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"Original God" Metaphysical Quest: 35 to 40 seconds to end the battle, it is easier to drop the Ultimate Holy Relic?

With the advancement of technology, the quality of video games has improved at a speed that is visible to the naked eye. However, the probability of drawing cards and praying for the best items in popular games seems to be getting lower and lower. Especially in the two-dimensional game, the current half-single-player two-dimensional game is relatively easier to achieve high quality and may be more favored. However, high-quality mobile games, the stronger the stand-alone atmosphere, the lower the explosion rate in all aspects of the game. The reason for this, Chunqiu Jun speculated, may be because the game makers are afraid that players will lose interest in the "semi-single-player" game after quickly assembling equipment to "graduate"?

"Original God" Metaphysical Quest: 35 to 40 seconds to end the battle, it is easier to drop the Ultimate Holy Relic?

"Original God" golden light

"Original God" is such a single-player atmosphere of the game. The game may require a team of deep spirals can not be formed, where you can form a team, and generally one person can play, teaming is a waste of time. As for gaming activities, few need to be online. Probably afraid that the player will get together a piece of equipment too early, "Original God" not only has a low prayer probability, but also the drop of the ultimate holy relics is also too low to do it.

"Original God" Metaphysical Quest: 35 to 40 seconds to end the battle, it is easier to drop the Ultimate Holy Relic?

Holy Relic Upgrades gain a percentage of Attack Power Affixes

If you count the risk of upgrading the "crooked affix" of the holy relics of the Original God, it is even more unbearable.

"Metaphysics" hits the dungeon, ends the battle within 35~40 seconds, and it is easier to drop the Ultimate Holy Relic?

In all games with lower probabilities, players are bound to try to find "shortcuts". Gamers are used to calling this "metaphysics." "Original God" has several so-called metaphysics, just to name a few:

Maybe it's easier to draw out the golden light by setting the game time to 6 a.m. and praying on the hand of the Mond Wind Statue?

Standing in the doorway of Mond's confinement room smoking Curry.

Smoke the Coral Palace Heart Sea at the Inari Coral Palace.

"Original God" Metaphysical Quest: 35 to 40 seconds to end the battle, it is easier to drop the Ultimate Holy Relic?

"Proto-God" Mond confinement room

Thinking with normal logic, it is absolutely impossible for programmers to deliberately set up a mechanism of "the wind god statue, the confinement room, and the coral palace have a higher probability of praying", which is purely to leave loopholes in the game. Fortunately, few players really believe in the previous prayer methods.

"Original God" Metaphysical Quest: 35 to 40 seconds to end the battle, it is easier to drop the Ultimate Holy Relic?

Drops of the Original Gods sacred relics

But the "metaphysical fall" of the holy relics has recently quietly caught fire. When many players believe that the original god sacred relic copy is stuck between 35 and 40 seconds, the probability of obtaining the best holy relic will be higher.

"Original God" Metaphysical Quest: 35 to 40 seconds to end the battle, it is easier to drop the Ultimate Holy Relic?

"Original God" finishes playing the copy of the holy relic

Some players said that they only played 3 to produce a high-quality water cup, and the pro-test was effective. Some players believe that the game originally has a lot of drops that seem to be probability, but in fact it is "pseudo-random".

Standing in different directions of the Holy Relic Reward Settlement Tree, the probability of the Ultimate Holy Relic falling varies?

In addition to the "35 to 40 second window period of the card", the copy of the holy relics of the Original God should have a strange "metaphysics".

"Original God" Metaphysical Quest: 35 to 40 seconds to end the battle, it is easier to drop the Ultimate Holy Relic?

That's what proto-god players say

After the original god relics copy is completed, the rewards are obtained at the foot of a magical tree. After testing, players believe that standing in different directions of the tree to receive rewards, the tendency of sacred relics to fall is also different. Sometimes all that falls from a certain location throughout the day is all reminiscences, and sometimes it's all insulation.

"Original God" Metaphysical Quest: 35 to 40 seconds to end the battle, it is easier to drop the Ultimate Holy Relic?

The Tree where Protosthes receives the Holy Relic Reward

You should know that "Original God" not only has a low probability of falling from the ultimate holy relics, but also the probability of wanting holy relics is sometimes very unstable, obviously want a reminiscence head, and the result is insulated again and again, which is very uncomfortable. If you can really control the drop of the target holy relic by standing in different directions of the tree, it is indeed a good mechanism. But as mentioned earlier, although some games are indeed "pseudo-random", standing around the tree to control the probability, the programmer will not be so boring according to theory, even if the position changes every day, it is also a "loophole" in the game mechanism, and it should not exist. For these "metaphysical sacred relics" of "Original God", what do you think?

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