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2 weeks after going online, the number of online people exceeded 100,000, this war simulation mobile game stepped on the right hot spots?

At the end of February, a war simulation mobile game was quietly launched on the international platform, and after 2 weeks of launch, the number of online users quickly exceeded 100,000. It is "Battle of the Legions• Hidden Conflict" jointly launched by Joycity Games and Entertainment Virtue.

2 weeks after going online, the number of online people exceeded 100,000, this war simulation mobile game stepped on the right hot spots?

The game is the second in Joycity's Gunship Battle series and its second P2E game in collaboration with Entertainment Virtue. On February 28, the official "Hidden Conflict" was officially launched on the wemix platform, and the number of people quickly broke through more than 100,000. As a war simulation mobile game, "Hidden Conflict" perfectly inherits the charm of the original "Gunship Battle", the game is set in the future, due to global warming, the conflict between various countries escalated, thus forming a large-scale war.

The game has many features, not only with a strategic simulated war layout, but also shows powerful naval and air combat tools, in the game you can see many aircraft carriers and various types of fighters, by upgrading the camp to obtain more powerful combat power, so as to defeat the opponent.

2 weeks after going online, the number of online people exceeded 100,000, this war simulation mobile game stepped on the right hot spots?
2 weeks after going online, the number of online people exceeded 100,000, this war simulation mobile game stepped on the right hot spots?

The confrontation between players and players is not individual, but in the name of the legion, so "Hidden Conflict" also sets many realistic war pictures and more realistic combat scenes.

2 weeks after going online, the number of online people exceeded 100,000, this war simulation mobile game stepped on the right hot spots?

Hidden Clash can quickly attract more than 100,000 players not only because of its shocking combat graphics and fun gameplay, but also because of its P2E (Play to Earn) mode. Both the player can dig through daily missions or occupy resource islands to obtain titanium resources, titanium is a unique resource that can be used not only to upgrade fighters, exchange maps, conduct research, etc., but also to use MILICO coins.

2 weeks after going online, the number of online people exceeded 100,000, this war simulation mobile game stepped on the right hot spots?

As a P2E type of mobile game, "Hidden Conflict" has a gratifying performance, before the launch has been ranked first in the world's largest P2E website simulation mobile game, currently the website 24-hour traffic first, simulation class first, strategy class second, the overall ranking of 17th, it can be said that potential and attractiveness coexist. Officials have also been adding servers due to the influx of players, from 4 at the beginning to 33 on March 16, and may continue to grow in the future.

P2E games have also been the focus of the development of entertainment virtue in the past two years, with the increase in the popularity of the meta-universe and blockchain, the popularity and development potential of such games has gradually grown, and the company has also accumulated a lot of experience by developing the wemix platform and related games, and successfully realized the realization of resources. Whether "Hidden Conflict" will become another blockbuster after "Legend 4" is worth looking forward to.

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