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Glory of Kings: Meat knife armor must be recommended to solve the problem of insufficient displacement, high damage and outrageous meat

Hello everyone, I'm Bells~

This season, due to the relatively large changes in equipment, many players are trying new outfits and playing styles, and this season, like what meat knife side road, even meat knife Shen Mengxi, meat knife Angela have appeared. Bell Er herself had only tried the meat knife Shen Mengxi and Jiao, and they were very good. Shen Mengxi should be known to everyone, but there are still many players who do not know the meat knife armor.

Meat knife armor is not subvert the players' pursuit of armor, for example, many players like armor this hero, is because the big move of armor has the effect of blocking damage, you can be very meat even if you do not produce meat, plus pure output of the outfit, two knives can be seconds off the opponent, the pursuit of pure output of the second human pleasure, so play armor, meat knife armor will not lose this game experience?

Glory of Kings: Meat knife armor must be recommended to solve the problem of insufficient displacement, high damage and outrageous meat

The meat knife armor recommended by Bell to everyone will not make our armor lose most of the damage, but at the same time it can also solve the problem of insufficient armor displacement ability, and make the armor become very meaty, even if it is against the output of multiple opponents, it will not be a big problem, which is why Bell recommends meat knife armor.

First of all, the appearance of the meat knife armor is actually not much different from before, before we used the armor, it was a red wild knife, but now it is replaced by a meat knife, due to the meat knife revision this season, now the meat knife uses punishment, there will be a high speed bonus.

Although the displacement ability of the armor is insufficient, after opening the big move, there will be an attack distance, a bonus of movement speed, the control of two skills, the deceleration of one skill, and the acceleration effect of the punishment of the meat knife, even if the meat knife armor encounters Marco Polo, or other shooters, as long as it is not over the wall, anyone can catch up.

Glory of Kings: Meat knife armor must be recommended to solve the problem of insufficient displacement, high damage and outrageous meat

However, it is not only the transformation of the wild knife, usually when everyone uses the armor to fight the wild, the basic outfit is the boots of resistance + the wild knife + the shadow tomahawk + the power of the grandmaster + anti-armor + endless. The wild outfit used by Bell Is the Boot of Resistance + Meat Strike Wild Knife + Shadow Tomahawk + Counter Attack Armor, the first four pieces of equipment are still the same as before, but the order has changed, and the first four pieces do not have the power of the Grandmaster.

Then the bell will decide the next outfit according to different situations, if it is an advantage, then the last two pieces of equipment I will choose the power of the grandmaster and the endless blade, the compensation is the ultimate damage, how high the outbreak can be hit, that is, to fight the wild knife.

Glory of Kings: Meat knife armor must be recommended to solve the problem of insufficient displacement, high damage and outrageous meat

And there is no advantage, under normal circumstances, I will still choose the power of the Grandmaster, and finally it is the Pure Firmament or Eternal Night, and what is the basis for the last piece of equipment? For example, if the output of the mage on the opposite side is particularly high, I will choose eternal night to increase my frankness, in fact, in the later stage, the armor is still more afraid of high outbreak mages.

Armor's block damage is calculated according to the amount of single damage, and each time the full level can block 130 damage, but the high-explosive mage may have 2000 blood in one skill in the later stage, and the block is unstoppable, so it still needs a high spell defense suit of Eternal Night.

If the mage is a tool man, or does not pose a greater threat to us, then I will directly choose the pure sky, open the sky when I am beaten, and reduce the damage no matter what the opponent's damage type can be reduced, so the fault tolerance rate is very high.

Glory of Kings: Meat knife armor must be recommended to solve the problem of insufficient displacement, high damage and outrageous meat

But if it is a headwind, or there is no tank hero in the team, there is no advantage in the case of no front row, then the bell will choose the last two pieces of equipment to produce pure sky + ominous signs, or the mage is more powerful out of the eternal night, that is, to make yourself more fleshy, some lineups you can not pure output, but even if there is only shadow tomahawk + pure sky, in fact, the damage is not low.

In terms of inscriptions, Bells will choose 16 critical hits as before, and unless you have decided to play Pure Flesh Armor during the Hero Selection stage, the inscriptions are unchanged. The advantage of this outfit is that you will not lose any damage, and at the same time you can also have the movement speed bonus brought by the punishment, you can better chase or escape, solve the problem of insufficient displacement, and add pure sky, which will make you very meaty, even more meaty than the average tank hero.

Glory of Kings: Meat knife armor must be recommended to solve the problem of insufficient displacement, high damage and outrageous meat

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