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Nezha legendary level strengthened, Miyamoto lock blood shame on himself, faster support, crispy skin to be careful

Hello everyone, I'm Dumb. At present, there is a hero who is experiencing the redo of the suit, that is, Miyamoto Musashi, I believe that everyone knows the skills of the new version of Miyamoto Musashi, and his big move has added a blood lock effect, which is a very unique skill, when I first saw it, I felt so powerful.

But today the official adjusted a hero, that is, Nezha, this adjustment for Nezha, can really be called legendary strengthening, because the official optimization of Nezha's many pain points.

To put it simply, Nezha gained a faster speed and a more powerful passivity, and after reading it, he would feel that Miyamoto Musashi's locked blood was actually nothing more than that.

Well, without further ado, let's take a look.

Nezha legendary level strengthened, Miyamoto lock blood shame on himself, faster support, crispy skin to be careful

The current situation of Nezha

First of all, look at the current situation of Nezha, I have to say that the situation of Nezha is indeed quite not optimistic, whether it is the whole section, or the peak game and the top ranking data, Nezha's appearance rate can only be maintained at about 2%, this data can be said to be the cold in the cold, but the winning rate is quite high, basically can be maintained at more than 50%.

There is actually a reason for the high winning rate, because the appearance rate is too low, most players are unique brothers, so Nezha's winning rate will naturally be relatively high.

So why is Nezha's state so bad? I think it has a lot to do with the hero's skill mechanic.

Nezha legendary level strengthened, Miyamoto lock blood shame on himself, faster support, crispy skin to be careful

First of all, the experience of Nezha's hero to the player is not very good, if you compare Nezha with other popular confrontation roads, such as Lü Bu, Jiao huang, Arthur, Sun Ce, etc., in the eyes of the player, these popular heroes can replace Nezha, so Nezha's appearance rate cannot be mentioned at all.

Then there is the problem of skills, Nezha's skills have many flaws, such as three skills, when fighting with the enemy online, basically no effect, so Nezha wants to kill the enemy online is actually very difficult.

Nezha legendary level strengthened, Miyamoto lock blood shame on himself, faster support, crispy skin to be careful

There is only one main way to play in the early stage of Nezha, that is, to support through big moves, but the three skills also have a major problem, the pre-shake action and flight action of the skill are too slow.

And once released everyone can see, the speed of flight is not fast, so the enemy has a lot of time to prepare, often in the process of Nezha flying, the enemy has thought of a self-protection plan, or their teammates have rushed over.

Then there is the fact that Nezha has no endurance, the online fight is very bad, once the amount of health is exhausted, then you must go home, probably because this experience is very poor, so most players are not willing to try Nezha this hero.

Nezha legendary level strengthened, Miyamoto lock blood shame on himself, faster support, crispy skin to be careful

Nezha legendary level enhancement

Therefore, Nezha ushered in the strengthening of the King's Glory Experience Suit, and this adjustment is mainly around the above problem points.

First of all, the passive skill adjustment, the 25% damage effect on the enemy is adjusted to a 30% damage effect, and it can be stacked twice, that is to say, the adjusted passive skill can cause up to 60% of the enemy's serious injury effect, if you point out a sanction blade, it is not very strong.

Nezha legendary level strengthened, Miyamoto lock blood shame on himself, faster support, crispy skin to be careful

In addition to the passive adjustment, this adjustment is mainly reflected in the three skills, first of all, the three skills are optimized in the feel, reducing the preparation time during the sprint, adjusting from the original 0.8 seconds to 0.27 seconds, basically releasing the big move will enter a flying state.

The flight speed of the three skills is then increased, from 250 to 300 at the beginning, and from 500 to 600 during acceleration.

It can be found that the experience of heroes whose three skills have been greatly improved by the adjustment of the three skills, and the support has been further improved.

Nezha legendary level strengthened, Miyamoto lock blood shame on himself, faster support, crispy skin to be careful

To sum up: Originally, I thought that the new version of Miyamoto Musashi's blood lock effect was very powerful, but Miyamoto Musashi's big move could only be released on one hero, and this skill had a cooldown time.

Let's take a look at Nezha's adjustment, the passive serious injury effect can be stacked on two layers, passive has no skill cooldown time, as long as the skill hits the enemy can be triggered, so this sanction effect is still very scary.

However, under normal circumstances, the sanction effect can not be superimposed to 100%, even if it is Nezha's passive plus sanction blade, it is impossible to do 100% so that the enemy can not return blood, according to the test of the experience suit, Nezha's passive plus sanction blade can only achieve 75% of the sanction effect.

But for those heroes with very strong blood return skills, the appearance of Nezha will make these heroes very uncomfortable, and the flight speed of the big move will increase, which is not a good news for the crispy hero, maybe when the half-tube of blood is half a tube, suddenly fly out of a Nezha.

The above is the entire content of this issue of the article, I don't know if you have any other views? Welcome to leave a message in the comment area and communicate together.

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