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George W. R· R. Martin: I didn't "hide my stuff" in Old Man's Ring.

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George W. R· R. Martin: I didn't "hide my stuff" in Old Man's Ring.

Gone with the Wind 2 Will Be Supported by the Development Team for at least 5 years after its release

(Photo mode, bi-week mode, and extra difficulty options) are definitely things that are on the table right now, and they're working on.

I don't want to go into too many details here... But soon, people will start to see these things being added to games in one form or another.

We don't want to get stuck in that repetitive pattern where the player knows roughly what we're going to do. I've seen a lot of speculation online about the first plot DLC we promised, and I can confidently say that none of their guesses come close.

At some point, we'll add something new to the events that happened in the ending. We already have some ideas now. On paper, the current implementation may seem promising, but it will certainly be a challenge.

Tymon Smekta a, chief game designer of Gone With The Lost Light 2 Man and Ren, talks about the game's follow-up updates

George W. R· R. Martin: I didn't "hide my stuff" in Old Man's Ring.

CDPR recently announced that a new Game of The Witcher is in development, using the Unreal Engine

A core element of our internal RED 2.0 reform is that we will be more technology-focused, and our partnership with Epic is based on that principle. From the beginning, we didn't think about ordinary licensing contracts, and both we and Epic saw this as a long-term, fulfilling technical collaboration.

For CDPR, it is crucial to decide the technical direction of a new game at the earliest stages. In the past, every time a new game was released, we had to spend a lot of resources and effort to transform and adapt REDengine. I'm very excited about this collaboration because it improves development efficiency and predictability of development efforts, while giving us state-of-the-art game development tools. I can't wait to see the best games we've developed in Unreal 5!

— PAWE Zawodny, CHIEF TECHNOLOGY OFFICER of CDPR, on The Witcher's new game

George W. R· R. Martin: I didn't "hide my stuff" in Old Man's Ring.

Some players have speculated that George W. Bush R· R. Martin hid the initials of his name in The Eldon Ring

I must be clear, there are now stories online where I hid the initials of my name in the Eldon Ring of Law... Because some character names begin with R, G, or M. What should I say, huh? Are you sure? It was the first time I had heard about it. I've been writing and publishing stories since 1971, so from the beginning I've been giving various characters names that begin with R, G, M. The names that begin with the remaining 23 letters in the alphabet are also taken a lot.

It's hard to make up a name, especially since there are too many names in A Song of Ice and Fire, and I tend to give names that are close to family members and close relatives... But why do I have to hide my name in the game? My name was originally printed on the cover as one of the creators. Eldon's Ring of Law is truly an exciting game, but it doesn't have to be a story.

- George W. Bush R· R. Martin claims not to have his name secretly hidden in Eldon's Circle of Law

George W. R· R. Martin: I didn't "hide my stuff" in Old Man's Ring.

The Reincarnation of Death development team previously developed mainly 2D bullet hell shooters

It's no exaggeration to say that half the time in game development, it can't be played, we're learning how to use the engine, we're breaking things, we're making things we can't understand... We just learn and move forward.

We tried to make a 3D game as simple as a 2D game, but it simply couldn't. I think that's why the game feels very difficult for a lot of players, because it's hard to do other things while shooting. That's why you end up falling off the edge and being killed by a simple attack, because all the time you're shooting enemies.

—Harry Krueger, director of Reincarnation of Death, talks about game development at GDC 2022

George W. R· R. Martin: I didn't "hide my stuff" in Old Man's Ring.

GT Racing 7 has been controversial in recent times. In addition to the problem of high in-app purchase costs and large differences in different district services, the game was suspended for maintenance on March 17, which was originally officially said to take only 2 hours, but in fact it was extended by more than 30 hours, which caused a large number of players to be dissatisfied

Thank you for your continued support and advice on Sports Car Romance 7, we have heard your voice. Last week's update not only caused the server service to be interrupted, but also did not provide a clear explanation to the community in advance for the adjustment of the in-game trading system, which caused various troubles and disappointments to the majority of players, and I sincerely apologize.

The previously deployed update was to adjust to the issue of inconsistent reward payments in some World Track events. But in order to re-establish the expected fair balance and provide more accurate rewards based on the timing of the investment and the completion of the award, we need to recalculate the entire reward mechanism.

To improve the player experience, we'll be rolling out a major update in early April. The number of events will be increased, the reward system will be re-established, and the whole game will be more balanced, so that all players can benefit.

- GT Racing 7 producer Kazunori Yamauchi apologizes to players for the game's previous problems

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