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May Month Quest Knight Level Six Bosses How to Play a Brief Guide (contains small Easter eggs)

Now the monthly copy, as long as you bring a hero that matches the node, the system is good, the node characteristics are good, and the hero is brought, basically all the way to the past is simple.

Here are a few bosses. There are six in total, as shown in the picture below, in turn past the Red Skull, the New Witch, the Messenger of the Tyrant, the Great Head, the Bull Head, and the King.

The following analyzes the difficulties of each BOSS and recommends some heroes who enter the market.

May Month Quest Knight Level Six Bosses How to Play a Brief Guide (contains small Easter eggs)

The first, the Red Skull

Difficulty: Can't push the Red Skull's block, will itself rise fast, need to keep introducing skills, its own armor is super high, stable up to 10 layers, thief meat, with damage debuff class, superimposed debuff after the damage continues to become smaller. In theory, as long as you slowly introduce skills, any hero can fight, but some fights are very grinding.

Recommended Heroes:

Team up Mr. Fantastic's Pig Man

Purple oligo

The Burning Man opened the Purple Fire

Nothingness all the way flat A

May Month Quest Knight Level Six Bosses How to Play a Brief Guide (contains small Easter eggs)

The second, the New Witch

Difficulty: The two effects of red line and tiredness are superimposed. So you get the tactical points, and if you have a block, try to let go as soon as possible. The New Witch's SP1 itself is similar to Magneto Red, and it is not difficult to hide. So this boss is slightly simpler.

Recommended Heroes:

Feel free to use fewer heroes with more buffs

May Month Quest Knight Level Six Bosses How to Play a Brief Guide (contains small Easter eggs)

The third, the messenger of the tyrant

Difficulty: Special Courier requires you to use special skills within 15 combos. If you give him a non-damage-type debuff, the tyrant messenger will become unstoppable, so try not to be a hero like this. The influence of transcendence and repulsion makes the cosmic hero popular.

Recommended Heroes:

Hyperion

hercules

May Month Quest Knight Level Six Bosses How to Play a Brief Guide (contains small Easter eggs)

Fourth, big head

Difficulty: The grumpy personality makes you dare not push the block, and the big head has an automatic block, if there is no accurate effect, it is easy to hit him into a push block. Tenacity is equivalent to a small half of the faint, and you have to pay attention to his sudden breakaway. The line of fire and the desperate situation make him inevitably increase his energy quickly, you need to frequently pull off the skill, and it is recommended to try to pull away as far as possible when dodging SP1.

Recommended Heroes:

Magneto (big head with metal tag, finished, no automatic block)

mole

Burning Man (counter-heavy blow to the head is more stable, and then incinerated)

Hulk Destroyer

nebula

Katie

May Month Quest Knight Level Six Bosses How to Play a Brief Guide (contains small Easter eggs)

Fifth, Lintra (Bull's Head)

Difficulty: The attack and defense of the bull's head are mostly around an attribute point, mysteriously charged. When you are above the 10th floor, if you hit him lightly, you will be torn off by the upper tear debuff, bringing a lot of damage. Special attacks above the 10th floor are unstoppable, and 15 or more are immune to stuns. There should be very few people who will be directly knocked down by him, not to mention the confinement. It is worth noting that every time the bull's head is knocked down, it will reduce the power of 5 layers, so often heavy blows are a small trick. Fortunately, both skills are good to dodge, and the sp2's final blow is slightly slower to fly, pay attention to the rhythm. Also, try not to push the bull's head into the corner (depending on the skill description and the rebounding fighter node)!

Recommended Heroes:

Ghost (not afraid to tear debuff)

The other heroes play slowly, paying attention to controlling the number of charge layers

May Month Quest Knight Level Six Bosses How to Play a Brief Guide (contains small Easter eggs)

Sixth, king

Difficulty: Every time a new hero comes out, the skill description is like a novella, headache. So is this hero. Look at this node, the most threatening thing is that the knockout is out, so the corresponding strategy comes out, flat A + special attack, don't hit hard, it's best not to hit hard, isn't it not a heavy hit, can hold back. The bottom invalid acquisition is just to seal the energy and not let you use the skill. SP1 is very simple, SP2 the last hit of the rhythm is a little difficult to control, try to cite SP1 as much as possible. Notice that no one can stop him from hitting.

Recommended Heroes:

It seems to work

This is a collection of Boss clearances for YouTube Gangsters, but there are actually a few of them that are quite rough and do not avoid the massive damage caused by nodes and new hero features (when fighting new witches, minotaurs, and kings). It's not that I despise the big guy, after all, the hero of the high combat strength is there, and this knight is still like chopping melons and chopping vegetables. For reference only.

Finally put a small Easter egg

May Month Quest Knight Level Six Bosses How to Play a Brief Guide (contains small Easter eggs)

In front of the tall mechanical guards, Lintra immediately transformed into a cute calf cow, hahaha! This is when the distance is pulled away, which is more obvious when it is close. It's obvious when comparing him to the other heroes.

For a long time do not write a small strategy of the month, if there is a flaw, please give more advice, thank you.

If you have more points to interpret, more recommended heroes and play styles, don't forget to leave a message to share.

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