Text/Jing Haijun
After Dianwei was severely weakened, I trained a new hero to fight the wild. This hero has control, deceleration, 3 displacements, high recovery effects, and the early combat effectiveness is extremely strong, and few people can single him out. That's right, this hero is Cao Cao.
Cao Cao's current winning rate is very high, whether it is a full section or a high sub-bureau has an excellent performance of more than 52%, but in stark contrast to the high winning rate, his appearance rate is only 2.6%, why is this?
Why is Cao Cao so strong?
Now Cao Cao is really strong, where is he strong? This starts with his adjustment process.
Cao Cao's two most recent adjustments

In the adjustment on July 28, the planner strengthened Cao Cao's first and second skills:
One skill (strengthening): It not only strengthens the displacement distance of the third stage of a skill (from 300350), but also strengthens the feel of a skill, making Cao Cao's combo more stable.
Two Skills (Enhanced): Optimize the feel of the skill, and the effect is similar to the optimized feel of the first skill.
After these two reinforcements, Cao Cao's strength did appear slightly strengthened, but the strength was still not enough. So on November 16, the plan strengthened Cao Cao again.
In this strengthening on November 16, Cao Cao had a total of 4 adjustments:
Base Attack (Early Boost, Late Weaken): Physical Attack at birth increases by 10 points from 174184, and level growth decreases from 13.412.1 to 1.3 per level, for a total reduction of 18.2 at level 14.
That is to say, in this adjustment, Cao Cao's early physical attack has been greatly improved, but the further he goes, the less the material attack is improved, and even in the end, there is a negative situation.
One Skill (Displacement Distance Boost): The first two displacement distances of a skill are 300325, and each level increases the distance by 25 yards.
Any increase in displacement distance is a big reinforcement, as I have said many times.
One Skill Damage Adjustment (Upfront Boost, Late Weakened): One skill base damage increases from 160250, which is enhanced; ad bonus increases from 84% to 65%, which is weakened.
Roughly calculated, as long as Cao Cao's physical attack exceeds 473, this adjustment about skill damage is weakened.
Big Move Regeneration Health Adjustment (Weakened): From 20% to 18% lost health.
This adjustment was weakened for Cao Cao, and there was no doubt about it.
Why is Cao Cao's winning rate so high?
Why is Cao Cao's winning rate so high? I think there are several main reasons:
First, after many reinforcements, Cao Cao's early combat effectiveness was extraordinary, and few heroes could beat him at level 4.
Second, Cao Cao's skills are relatively comprehensive, with 3 displacements, control, deceleration, disarming, and high recovery, which allows him to cope with most situations.
Cao Cao and Dianwei are just the opposite, Cao Cao is super strong in the early stages, Dianwei is weak; Cao Cao can cope with most situations, but Dianwei is restrained a lot.
Now when I meet a shooter with displacement, I will choose a hand Cao Cao, and it is much more comfortable than Dianwei when playing.
Why didn't anyone play with Cao Cao?
Cao Cao is so strong, why are there still very few people playing?
The gap in intensity between Cao Cao's front and late periods was too large
Judging from the official data, Cao Cao's hero is a hero with a great difference in strength in the middle and late stages. He was almost invincible in the early stages, but with the passage of time, as everyone's equipment was perfected, cao Cao's role would be greatly reduced.
Some people may say that strong heroes in the early stage can develop better and can use economic crushing to play an advantage, which is indeed very correct. But compared to a near-reach early hero like Pei Baohu, Cao Cao's efficiency in pressing towers, pushing lines, and opposing the wild is not good enough (after all, he is a man who eats by big moves).
Mvp, the loser like in the picture, I encountered a lot when playing Cao Cao, often playing a good advantage in the early stage, and the result was more and more wrong, and finally it was overturned.
Summary: The difference in strength between Cao Cao's front and late periods is too large, and there is no good way to roll up the snowball in the case of advantages.
Cao Cao was easily restrained
Cao Cao's combat effectiveness is indeed very strong, but this hero is also easy to be restrained.
Cao Cao's main source of damage is ordinary attacks, and several of his skills are mostly in the service of general attacks, such as the attack speed provided by passive skills, such as the extra physical attacks and blood sucking provided by large moves.
Therefore, once the opponent's explosive ability is very strong or the control ability is sufficient, Cao Cao's high attack speed and high recovery effect will lose its effect. Of course, because Cao Cao in the early stage was really strong, the game should have come to the middle and late stages when this situation generally occurred.
Summary: Cao Cao, the hero, is easily restrained by the hero of the explosion and control class.
Cao Cao's sense of coolness was insufficient
As a wild fighter, Cao Cao did not have Li Bai's dashing elegance, nor did he have dianwei's complete madness, he had simple and unpretentious skills, maybe the effect of these skills was really good, but he always felt that there were shortcomings when playing.
For me, the only purpose of playing Cao Cao is to win the game, and the purpose of my playing Dianwei is to kill happily, and there is an essential difference between the two.
Summary: I personally feel that Cao Cao's hero is not cool enough, not attractive enough.
In summary, although Cao Cao's winning rate is very high, it is understandable that there are fewer people playing in the case of such obvious shortcomings.
This issue of the content is here, I am Jing Haijun, like to remember to point a point of attention, thank you.