laitimes

DNF Raiders: Standard or CP? Avengers CP weapon analysis

Author: Lonely Moon Jiangshan Cold

A graph flows to conclusions

A picture of the flow conclusion is put in front

DNF Raiders: Standard or CP? Avengers CP weapon analysis

The calculation process

DNF Raiders: Standard or CP? Avengers CP weapon analysis

Use a large number of level equipment to pile the skills to level 110 to view the data, and then calculate the percentage value, please point out any errors or omissions

In addition, in fact, if you want to use a CP weapon, you should change the platinum badge and fashion top to a "demon curse", but it will not affect the final boost rate calculation

Side-by-side comparison

Weapon strength and career strength are all compared, there are our models - Red King, we all know that red king's CP weapon is very strong, then I will catch red king's weapon for comparison (and red eye weapons are quite good to quantify)

DNF Raiders: Standard or CP? Avengers CP weapon analysis
DNF Raiders: Standard or CP? Avengers CP weapon analysis
DNF Raiders: Standard or CP? Avengers CP weapon analysis

First of all, the first glance is the "damage increase" entry, lose!7112 hit 8300 crossed out, when not seen

Overall, the Red Eye CP weapon increases the double 5W1 second damage skill to 6W7 and increases the skill range

Revenge, on the other hand, combines the Hanbok multiplier and the previous calculated boost rate, in addition to getting the Demon Bud with a second damage of 7W6, it also gets three CP skills with a second damage of 5W8, 5W6 and 5W4, and comes with a reinforcement of the level 45 skill and the level 95 skill

DNF Raiders: Standard or CP? Avengers CP weapon analysis

Cons: CP weapons are collateral damage to skills, and this part of the collateral damage is not subject to runes or the like on the corresponding ontology skill! (But you can enjoy CD reduction oh ~)

Personally, after calculating the value, the significance of this CP weapon is still quite large for revenge

Weapons summary

Cp weapons for revenge, completely changed the 100 version of the revenge since the gameplay mode:

1. Makes up for the non-awakening skill data deficit caused by the high-second injury of the revenge flat slash

2. Due to the non-awakening skill loss model, and the first consciousness transformation, two senses, and three senses can enjoy the bonus of Luxy, the wrong belt and weapon selection at the same time, resulting in revenge in the 100 version of the special awakening becoming the only optimal solution, and the use of any CD equipment benefits compared to other classes are lost mode, and cp weapons completely change the composition of the revenge skill data, CP weapon special effects and skills that consume the power of the demon to enjoy the CD attribute together, thus reversing the CD attribute for the original loss of the avenger's original model benefits

A few points are lacking:

1. First of all, as mentioned earlier, CP weapon special effect damage cannot be combined with the skill body to enjoy the bonus of damage runes to the damage entry of the wrong shoe for the ontology skill

2. For many Avengers players, it is necessary to change the existing stone protection scheme of version 100, not only the change of the type of stone protection, such as changing from the mainstream strong blow, roar, door to roar, door, fist or door, fist, wheel, etc

3. Perhaps also include the replacement of rune hole color from purple-blue red to purple-green-blue

4. At present, the needs of revenge players are not only the improvement of non-awakening skill data, but also the improvement of non-awakening skill forms, such as the launch of wheels, the disengagement of doors, the large range of roars, the tracking of strong blows and the large range of form improvements that can only be obtained by relying on the stone protection, once the stone protection is abandoned, the form is also abandoned, and if you choose the CP weapon, you want to maximize the special effect damage of the CP weapon, which means that the stone guard chooses the door, fist, and wheel, and gives up the form optimization of the roar and the strong blow. Eventually, you will fall into a dilemma between pattern and data

5. CP weapons are not adaptable enough to the 105 equipment system, especially the colorless sleeve with high bonuses and hand scrub sleeves cannot theoretically add special effect damage in my personal understanding

Doubtful points

1. If the body skill is a colorless skill, a hand rubbing skill, or a device entry in the lower row, whether the special effect damage can enjoy the colorless skill increase, the hand rubbing skill skill or the skill increase in the lower row along with the body skill, to be tested

2. The colorless stream belt has a non-colorless skill + 2 colorless consumption effect, whether the "demon power" can be judged as a colorless skill, so that the demon claw based on the demon power damage can enjoy colorless increase, to be tested

DNF Raiders: Standard or CP? Avengers CP weapon analysis

Read on