The colorful planet landscapes and diverse biological populations displayed during the game's promotion are hard to find, and the vast majority of planets players find only have strange environments on the surface and ugly forms of organisms. The multiplayer features that were hinted at several times in the early publicity were not realized, and players could not see each other even if they stood in the same place on the same planet. The incomplete game guidance, boring game content and endless game bugs have made the player experience of this game a complete disaster.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

Hello Games in 2016 was undoubtedly a failure, but they withstood the pressure and improved the visual effects and graphics of the game through repeated updates, loading more rich planets and expanding more gameplay. Although to this day Hello Games has not fully realized the full content and gameplay they showed before the release, they have indeed been working and have been trying to make "No Man's Pit" re-become "No Man's Deep Space", and even "Manned Deep Space". It has also changed from "fraudulent marketing" to a synonym for "the conscience of modern games".

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

The Hymn

In the eyes of the editor, the original hymn was bound to the Marvel hero movie "Iron Man" and the upgraded version of "Interstellar Hamster" that exploded during that time, and many players fell in love with this game after watching the promotional trailer. But the result, can only be said to be obvious to all, according to several developers of the "Anthem" team, their initial creative ideas have been changing, and no one knows what to design the game. Brainstorming lasted years, and it created a catastrophe of the "extinction" level: we had no idea what to do.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

According to the early assumptions, Anthem will be set in a hostile alien world, with a planet full of dangers, and players will have to wear "Iron Man" to enter the wilderness. In the months that followed, a central concept of Anthem became clear: the planet is like the Bermuda Triangle of the universe, and gravity can constantly attract alien ships and dangers, so the game world is full of dangerous creatures. According to several developers, in the early versions of Anthem, you'll set off from a city on an expedition with your friends and struggle to survive for a long time. You can wear a robot coat and fight monsters using melee and shooting, but the core task is to survive rather than hoard loot. The shadow of the equipment drive is completely invisible in this early version, and it is difficult for the player to imagine that this description will be the current "Hymn".

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

The turning point came after the sudden departure of the main creator, the team's big change of blood brought many problems, BioWare designers, artists and programmers never developed a network-only action game, and the use of the new engine raised a series of new problems. So a complete collapse in the inevitable, unfinished semi-finished framework, at first glance seems to have unlimited potential for a bunch of practical problems, this is the current hymn. Maybe the production team also knew that the repair work was difficult to progress, so it was simply abandoned, and like Battlefield 5, "Anthem" also abandoned the follow-up update plan.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

Fallout 76

If the number of examples of games that have been released the most crotch in recent years, Fallout 76 must be on the list. "Fallout 76" is a bitter child, when he was still in the womb, he has been exposed to various bugs, and from the moment of birth, he has embarked on his own path of suffering. Its problems are not only inside the game, but also outside the game, the physical version is too simple, and the quality of the giveaway is shrinking, which makes the player's anger more and more intense. After the game was released, bugs continued to appear, and the server never reached the ideal state.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

Until one day, a big problem appeared, someone found that the game's loopholes can be used to copy the items in the game infinitely, and the operation is not complicated, watching the video can learn. Some players even found a way to enter the game test room, which has all the items in the game, including power armor, equipment, weapons, this room is the tradition of the B Society game, in the single-player game can also be regarded as an Easter egg, but the online game in this situation can be described as unheard of, coupled with the "copy Dafa", you can imagine what kind of wasteland is a scene of group demons dancing.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

But it may be love, even if "Fallout 76" makes almost all the mistakes that may be made, Xiaobian still plays against the European server 160+ ping, although the bad news does not stop, but the good news is that it still has a world full of possibilities, and a group of players who like radiation. In the psychology of the editor, I still hope that "Fallout 76" can bottom out like "No Man's Deep Space". Of course, everything still depends on the attitude and patience of the B Society, whether it can listen to the players' voices, and whether it is determined to make "Fallout 76" turn over. Although the task is arduous, privately I still hope that "Fallout 76" can complete its self-redemption, after all, the next "Fallout" game may be a lifetime.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

Cyberpunk 2077

Speaking of which, is it that the game that many players are looking forward to has not been mentioned? 2077 it is coming, if FF15 is the player has been looking forward to 10 years of work, then 2077 is not a masterpiece that players have been looking forward to for 8 years, the quality of the Wizard 3 industry benchmark provides a large number of player bases, Keanu Reeves's blessing with authentic Chinese dubbing and novel cyberpunk settings, all make this game crazy out of the circle, can be described as the player's carnival, and even Xiaobian originally took the last train without a price-increasing graphics card for this game.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

But the bad situation after the game's release also made 2077 out of the circle, the optimization of the crotch let players jokingly call cyberpunk 1977, and the famous Black Dream bug with a large number of cut content, all contributed to the deterioration of the 2077 wind review.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

The chaos at the time of the 2077 release can be blamed on premature birth and excessive publicity, but as of now, there are still many deficiencies in 2077, many bugs still exist in the game, and in the eyes of the editor, CDPR now needs more than just to give the player an explanation, but also to give an account to its own signboard. As of press time of 2077, the number of people online has fallen back to about 20,000, which belongs to the mid-to-ceiling level of single-player games after a boom has subsided. This shows that there are still a large number of players who think 2077 is fun or trust CDPR. In other words, now is CDPR's last chance to regain its reputation and maintain its core player base. As a two-week player, for the game itself, Xiaobian's personal feelings are not so much disappointment as pity.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

Beyond Good and Evil 2

If anyone dares to touch "Beyond Good and Evil 2" in terms of semi-finished products or exaggerated marketing, Xiaobian does not agree. It could be a "masterpiece" that you don't know about but have definitely seen a promo. The cyberpunk city full of Southeast Asian style with elements such as "pigs", "monkeys" and "Chinatown" appearing in cg, this promotional video has always been the top pillar of the domestic page game cover cg.

As a 14-year-old work that has passed since the release of the first promotional video in 2008, games such as Assassin's Creed and Far Cry have become Ubisoft's cards in the past 14 years, and even "Prince of Persia" has been remade, and this work has not been followed. The development cycle for Beyond Good and Evil 2 is so long that it's often forgotten that Ubisoft has a sequel to such a classic game in the works. Players look forward to new news every year, but the official except for two or three demos and demos to hang the player's appetite, there is almost no echo, in the earnings report will also be interpreted by the already magic players as about to go on sale.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

This "development to the end" project seems to look like nothing but sentiment, how much time and money needs to be invested in achieving everything in the promotional video to achieve the so-called 4A standard and overcome the "technical problems" mentioned in the official 2019 video? Do it or don't do it? After dragging it out for so long, players really need to think carefully about whether the production team is simply creating a new folder.

When leeks are too long? Take stock of the "semi-finished" AAA masterpiece that puts players lame

Read on