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The most outrageous way to die for arcade bosses, because they have been around with players for too long, and have been dragged away by the official to feed the fish whip corpse?

For many post-80s and post-90s, the good memories of childhood are always not as tall as they are now, and many people's concept of games is also the colorful fantasy world in the arcade hall. The seemingly vague, scrawled-looking BOSS has become the "virtual friend" that many people have dealt with for the longest time in that era.

The most outrageous way to die for arcade bosses, because they have been around with players for too long, and have been dragged away by the official to feed the fish whip corpse?

As an important role to witness players become stronger, bosses have always stuck to their posts and never complained about anything, but some bosses are not only dedicated, but even consider for players, and take the initiative to end their lives, and the way to die is particularly outrageous, such as Alan O'Neal in "Metal Slug".

The most outrageous way to die for arcade bosses, because they have been around with players for too long, and have been dragged away by the official to feed the fish whip corpse?

The creeps in "Metal Slug" have their own ideas, many of them can find a way to escape by themselves when they are defeated by the player, rather than cutting off the back road, but Alan O'Neill, a bald man, is a maverick, he knows that as a soldier, he would rather stand and die than escape, so he desperately pours out his firepower in front of the player, and I don't know how many players remember him deeply.

The most outrageous way to die for arcade bosses, because they have been around with players for too long, and have been dragged away by the official to feed the fish whip corpse?

But after all, with the aura of the protagonist, after resurrecting and constantly refining their own gameplay, more and more players have begun to casually kill this super soldier who looks fierce and evil. Watching himself run out of food, and can not be resurrected like the protagonist, finally Alan also chose to give way, he fought until the last second and fell into the sea, but who knew that a killer whale in the sea suddenly jumped up, swallowed Alan raw in one bite, and finally spit out a row of bones to taunt the soldier who fought to the end.

The most outrageous way to die for arcade bosses, because they have been around with players for too long, and have been dragged away by the official to feed the fish whip corpse?

Perhaps touched by the spirit of this boss, the official inexplicably resurrected him in the follow-up, and then in "Metal Slug 3" he was killed by the Martian again, and the result was that the official was not satisfied, and found a reason to resurrect him, just like this, Alan fell into the cycle of endless pain...

The most outrageous way to die for arcade bosses, because they have been around with players for too long, and have been dragged away by the official to feed the fish whip corpse?

Compared with Allen, the other bosses of "Metal Slug" have a much more straightforward way to die, but looking at this game, Allen is not alone in such an outrageous encounter, and the chef of the first level of "Captain Iron Hook" is even more miserable.

The most outrageous way to die for arcade bosses, because they have been around with players for too long, and have been dragged away by the official to feed the fish whip corpse?

In fact, "Captain Iron Hook" can squeeze out its own position in many fighting masterpieces in the arcade hall, in addition to the interesting gameplay of the game, it is inseparable from the performance of the BOSS, and the boss in the game is very lamentable, such as the strong man who was crushed to death by the big iron ball, the vice captain who was killed by the gun turret, and the captain Hook who was eaten by the crocodile... But the most outrageous is the boss of the first level, because strictly speaking, he is not defeated by the protagonist, but after incapacitated, he is pecked alive by the roosters he wants to cook, which is really eye-opening.

The most outrageous way to die for arcade bosses, because they have been around with players for too long, and have been dragged away by the official to feed the fish whip corpse?

If the first two methods of death are a bit of a suffocating meaning, then the BOSS in "Famous General" is somewhat humiliating. Because thanks to the setting that the boss is not easy to knock down, as long as the player stands on both sides of the boss and rotates the way of jumping kicks, the boss can be passed around as a shuttlecock.

The most outrageous way to die for arcade bosses, because they have been around with players for too long, and have been dragged away by the official to feed the fish whip corpse?

This kind of operation, which is both ornamental and practical, has also become a skill that players are scrambling to learn, and some old players can even face the boss more calmly than when facing the mobs. It is also because of this that the boss of "Famous General" can always be inexplicably played to death by the player.

The most outrageous way to die for arcade bosses, because they have been around with players for too long, and have been dragged away by the official to feed the fish whip corpse?

Nowadays, many arcade games have become a thing of the past, and those bosses have faded into the memories of a generation of players along with the game, but it is these beautiful experiences that have made many people dreamy childhoods, aren't they?

This article is original by the Three Kingdoms War Chronicle, if you like it, you can click to pay attention to Oh ~ (Some of the pictures in the text come from the network and player sharing, if there is infringement, please contact in time to delete!) )

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