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The popularity of the first week of "Overwatch 2" declined, and millions of viewers were lost, what went wrong?

It's been many days since Blizzard's new game, Overwatch 2, opened β test. Previously, many old players were trying to obtain internal test codes through various ways to experience "a new version of the ship that is different." However, due to the lack of internal testing quotas, most people can only understand Overwatch 2 through video and live content.

This made Overwatch 2's first day of testing reach 1.46 million viewers on the foreign live broadcasting platform Twitch, and became the sixth most watched game in the history of the Twitch platform.

The popularity of the first week of "Overwatch 2" declined, and millions of viewers were lost, what went wrong?

It's just that the popularity of "Overwatch 2" has lasted far less than Blizzard expected. In fact, after that, the situation took a sharp turn for the worse.

The popularity of the first week of "Overwatch 2" declined, and millions of viewers were lost, what went wrong?

The overwatch 2 live viewing boom lasted only a few days. Currently, even in the "Evening Primetime", Overwatch 2 has only 15,000 viewers. With nearly 99% of viewers lost, it's not good news for a game that hasn't been officially released yet.

So what's the problem?

The popularity of the first week of "Overwatch 2" declined, and millions of viewers were lost, what went wrong?

In addition to the dissipation of some players due to the initial freshness, the main reason is due to the content of the Overwatch 2 game itself.

In this FPS game, you can see the "tentacle monster" that appears due to bugs. ”

The popularity of the first week of "Overwatch 2" declined, and millions of viewers were lost, what went wrong?

The Royal Circuit map, the defensive side out of a map is not a new thing.

The popularity of the first week of "Overwatch 2" declined, and millions of viewers were lost, what went wrong?

If these problems can be endured, it is absolutely unacceptable to fight with the enemy and us parts becoming 4V6.

Taking a step back, the game bug is an optimization problem, and since Overwatch 2 is still in beta, it can still be explained. However, the core point that many players complain about is that there is little change between Overwatch 2 and the previous game, and the lack of innovation is the real reason why it is difficult to raise interest and cause the heat to dissipate.

The popularity of the first week of "Overwatch 2" declined, and millions of viewers were lost, what went wrong?
The popularity of the first week of "Overwatch 2" declined, and millions of viewers were lost, what went wrong?

Whether it is Weibo, Tieba or Station B, there is no shortage of netizens who look down on "Overwatch 2". People don't even want to think of it as a new game, preferring to think of it as a big update patch for Overwatch. If you just change your skills and redo a new hero, this can be done in the previous generation, there is no need to start a new stove.

The popularity of the first week of "Overwatch 2" declined, and millions of viewers were lost, what went wrong?
The popularity of the first week of "Overwatch 2" declined, and millions of viewers were lost, what went wrong?

Judging by Blizzard's recent release of new content, they always seem to be unable to grasp what players want. The popularity of "Overwatch 2" has declined, compared with Blizzard's recently previewed Warcraft mobile game "Warcraft Arc Light Battle", player evaluation is already quite good.

The popularity of the first week of "Overwatch 2" declined, and millions of viewers were lost, what went wrong?

There are still many players who feel a chill when they think back to the situation when they stayed up late to watch the conference that night - they did not wait for the "World of Warcraft" mobile game, only waited for the Warcraft version of "Clash Royale".

At present, the β test of Overwatch 2 continues, the current β test of Overwatch 2 continues, and how to meet everyone's needs as much as possible according to the feedback content of players has become the biggest problem in front of Blizzard.

The popularity of the first week of "Overwatch 2" declined, and millions of viewers were lost, what went wrong?

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