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Street Fighter 6 may have been developed using a RE engine

Today Capcom officially announced the Street Fighter 6 game, although the details are few and far between, but the game is likely to be developed using the RE engine.

Street Fighter 6 may have been developed using a RE engine

Duck Golem, the promoter of Capcom games, often accurately revealed, telling fans that any major blockbuster that Capcom will launch in at least the next few years will be RE engine development.

The RE engine was first used in Resident Evil 7 games and subsequently became the engine of choice for most of Capcom's games, followed by all Subsequent Resident Evil games, Devil May Cry 5, Monster Hunter: Rise and even Classic Returns to Demon Village, Capcom Arcade Collection, and the sci-fi game Virtual Reality.

It is worth mentioning that Dusk Golem has also previously revealed that Capcom's "Dragon's Creed 2" that has not yet been officially announced will also use a RE engine.

Producer of Angel Hunter Witch, director of Angel Hunter 2, and chief special effects artist of Resident Evil 3 and Resident Evil 4, Yusuke Hashimoto is one of the game designers of Street Fighter 6.

Street Fighter 6 may have been developed using a RE engine

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