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Hero tweak intelligence 丨Arthur, Zhang Fei, Irene enhanced

Hello summoners, Yuanfang has brought you the adjustment plan of the latest 5 heroes, the so-called know-it-yourself-know-it-all, never lose a battle, I hope this information can help you quickly read the adjustment, grasp the coping strategy in time, and help everyone quickly break through themselves in the season ~ the king of the stars!

Hero tweak intelligence 丨Arthur, Zhang Fei, Irene enhanced

Hero tweaks

1. Arthur (Enhanced)

Adjust your thinking:

Arthur, as the old man of King's Canyon, has nothing to represent his characteristics, and in the new year, we hope to activate the functional characteristics of the old heroes: when facing enemies who are too flexible, we hope that Arthur can use his characteristic ability (silence) to discipline the enemies.

Adjust details:

One Skill: Silence Time: 1 second 1.25 seconds

Big god tips

Chestnut blind leaf crisp interpretation:

The silent effect of Arthur's one skill can restrain many of the skilled crispy heroes in the canyon. The enhancement of the silence time of a skill this time further enlarges the characteristics of Arthur's silent control, which has a miraculous effect on heroes such as Han Xin, Luna, and Gongsun Li, and in the future, more attention should be paid to reducing CD in terms of outfits, so that Arthur can frequently use a skill of silence to control opponents.

Anxia Interpretation:

The arthur silence time after this adjustment has increased, and it has a more powerful and stable restriction on heroes who need to rely on skills to operate when they enter the individual. Today' Arthur can inflict a 2.5-second silence on the enemy's key position in a short period of time after the CD is made, and can complete the kill with his teammates. It is important to note that Arthur needs to find the enemy's key heroes in team battles to make a single point of restriction to maximize his control.

Yu Sheng's interpretation:

Arthur as a "55 open" hero strong period in the middle of the period, the early stage can play a small excellent but because of the cd relationship is difficult to retain the opponent, to the late stage is more than a set of skills to play the effect.

After the adjustment; increase the control time and the medium-term double silence to increase the control chain of up to 3s, so that Arthur not only cooperates with the ice vein to stay well, but also can pave the way for the control of the team and counter some more "show" heroes.

2. Zhang Fei (enhanced)

Providing shields for teammates is the core of Zhang Fei's guardian assistance, and we hope to activate Zhang Fei's ability to protect teammates, making Zhang Fei a more popular candidate for the wandering position when facing a consumptive lineup.

2 Skills: Shield Value: 500(+175/Lv)(+0.47Ad) 550(+190/Lv)(+0.5Ad)

After the adjustment, the shield value of the auxiliary Zhang Fei'er skill increased, although it could only carry more general attack damage, but often the group was only one damage difference, and its ability improvement was still obvious in the field of vision and protection of teammates in the grass exploration.

Sleepless Interpretation:

The increase in the value of the two-skill shield greatly reduces the cost of the blood volume of Zhang Fei's auxiliary teammates in the early stage, and more sets of shields can be actively injured in the first and middle stages, and when joining the group in the middle and late stages, in the case of insufficient energy in the big move, there is no need to deliberately brush the energy until it is about to saturate before participating in the battle, but it is more daring to participate in the battle in human form, and the second skill will provide more team battle protection capabilities.

Qing Xiaoyue Interpretation:

2 skill shield is worth to improve, in the first level of line change and cross the tower, can absorb more damage, while the other party in the back row of their own side, will become more difficult, when using Zhang Fei, the shield as far as possible to hit multiple teammates, can provide better income, rely on the high shield to pull and consume with the enemy, at the same time in the case of their own big move anger value is not enough, there is also a better self-protection ability, in the absence of a big move can also go to the grass in advance to occupy a good field of vision for teammates

3. Irene (Enhanced)

Irene's three skills are an important output means for her as a legal skill shooter, and the effect of the current version of Irene's three skills is somewhat unsatisfactory: Irene is difficult to safely and quickly obtain the number of layers of three skills, and the output efficiency of the three skills is relatively low. We tried to adjust these pain points of the three skills to help Irene play the role of a french shooter.

One Skill: Effect Adjustment: Adds a layer of laurel marks to the target in the first stage

Three Skills: Skill Damage: 80 (+30/Lv) (+0.18Ap) 80(+30/Lv) (+0.22Ap)

Passive: Enhanced General Attack: Bullet Flight Range: 11001000

Interpretation of Nihilism:

A skill hit increases the number of large moves, so that Irene can accumulate the number of large move layers faster, the appo of the big move is increased, and the burst damage of Irene's big move is slightly increased, and after the adjustment, Irene is more inclined to hit the damage of the big move.

Camp - Master Interpretation:

It should be noted that although Irene's strong flight distance has been shortened, the distance of the attack has not changed. However, in the future, it is more difficult to pass through the A line/defense tower at a long distance, thus consuming the enemy behind it, it is recommended to go closer and then play a strengthened general attack while ensuring your own safety.

The adjusted Irene's big move damage has been increased by a certain range, and the speed of accumulating big moves throughout the period is faster, allowing Irene to deal with the enemy's key c position faster. However, it is worth noting that this adjustment also weakens the distance of strengthening the general attack, and Irene needs to better grasp the distance of the blood exchange on the line and the pursuit distance.

4. Marco Polo (cooling)

We sometimes observe scenarios where Marco Polo is controlled when casting a skill, and this part of the output is still fully poured onto the opponent, leaving the opponent with no countermeasures available except to dodge when facing Marco Polo. We want other heroes to have a healthier confrontation with Marco Polo, so we provide a counter-attack to control the interruption.

One Skill: Interrupts a skill that is being released when under control

7 Interpretation:

Adjust the release mechanism of a skill, after being controlled, it will interrupt a skill, the ability to fight against the line and team is weakened to a certain extent, the opponent has more room to counter, and the upper limit of Marco Polo's output has decreased, so you need to pay attention to the poke position of your own skill, and pay attention to the position of yourself and the enemy.

West Building Interpretation:

Adjusted Marco Polo because a skill will be controlled to interrupt, which is more test of Marco's position, Marco itself has two displacements, before the tank controlled to release a skill of Marco, or will be hit by a shuttle, and then Marco counterattack, after the adjustment of playing Mark is more recommended with purification, meat can choose ice armor to achieve the effect of stun, try to dodge the key control in the team battle, a skill hangs passive enough and then enter the field.

Magic Thigh Su Sauce Interpretation:

After the adjustment, Marco Polo's one skill is not stable enough, it is recommended that the main two skills be more flexible, so that one skill can be fully released, so as to avoid the lack of energy in the case of a skill being interrupted and causing the two or three skills to be released. Using the two skills to change the direction of a skill to reduce the possibility of being interrupted is mainly dependent on the ability to move and purify to avoid enemy skills.

5. Lan (optimization)

We hope to further improve Lan's confrontation experience and use experience, on the one hand, Lan's distant breakthrough still makes it difficult for opponents to launch effective counterattacks when facing attacks, on the other hand, we also hope to highlight Lan's bloodthirsty characteristics when hunting, thus improving the real damage caused by Lan's passivity, making it easier for him to harvest bleeding targets.

Passive: Deals additional true damage to hunting targets: 10% 15%

One skill: The penetration distance under the diving form is 400350

Three Skills: Skill Damage: 450 (+150/Lv) (+1.5 Extra Ad) 480 (+200/Lv) (+1.5 Extra Ad)

Three skills: The penetration distance under the diving form is 650600

Enhance big moves and passive damage, and increase the ability to cut C and reap. As a balance, the displacement distance of Lan Yi's skills and big moves has been lowered, lan needs to pay attention to his own entry timing and position, and the team battle tries to exert its excellent harvesting ability.

Interpretation of Flowers:

Although the current version of Lan has decreased its ability to break through, it is more deadly to the threat of residual blood, and the benefits are higher after the face is protruding. Due to the shortening of the 13 skill breakthrough distance in the diving state, Lan is biased backwards in both the capture and the team battle, and when the enemy hero's displacement skill and control skill are handed over, he will enter the market, while Lan's passive damage and big move damage are improved, so that Lan's killing line is higher, and for enemies in unhealthy states, they can do one-hit harvesting.

Shy Macho Interpretation:

Lan's passive adjustment of the true damage to the blood enemies has been greatly increased to 15%, and the team battle has a priority to deal with the blood enemies. Different from the traditional way of playing, this season, after the Shadow Tomahawk, the pure sky is released, and with Lan's rapid breakthrough, you can bite the prey like a shark and leave!

This version of the hero adjustment as above, pay attention to Yuanfang, continue to broadcast for you.

*For all adjustments, please refer to the announcement on the official website

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