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The iOS version of "Cloud Protoshin" is on fire! The first day of the public beta will meet the teacher "ontology"

The App Store's "first" cloud game on the shelves is here.

In October last year, the Android version of "Cloud Original God" began to test, and the cloud game solution behind it was provided by Mihayou investment company Wei Ling Times, and after the test response, Mihayou was naturally ready to push it on iOS one after another. On January 11, Mihayou's cloud game "Cloud Harashin" was officially released on the App Store.

Prior to this, because Apple has always been resolute in the streaming application of cloud games, a number of cloud game platforms such as Microsoft's xCloud, Google's Stadia, etc. have not been able to be listed in the App Store, and have taken a "curve to save the country" approach, bypassing the App Store through the Web. Therefore, Cloud Original God can almost be said to be the world's first cloud game to be listed on the App Store.

The iOS version of "Cloud Protoshin" is on fire! The first day of the public beta will meet the teacher "ontology"

In September 2020, Apple's attitude toward cloud games eased slightly, and modified the terms in the App Store Review Guide, saying that the games offered in the streaming game service subscription must be downloaded directly from the App Store, and must be reviewed by Apple and accept Apple's commissioning standards before they can be listed, which was very harsh among the cloud game platform manufacturers at the time.

However, if it seems much easier to achieve such a condition for a single game, from the results, "Cloud Original God" does meet Apple's listing rules for cloud games.

Small memory mobile phone users gospel, low latency high quality operation smooth

After the official public beta of "Cloud Original God", GameLook also downloaded it for the first time to take a look.

According to the information in the App Store of Cloud Andy, the size of the app is 98.3M and requires the user's system to be above iOS 11.0 or higher.

The iOS version of "Cloud Protoshin" is on fire! The first day of the public beta will meet the teacher "ontology"

In 2021, Apple has launched iOS 15, so from the parameter point of view, "Cloud Protoss" is not high for users' hardware requirements, and it is simply a blessing for users with little memory.

As far as the author is concerned, the use of the 64G version of the iPhone 8 Plus, the volume occupied by an App on WeChat alone has exceeded 20G, and most of the mainstream game products in the market are about 3 to 5G, and the application package is extremely expanding in the environment, and the small memory mobile phone users have basically bid farewell to mobile games.

For "Original God", such a problem may be even more prominent. As we all know, "Original God" is an open-world type of game, and the huge amount of content is doomed to make the game volume not particularly small. Coupled with the fact that since its official launch, "Original God" has undergone several versions of the big update, opened several new areas, and the storage space occupied by the game has long exceeded 20G, which has caused some pressure on the storage space of the player's hardware, and the emergence of "Cloud Original God" has solved the problems of this part of the user very well.

The iOS version of "Cloud Protoshin" is on fire! The first day of the public beta will meet the teacher "ontology"

In addition, for now, There are some very special things about Cloud Original God, one of which is that the game has a deeper entrance. After GameLook personally tested, it is impossible to search for the application directly from the App Store through keywords such as "cloud god" and "original god", and at present, only by clicking into the developer interface can you find "Cloud God".

The iOS version of "Cloud Protoshin" is on fire! The first day of the public beta will meet the teacher "ontology"

But even so, due to the stunning performance of the "Cloud Original God" test period, coupled with the popularity of the "Original God" IP, the application has received a large number of players' attention and support after it was launched, and there was even a queue when it was just launched.

According to Qimai data, since its launch, the app's performance in the iOS free list has risen all the way, as of press time, "Cloud Yuanshen" has ranked 11th in the iOS game free list, and successfully met with the "body".

The iOS version of "Cloud Protoshin" is on fire! The first day of the public beta will meet the teacher "ontology"

In terms of the actual performance of cloud games, the iOS version of "Cloud Original God" maintains the consistently high level of the previous Android version. First of all, in terms of picture quality, a lot of details in the original game are preserved in the cloud game version, except for static and dynamic situations other than combat, the game's graphics are maintained at a high level, even comparable to the original screen of "Original God".

The iOS version of "Cloud Protoshin" is on fire! The first day of the public beta will meet the teacher "ontology"

In terms of combat, "Cloud Original God" is generally very smooth, due to the low sense of delay and caton sense during the entire game, so the character's skill special effects and sense of percussion have been retained, and the 60-frame silky experience is very comfortable.

The iOS version of "Cloud Protoshin" is on fire! The first day of the public beta will meet the teacher "ontology"

Of course, in the battle link, "Cloud Harashin" still has some shortcomings, such as some problems of image quality degradation and blurring in places with more monsters, but basically it will not have much impact on the game experience.

In practice, Cloud Protoss almost made GameLook forget that this is a cloud game, and in the case of smooth network conditions, the hand basically does not feel significant delay and stuttering. It is worth mentioning that, according to the official instructions, "Cloud · Original God" also supports the use of gyroscope auxiliary aiming function, which improves the fault tolerance rate of mobile phone operation, and to a certain extent, "Cloud • Original God" can completely give players a better experience of tight configuration.

The players are constantly praised, and the paid model is acceptable

Of course, as a cloud gaming product, it also costs a little "price" to get such an experience.

At present, the iOS version of "Cloud Original God" is basically the same as the previous Android version at the commercial level, and the payment point mainly focuses on the game duration, and has a "monthly card" service of 60 yuan. And because the cloud game version and the native game version of the account are interoperable, the cumbersome account login process is eliminated, and the player can smoothly connect between the two.

The iOS version of "Cloud Protoshin" is on fire! The first day of the public beta will meet the teacher "ontology"
The iOS version of "Cloud Protoshin" is on fire! The first day of the public beta will meet the teacher "ontology"

To GameLook's surprise, Cloud Protoshin soon entered the top 200 of the iOS game best-seller list after its official launch, and its ranking continues to rise.

Although such achievements are very different from conventional game products, "Cloud Original God" is after all a cloud game product, the payment point is mainly for the game duration, and the free experience given away on the first day of the public beta lasts more than 5 hours, which can basically meet the game needs of most players for a day, and the climb in the best-seller list ranking proves to some extent that players are willing to choose "Cloud Original God".

To achieve such results, on the one hand, it proves that the quality of "Original God" is good, the player base is huge, on the other hand, it also shows that the market actually has a demand for cloud games.

Judging from the feedback of players on the first day, most players do not contradict the payment model of "Cloud Original God", a large number of netizens said that they can finally not worry about the memory of mobile phones and tablets, and many players say that they finally do not have to endure bad experiences such as mobile phone fever, compared to spending thousands of yuan to buy new hardware equipment, cloud games are simple and cost-effective, and even caused many PC players to come and join in the fun, saying that they need a PC version of "Cloud Original God".

Of course, in addition to the monthly card, running "Cloud · Original God" actually has a lot of traffic costs, the traffic consumption per second basically reached about 1MB, so some players think that both need to spend traffic fees, but also need to pay additional fees to buy monthly cards to play, the tariff may be too "luxurious".

There is some truth in the arguments of both players, but this scene reminds GameLook of the "accelerator" application that was fired by the PUBG boom. However, it turns out that with the blessing of high-quality content and services, players are still willing to pay for it, and perhaps the current cloud gaming market is the same.

In the past year, the global cloud game industry seems to have been quiet a lot, due to Apple's resolute attitude towards cloud games, and many cloud games overseas have chosen to reach iOS users through the way of web pages, and the results are not particularly prominent. And there have been news in the industry that Google Stadia disbanded first-party studios and changed direction, so that the industry "earthquake" news.

In fact, GameLook has also said that the change of Google Stadia is actually not the end of cloud games, in the case of cloud technology and network conditions are still evolving, the relatively low difficulty of mobile cloud games is actually a good entry point. Moreover, under a series of problems such as many mobile phone models, uneven hardware performance, and rapid expansion of app volume, a cloud game product that allows players to easily and run games easily and well is also the actual needs of users.

Furthermore, under the trend of today's game industry, cloud games actually provide a new path for high-quality game developers, with lower demand for hardware devices, so that they can reach more users, and then eventually feed back into game products.

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GameLook Daily Game Industry Report

Global vision / depth is material

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