laitimes

"Battlefield 2042" has been completely cool? For the first time, the number of people online fell below 1000

"Battlefield 2042", as the canonical sequel to the Battlefield series, can be said to have been highly anticipated before its release.

Its near-future background setting and the scale of the battlefield has been expanded several times compared to previous generations, allowing players to click the pre-order button one by one.

"Battlefield 2042" has been completely cool? For the first time, the number of people online fell below 1000

However, after the game was officially launched, because the quality of the game itself was not good, and the updates promised by the developer DICE were all pictures, the players had a bad review, and the number of active players was declining day by day.

"Battlefield 2042" has been completely cool? For the first time, the number of people online fell below 1000

There have even been incidents of nearly 20W people petitioning for a full refund.

"Battlefield 2042" has been completely cool? For the first time, the number of people online fell below 1000

Even former DICE producer Jaqub Ajmal (who had previously participated in the production of many "Battlefield" series of games until "Battlefield 5") couldn't watch it anymore and jumped out and angrily exclaimed: "Is there still quality control in the battlefield?"

"Battlefield 2042" has been completely cool? For the first time, the number of people online fell below 1000

Jaqub Ajmal (right)

In the nearly six months since the release of "Battlefield 2042", nearly 10W players have been lost on the Steam platform alone. You know, the game's historical player peak is also a little more than 10W.

In contrast, the Battlefield 5, which has been on sale for nearly four years, still has about 2W of daily active people.

"Battlefield 2042" has been completely cool? For the first time, the number of people online fell below 1000

It is worth mentioning that when the number of online people in "Battlefield 2042" fell below 2000, EA held an internal meeting to admit the failure of 2042 and analyze the reasons for its failure, which is roughly as follows:

1. Frost Engine: Almost all new technologies in the game require a new engine, but the Frost Engine version when it was developed in 2042 was too old, so that developers had to update the engine.

2. Work from home: Game development has a lot of creativity and ambition, but the project development halfway suddenly encountered the global NEW crown pandemic, developers have to work from home, which adds a lot of variables to the development.

3. Too many bugs: The meeting specifically compared "Halo: Infinity" as an example, arguing that "Halo: Infinite" is well polished, but "Battlefield 2042" contains a lot of bugs and is not polished as carefully as "Halo: Infinite".

The reason is clear, but EA does not seem to have any particularly good solution, or it has already decided to put it down.

Recently, the number of online people in "Battlefield 2042" fell below a new low again, and even fell below 1,000 at one point.

"Battlefield 2042" has been completely cool? For the first time, the number of people online fell below 1000

Some players said that it is difficult for the game to start normally.

"Battlefield 2042" has been completely cool? For the first time, the number of people online fell below 1000

Although recently revealed by ice official community personnel, the next update of "Battlefield 2042" will usher in hundreds of changes, including vehicle balancing, weapon accessories and so on.

But if this time it is a "bad check", the game "Battlefield 2042" may be really cool, just like the previous "Anthem", it is also very likely to become the outcast of EA.

Like our article, welcome to a wave of re-evaluation, look forward to our next encounter ~

Interesting young people are paying attention to the "Dimensional Youth Club (hi_cyqn)"

Read on