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"Silent Stream" Arthur Heroes Gameplay Analysis

Arthur as one of the early heroes of the king, no matter in which version has a place, no matter who has a battle power against the line, there is an entertainment game called "Shock Thunder", I believe that old players must still have memories, especially in the recent extension of a skill of silence time, so that its winning rate has improved, next for everyone to explain Arthur's hero gameplay.

"Silent Stream" Arthur Heroes Gameplay Analysis

Arthur as a novice hero, so the difficulty of getting started is not large, the core of the gameplay is the silence of a skill, silence for the sable cicada, Han Xin, Li Bai and other heroes who rely on skills to fight damage has a good restraint effect, since the core gameplay is the silent effect of the skill, it is definitely inseparable from the cooling reduction brought by the equipment.

"Silent Stream" Arthur Heroes Gameplay Analysis

So the core equipment of Arthur in the first half of the period is the following four: Boots of Resistance, Shadow Tomahawk, Grip of Ice Marks, and Boots of Calm, these four pieces of equipment allow Arthur to reach the maximum cooldown limit of 40%, level 11 point full of one skill to make a skill cooldown time reach 3 seconds, just the same as the duration of a skill, which makes Arthur have double the happiness brought by the double one skill, The silence time of one skill is 1.25 seconds, and the two are 2.5 seconds, and the crisp skin of Han Xin Li Bai is basically evaporated when it is silenced in the team battle.

"Silent Stream" Arthur Heroes Gameplay Analysis

The last two equipment grids can be loaded according to the battle situation, if the team lacks the opening of the regiment tank, the last two pieces are all made of meat, if the auxiliary bit is a meat auxiliary, you can continue to follow the following outfit ideas, five equipment grids out of the magic knife, many mages already have a certain damage at this time, this equipment can increase the magic resistance and attack, and increase 500 health points, compared to the undead birds and witches, eternal night' income Personal feeling is higher, the sixth piece of equipment can break armor or shatter the star hammer, If the opposite side is more crispy and breaks the army, the passivity of the broken army has a good gain for the big move, Arthur's big move is calculated according to the amount of health lost, that is, the more the opponent loses the amount of health, the higher the damage

"Silent Stream" Arthur Heroes Gameplay Analysis

More meat out of the broken star hammer, later and then have money can be replaced with cool boots for extremely cold storm (before the Great Immortal has a saying that all things can be ice heart), while ensuring cooling at the same time has a good degree of frankness, arthur after the god costume can have nearly 1w of health nearly 800 physical attacks and 1000 physical defense of nearly 700 spell defense, the real attack and defense integration, if there is extra money in the back can be replaced by the boots of resistance can be replaced with resurrection armor and other life-saving equipment.

"Silent Stream" Arthur Heroes Gameplay Analysis

Regarding summoner skills and inscriptions, inscriptions generally carry 8 mutations, 2 red moons, 5 stealths, 5 hunts, 10 eagle eyes can make Arthur more even, because Arthur can trigger critical hits with one skill, so carrying 2 red moons increases the fault tolerance rate, and summoner skills generally carry the end (old players are used to call slashing), increasing the fault tolerance rate.

"Silent Stream" Arthur Heroes Gameplay Analysis

That's all for this issue, you can leave your opinion in the comments section, and finally: how to prove that you are a veteran player?

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