laitimes

Male ammunition to move bricks without colorless? Check out the non-colorless stream brick moving gameplay!

Male Ammunition is still in a slump after slashing at the highlights of Antuen's Neil Sniper and Luke's "Twilight of the Gods" period after slashing at the "Warcraft" quest that never came online. Although God closes a door and opens a window, although male ammunition has a good skill cycle in moving bricks, there are always high-end skill forms that are not suitable for moving bricks. Today EZ will explain to you the low colorless or even zero colorless consumption of male ammunition brick moving routines.

Many small partners' impression of male ammunition may still stay in the period of flat A piling, Kapin A second Luke, in fact, in the 100 version of the storm channel, the performance of male ammunition in moving bricks is also remarkable. EZ has played male ammunition in the past when magic is cheaper, so the following strategy is explained in the template of magic attack male ammunition, and the other material attack male ammunition can also be used as a reference for moving bricks. Let's take a look at the recommended equipment for men's ammunition to move bricks.

Male Ammo (Grand General) is a physics magic double-eat class, and the attributes that apply according to the choice are physical attack power, strength and magic attack power, and intelligence. Armor proficiency is leather armor, and buff skill is level 15 skill. Therefore, enchantment is recommended to have a strong position enchantment is strong, the rest of the parts are mainly physical/magical attack power, supplemented by strength/intelligence, and the parts that can be stacked critical hits are stacked, and if they can be filled, they do not need to be stacked again. Secondly, if you need to choose the halo and buff title, pay attention to the 15-level buff range. In terms of equipment, the increase can choose strength/intelligence, weapons can be enhanced and increased, no forging is required (can be forged to prepare for the next version of abnormal damage), the cost of strengthening is lower, and the earrings are also available, but if they are not strong, it is recommended to take the increase. In addition to leaving a high-grade point buff in the suit, you can choose weapons to study, and platinum can also choose weapons to study.

Because the male ammunition itself does not have a passive skill to increase the movement speed, it is difficult to meet the movement speed requirements of the god of war. At the same time, because the skill that increases critical hits is only the fixed 10% critical hit skill modified by the clip and the critical hit skill in the generic skill. So in level 100 equipment mode, it's best to easily stack up critical hits with some sets that increase critical strike chance. The EZ recommended set of 3332 equipment, the Fruit Three-Piece Set increases critical hits by 5%, the Dimensional Two-Piece Set increases critical hits by 10%, and the Weapon Bard's Light Groan increases critical hits by 5% after triggering passivity. This ensures damage and full critical hits while enjoying the fruit shoe's high movement speed bonus. The top necklace left slot three-piece set can be adjusted by the situation, because EZ's male ammunition is particularly prone to reversing myths, so the belt bumpy destiny set will not be affected by the three-speed reduction.

Of course, if the brush abyss is not ideal, you can also choose the full workwear suit recommended by EZ in the equipment selection section before, because the uniform damage, three speed and critical hit attributes of the work clothes, so it can be applied to most classes, and the acquisition method is stable, so the time required to choose work clothes as equipment for moving bricks is relatively stable, and it can also be scattered with most 533 sets, which is easier to form.

In addition, Hilock and Ozma equipment, you can choose Lodos and Belias, these two sets can provide high speed of movement, very suitable for moving bricks, male gunners move higher after a sliding shovel can displace the distance is simply outrageous, while Lodos provides the hegemonic body to ensure that the process of moving bricks is less attacked by monsters and interrupt the rhythm of moving bricks.

Next, EZ recommends the low-consumption skill of male ammunition to everyone, and you can refer to the idea of adding points to move bricks.

Regarding stealing skills, players who have time or like PK field can do stealing skills, and although the rapid withdrawal of the gun cannot increase much damage, the feel of Ping A is still very good.

buff and passive skills, in addition to aerial shooting (like or with the spirit treasure set can be added) in addition to the burst bullet and through the bullet can be selected, EZ this added because the different situations of the group to cut different bullets the effect will be better. This set of extra skill points can be pointed to the C4 missile and smart grenade (EZ is not used to moving bricks with these two skills) mainly used to increase damage in the group. If you move bricks, it is recommended to burst the bomb, the Y axis range is larger, suitable for repairing the knife.

For moving bricks, frozen grenades and inductive grenades are full, (if the induction point is full, it is ok) because the inductive has an increase in injury, if you don't like some monsters running around when moving bricks, you can directly freeze the grenade. The advantage of these two grenades is that they can be saved, released quickly, and then have a large range, which is suitable for controlling or cleaning up mobs (if you particularly like the grenade skill to move bricks, you can discard part of the level of C4 or smart grenade, and fill the ordinary grenade). If one thunder doesn't hurt enough, you can throw two or three thunderbolts in a row.

Cross shooting, moving bricks must be full, CD is short, the range is larger, the damage is just enough to clear the monster is not costless, EZ personal habit is the storm 2 and 5 figures with cross shooting (monsters are more scattered, such as zombies, octopus 2 except for the map), but need to pay attention to the release location. (After three absolutes, two more people will put the Y axis range together to expand a lot)

Polymer bullets, high damage, no cost, if the rune with a minus CD, you can also do two polymer bullets to clear the boss, but you need to pay attention to the Y axis position, the ballistic is relatively narrow.

C4 missile, CD moderate, large range and colorless, similar to chain lightning, but the first shot must throw a monster (the player who is not good can carry the guard stone to automatically claim enemies, but the range is not too large). Although it is a brick-moving screen magic skill, if players who are not used to this skill can also use it less often and use other skills instead.

Napalm, high damage, moderate CD, Y-axis range is larger, the original should be costless and colorless, but do not know which revision needs to cost a colorless. Whether it is used to clean the more scattered mobs, or used to use the second boss is a good skill.

Laser sniper, can be used as a damage skill, can also be used as a control skill, cd is longer, and requires part of the performance time to have damage, moving bricks is not recommended, you can use the first level as a control skill (although the stone guard will reduce the aiming time, but it is still relatively slow).

The Black Rose Special Team, although it is a off-hand skill, has a longer performance time, and is only suitable for using a must-have damage to kill the boss when the damage is not enough.

G-61 Gravity Grenade, moderate range, CD, can gather monsters, low damage. You can pin the mobs in one place in the Ghost Ship II Diagram and then choose Flat A or Grenade to clear the mobs, a more comfortable skill to pass through this room.

Light rapid fire, excellent damage, long X axis range, small Y axis range, CD moderate, can carry guard stones to increase the Y axis attack range, but damage is only suitable for clear mobs.

Heavy fire support, excellent damage, large range, but need to choose the landing point (a little ink), but can be automatically aimed by carrying the guard stone, and can be used for monster clearance and spawn multi-segment attack bosses.

G-38ARG smart grenade, this skill to move bricks has no effect, although it can automatically claim enemies, but the main role is to supplement damage, do not trigger no damage, moving bricks is not recommended, plus points can also be discarded.

Two senses of supernova nuclear explosion, clear the third room boss damage is not enough to use, it is not recommended to clear the boss of the last figure, because high-frequency multi-segment damage, about equal to the case of control, it is easy to cause the settlement screen to caton.

The Imperial Eagle Special Forces, with long CDs, high damage, and huge range. You can keep a room where the monsters are particularly scattered (such as the zombie two figure, the octopus 2 figure) but the colorless cost is relatively high, and sometimes it is not necessarily cost-effective to spend more time in order to save the colorless, and the brick clear screen magic skill.

Three Senses Red Soul Storm Sniper, a skill with a long performance time, because you still have to aim, even if you don't aim, you need to take one more step to determine the operation, moving bricks is honestly not recommended, if the damage gap is large, you can use the second boss.

Because the male ammunition TP skill does not change the form of the skill, mainly based on the common skill damage to judge how to add, the following EZ plus points are for reference only.

Reinforcement - basic proficiency, players who like to make up knives with flat A can be replenished, sometimes the damage high point can be less A twice, will increase the speed of moving bricks, if you do not like to use flat A do not click this, add other commonly used skill damage.

Enhancement - Grenade, increase grenade damage, better replenishment.

Enhanced - Crossfire to increase cross-fire damage and avoid insufficient damage to clear mobs.

Boost - Polymerizer bullets, increase the damage of the polymer bullets, and avoid the boss from falling for seconds.

Boost - Light Fire Rapid Fire, because of this skill of the EZ Stone Guard, click on TP to increase damage to ensure that the supplementary range of the Stone Guard effect can clear the mobs.

In the selection of stone guards for men's ammunition to move bricks, napalm bombs, C4 missiles, light fire rapid fire and heavy fire support are mainly recommended, and laser sniper is selected according to personal preference. The Napalm Bullet Stone Protector effect can turn the damage of the subsequent flame zone into a section and increase the range, which is more suitable for various bosses in seconds and the speed is faster, the range is larger, and it is not easy to leak monsters. The C4 Missile Stone Protector effect speeds up damage time and comes with a range of automatic enemy pulling effects, making it ideal for mobs. The Light Fire Rapid Fire Stone Protection effect increases the number of characters to shoot together, but the increased part has a lower damage value, so it is very suitable for clearing mobs. Heavy fire support stone protection effect, which can eliminate the need for manual aiming and increase the efficiency of skill release. As for the stone protection effect of laser sniper, it is more contradictory for moving bricks, and the scope should be narrowed, but the speed of aiming is accelerated, so small partners who like to use this skill can consider carrying this stone protection.

The choice of runes can be based on the individual brick moving preference skill, if some skills often leak monsters can choose yellow runes to increase the range of skills. If some of the skills are damaged poorly due to insufficient damage when moving bricks, resulting in a mob or second boss, you can choose the red and purple stone guards corresponding to the skill to increase the skill damage. If you feel that your commonly used brick moving skill cycle often needs to wait for a little CD, you can choose green and blue stone protection to reduce the corresponding skill CD to achieve a more comfortable brick moving skill cycle.

Finally, EZ to talk about how male ammunition to achieve 0 consumption colorless moving bricks, because the cross-firing of male ammunition, three types of grenades, polymer bullets and C4 missiles do not consume colorless and have a large range, and the range of burst bullet flat A is not small, the distance through the X axis of the bullet is very long, and the specialization damage of flat A is high, so these skills can be used as skills for moving bricks, polymerization bullet second boss, the rest of the skills are small, and they can maintain a certain speed to move bricks in the case of sufficient damage. One of the final effects achieved is zero consumption to move bricks.

Follow-up, EZ will be for the played roles according to the occupation of the introduction of ideas, equipment matching ideas, if there is time will also consider some brick moving combat video, to the small partners to refer to the brick moving skills to release the skills and methods, the DNF game of brick moving small partners interested in the small partner can pay attention to EZ, learn more about the DNF brick moving skills ~

In addition, if you feel that EZ is not right, you can leave a message in the comment area, if you think it is good, you can point a note and praise to encourage EZ Oh ~

Read on