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Glory of kings: "Happy" heroes after the 100-mile covenant, the difference is that the winning rate is still very high!

Hello everyone, I'm Bells~

In the past, we talked about the "happy" heroes in the game, if it is the earliest glory of the king, everyone will think of Zhong Kui, anyway, as long as you get Zhong Kui, basically your teammates are playing around you, you can hook to the core position of the opposite side, you can win any fight, but you can't hook, or hook to heroes such as Bai Qi Xiangyu, basically you will lose because of you.

And after Zhong Kui, now when it comes to happy heroes, the first thing everyone thinks of is the hundred miles to keep the covenant, the shooter is difficult to play, select the hundred miles to keep the covenant, just under the tower with two skills to consume, just thousands of miles away with two skills output, very happy, but this time the bell will introduce you to another happy hero.

Glory of kings: "Happy" heroes after the 100-mile covenant, the difference is that the winning rate is still very high!

Maybe Zhong Kui and Baili Shou covenant are indeed very happy, but the difficulty of these two heroes is relatively high, it seems that as long as you hook accurately, the two skills can be accurate, but the actual difficulty is much higher than the accuracy, and even often take it out and will be played by teammates, so happiness is very happy, but usually the winning rate is not high.

And Li Xin, the hero, is not only happy, but also has a high winning rate, which is why the bell wants to recommend him, happy and winning rate, children will choose, adults will have both, so how is the specific secret letter a happy method, and how does he play a high winning rate?

Glory of kings: "Happy" heroes after the 100-mile covenant, the difference is that the winning rate is still very high!

Li Xin's happiness is mainly reflected in the playing style of the secret letter, and the playing style of the secret letter is mainly to take the line, reverse the wild, and steal the tower. In fact, there is no need for these three points, as long as any of them, it will be very happy to play.

Like with the line, you can get very good development, because the main development does not come from you defeating the opponent, but from the soldier line, and the players who often take the line know that as long as you bring it up, basically the development is the highest existence in the whole field.

And the happiness of the anti-wild, that is, you take away the red buff of the opposite side of the wild, take out the blue buff of the opposite side of the wild, let the opposite side of the wild have no buff to take, and even reverse the small wild monster, these will make you feel happy, because after you take it, your own development will be better, and the opponent will become worse. In the end, the happiness of stealing the tower must not need to be explained by the bell, and everyone knows where the happiness is.

Glory of kings: "Happy" heroes after the 100-mile covenant, the difference is that the winning rate is still very high!

The playing style of the secret letter is based on these three points, so take out the secret letter, as long as it is not pierced by the opponent, then the entire King's Canyon is at your disposal, in fact, there are more than these three points, like taking the dragon, or after brushing out a relatively good development, the invincible head-to-head ability, as well as the rear row of the cut around the back, are also very happy.

What supports the secret letter to have these happy gameplay is his skill, a skill continues to increase the speed of movement, and during the hegemonic effect, with the line others can not catch you, when the anti-wild is found to open a skill run, the opponent can not keep you, and even have a continuous recovery effect. And the big move also has control can help themselves after breaking, passively provide attack speed when single-handed, can stand a lot of heroes, single-handedly is also very unsolvable.

Glory of kings: "Happy" heroes after the 100-mile covenant, the difference is that the winning rate is still very high!

Speaking of which, many players should also know why the winning percentage is high. Because when you have a confrontation road hero with a good line of soldiers, then it will have a good diversion effect, so that teammates can play more easily, invisibly help teammates. When you often go in and out of the opposite wild area to go to the anti-wild, the opposite field will develop poorly, and there will be a chain reaction, such as a mage or shooter who can't drop us in seconds.

And even when the wind is headwind, stealing the tower with the line is also a way to win, so the secret letter can not only invade the wild area with the downwind, but also take the line to steal the tower when the wind is headwind. Even the gameplay of the secret letter also determines that the score of this hero will not always be high, even if you play a big role, so use the secret letter to score, and even rarely will be arranged by the system, which is the origin of the high winning rate of the secret letter.

Glory of kings: "Happy" heroes after the 100-mile covenant, the difference is that the winning rate is still very high!

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