The main quest of the game Dungeons & Dragons is too complicated, and the map copy is too simple. Now it feels very monotonous, that is, to look at the damage and look at the equipment. The main quest is too complicated, the map copy is too simple, I think dnf is now a group of old players in the support of it, I really don't feel that there are people around who have not played before and are now in the pit. DNF decade, this decade has changed a lot. When you don't play, you don't think about it at all, but after opening the game once by chance, you especially want to practice hand speed twice, and then enter a cycle, the cycle is uncertain.

Very contradictory game, no, should be very contradictory to me. I think there are so many games that are better than him, he's just fire. Silver Moon can use the Blade Storm + Instantaneous Step + One Sleep + Blade Storm Recruitment Card to make an infinite buff, and I was playing with all kinds of pleasures at that time. Later, the bug was fixed, and there was no interest in opening a higher level. But the previous bgm really praised. Or the original BGM of the Ston Snow Domain sounds good, that desolate and vicissitudes feeling.
The previous levels are really various classics, and now the style of painting has changed, the BGM peak of this game is before the big shift, the new version of the white map is basically gone, and the team is afraid that few people will listen to the music carefully. At present, the dragon setting is still available, but it is still necessary to save money to buy the New Year set and the National Day set. The second echelon of the double vortex version could not enter the regiment, and even the wave of people who lived in Luke perfectly caught up with the delivery behind. I really don't want to have much of a breakthrough, and then the whole turtle version will be like that. The Sherlock Turtle Regiment walked in the same direction.
Players are happy to pay. The first dnf now has no female players, and the second consumption force is 25-35 year old emotional players. They are all married, have to take on family responsibilities, have relatively little time to play games, and do not play at all teenage young men. Grandi Power Station Burst Knife is the time I play this game the most memories, especially a sense of accomplishment, playing the group is also a pleasure, since Luke came out, few people have spoken, very boring, I hate this kind of play. Getting started feels that watching the video can be learned, and it feels that any group after the turtle is not as demanding as the turtle. DNF ushered in an update, this time added 3 activities, namely: special pocket jar of earthen pots, Arad wandering tour, kryptonite pots of treasures, new versions, new activities waiting for you to experience ~ ~