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Original God: Why don't you release a lot of skins! Less than expected? Or "water is hard to level"

For many games, the skin system often occupies a pivotal position as the "mainstay" of revenue. Not only does it become a "harvester" of flowing water, but it also often creates a hot topic of several sets of design or creative skins. Another two-dimensional game played by Mantou recently is celebrating its anniversary, and one of the blockbuster content announced is a limited character skin with "special effects pulling full".

Original God: Why don't you release a lot of skins! Less than expected? Or "water is hard to level"

At present, "Original God" will also usher in the second anniversary of the public beta, but compared to other two-dimensional games, only four skins are installed in the game, and all belong to the resident characters. I have to say that the quality of these sets of skins is indeed not bad, but the quantity is really a little too small!

Original God: Why don't you release a lot of skins! Less than expected? Or "water is hard to level"

Because of the condensed new skin "Youlan in the Yarn", the steamed bun also reloaded the full life condensation at the bottom of the pressure box with a set of holy relics with good entries, as a quick-cut output and double rock resonance plug-in. Moreover, some time ago, the abyss joined the new original demon "Golden King Beast", and the condensation light once again shined, not only can quickly clean up the wolf head in the turn stage, but also the rapid burst damage should not be underestimated. For a period of time, its abyss usage rate soared to 40%.

Original God: Why don't you release a lot of skins! Less than expected? Or "water is hard to level"

Although there have been two subsequent skins, it is not surprising that it should be given to DiLuk and Fischer, and the style is the same as the previous fast food linkage style. But even if new skins are added, the total number of six sets is still not large.

Why is the official of "Original God" always reluctant to speed up the design and implementation of skins?

The card draw income is still good The skin may not meet expectations

As far as the current revenue of "Original God" is concerned, it is already in a very stable stage, and with the large version update, there are constantly new players joining, and the number of downloads has also shown a certain upward trend. And once there are strong new characters or old characters re-enacted, the phenomenon of flowing water to the top in different areas has become commonplace.

Original God: Why don't you release a lot of skins! Less than expected? Or "water is hard to level"

Not long ago, shenli Ayahua, whether it is the strength of the body, the improvement of the life seat, or the significant benefits brought by the special martial fog cutting, has become the innate advantage of its flowing water escort. And the result of the final next day adjacent to the three gods flowing water is also the result that many players expected.

Compared with games that rely entirely on "skin sales", the card drawing system of "Original God" has been unique, and the more stable income can be "rest assured" at least for a long period of time. If you increase the character skin at this time, it will not necessarily change the current revenue ratio pattern immediately, but increase the input costs.

Original God: Why don't you release a lot of skins! Less than expected? Or "water is hard to level"

Taking the skin of "Carved Qing" as an example, as a "resident pool five tigers", the player's holding rate is not low. Moreover, Keqing can also be called a "propaganda labor model", and plays a leading role in many publicity and linkage. However, the purchase volume of Keqing's skin is not high, and even the steamed buns of the so-called "half Of Keqing" kitchen force party are willing to invest "real money and silver" to draw cards, and they have not considered adding a set of skins to it.

After all, intensity is the best stimulant!

Two-dimensional game plus limited mechanics A bowl of water should be flattened

As far as the current installation and exposed skins are concerned, they are designed for four-star characters and resident five-star stars. Since there is a definition of five stars in the Original God, the holding rate must be uneven, and the problem of "duan shui" must be considered here.

Original God: Why don't you release a lot of skins! Less than expected? Or "water is hard to level"

As an important marketing content of the two-dimensional game, "cooking power" is one of the directions of force, if "a bowl of water is uneven", there will inevitably be some "quarrels". Some time ago, because of the problem of a character's reproduction of PV, there were also many voices of "eccentricity".

As far as the current situation is concerned, if you design a character with high intensity and high retention rate, natural sales will be better! But if you only take care of the strong characters "eccentrically" for the sake of sales, there will always be a situation of losing sight of one or the other.

Original God: Why don't you release a lot of skins! Less than expected? Or "water is hard to level"

Originally, in the current situation of the deep-rooted card drawing system, the income of the skin is not expected, but because of the uneven distribution of the skin, it leads to "unnecessary quarrels" between players, how to think about it is a bit "more than worth the loss"!

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