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【News Express】Price of Game Currency in the Whole District (5)

Player: [2016] Sword Death

Hello fellow Daoists, I am asking the little reporter Sword Death.

Today to bring you a new theme "Information Express", if you have any suggestions, welcome all Daoist friends to leave a message in the comment area.

The statistics date is Monday, May 9, 2022.

Prices are changing rapidly, please refer to the real-time prices.

# Beta area #

【News Express】Price of Game Currency in the Whole District (5)

At this stage, there are 34 blocks in the full service public test area,

The average game currency ratio is 1 yuan ≈ 2.995 million game coins.

Compared with the previous period, the average proportion increased by 45,000.

6 blocks within 2 million (including 2 million);

11 districts are more than 2 million, less than 3 million (including 3 million);

19 districts are above 3 million and less than 4.4 million;

Editor's comments (represents personal views only)

From the above statistics, it can be seen that the average exchange rate in the open beta area is 1-299.5, which is still within the limit of 300.

Among them, "Dao Sixteen" overtook "2016" as the lowest proportion in the public test area.

At present, the six blocks with the lowest proportion of the Q.A. open beta group are "Dao Sixteen", "2016", "2018", "2017", "2015" and "2017". It remains these six blocks, unchanged. Some Daoist friends say that the lower the proportion, the more players, according to this principle, the most players who ask the open beta area are these six groups.

# Classic Zone #

【News Express】Price of Game Currency in the Whole District (5)

Full service classic service at this stage has 9 groups,

The average game currency ratio is 1 yuan ≈ 1.62 million game coins.

Compared with the previous period, the average proportion increased by 20,000.

3 blocks are within 1.6 million , (inclusive )

The six districts are more than 1.6 million and less than 1.7 million.

Editor's comments (represents personal views only)

Judging from the above statistics, the proportion of game currency in classic clothes will basically be maintained at more than 1.5 million and below 1.7 million, because of the particularity of classic clothes, you can directly spend game currency to buy props in the system prop store, which is an important factor in stabilizing the proportion of game currency.

"The lower the proportion, the greater the number of players in the corresponding group" is still very in line with the classic service, because the more game currency players are used, the more game currency is consumed, and the number of players is naturally more.

From this point of view, the group with the largest number of players in classic clothing is "2020". "2020" catching up with "2019" has become the lowest proportion of the classic service group.

The above is this week's information express, if there is a better suggestion, welcome to leave a message in the comment area.

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