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The backbone "Resident Evil 4: Remake", a new experience under the next generation

In "Little Chinese Boss", there is a legendary kitchenware "Yongling Knife", the magic of this knife is that it can restore the cut ingredients to the freshest state, for the game industry, the new technology and concept is this "magic knife", in order to remake the classic games of the past, has become a major boom in the game circle in recent years.

Since the beginning of 2023, there have been many excellent games and players, on the famous rating website Metacritic, eight of the top ten rated works this year are remastered games, which can be regarded as a unique situation, of which "Resident Evil 4: Remake" won three seats.

"Resident Evil 4: Remake" has a very multifaceted meaning for fans of the series: complete the trophy system, make up for the regrets in the way it operates... And most importantly, re-experience the classics with next-gen specs on the PS5 platform.

Although over the years, as a veteran player of the Biochemical series, I have long been familiar with the plots of "Resident Evil 4", in order to pick up the operation and route, I still cleared the original four times in a row before the game was released, I thought that I could be familiar with this new adventure, but this inexplicable confidence was ruthlessly shattered in the remake game.

After a complete graphics upgrade, the world of "Resident Evil 4: Remake" has become new, even if you are familiar with old players who are familiar with various details, you will suddenly feel novel, and even a sense of strangeness, whether it is the layout of the environment or the storyline, Capcom's performance highlights a non-routine.

In order to let players understand that they are indeed playing "Resident Evil 4", Capcom has made a rather rebellious adaptation of the game's flow, whenever old players wonder that the game begins to deviate from the original, those memorable classic levels can always appear in time, the difference is that most of the scenes have been expanded, and the graphics have become richer and more attractive.

Considering the different output devices of the host user, the picture quality is a matter of opinion, but in terms of personal experience, PS5 with a wide screen TV is the best option, you can see the excellent graphics and amazing details of the game, of course, compared to enjoying the scenery, "Resident Evil 4: Remake" is obviously not relying on the landscape to win, often does not give you too many opportunities to enjoy the scenery, and finding a way to survive is even more critical, after all, the danger faced by players in the remake is far more than the original.

Pray that dangerous new enemies do not see themselves

In addition to the rebirth of the graphics, the enemies in the game have also evolved a lot, accompanied by more vivid and distorted faces, and have become more cruel and bloodthirsty in behavior. Compared to the silly image in the original work, the enemies in the remastered version have a higher desire to attack, and in order to kill you, the uninvited guest, the enemies will even scramble to push each other, just to let you experience the fear of death first.

In the face of such a high-intensity siege, even if the remake game changes the crappy operation of the past, the characters' actions are more natural and smooth, and death is still commonplace, fortunately, Capcom's RE engine is known for optimization, and with PS5's high-speed SSD reading, it only takes a few seconds from death to restart, and there is no need to worry about loading times maddening.

In order to balance the combat power of both enemies and us, one of the biggest changes in this game is the use of daggers. It is no exaggeration to say that the player's use of daggers determines the balance of life and death, daggers can not only be paired with stealth assassination to achieve the role of reducing dangerous targets, but also can bounce off almost any attack, whether it is weapons or throwing props, with or without daggers, the difficulty of many battles will be two dimensions.

Dagger is recommended to prioritize durability upgrades

Around this design, the game's famous Klausa boss battle has been greatly changed, not only canceling the long QTE, but also turning it into a white-knuckle battle that tests the player's own judgment.

Because the determination of the knife becomes critical, the frame rate is especially critical for a better combat experience. Of course, for the PS5 platform, this is no longer worth worrying about, in the "frame rate mode" and "picture quality mode" has been the industry standard now, console players often do not need to worry about optimization problems, do not have to bother to adjust various special effects for the frame rate, the choice between picture and frame rate only needs to be switched with one click. According to the video released by the well-known YouTube comparison blogger ElAnalistaDeBits, if ray tracing is not turned on, the PS5's frame rate fluctuations in both modes are relatively stable, basically maintaining 60 frames.

In addition to using knives, aiming and shooting are also key to survival. From the fourth installment of the Resident Evil series, the thinking about the best decryption route has been greatly weakened, replaced by the encouragement of "attack". When facing enemy siege, overcoming fear and bravely aiming at the key point to shoot, and then using physical skills to solve the siege, and finally obtaining resources, such a simple but smooth cycle has become the signature gameplay of "Resident Evil 4".

Of course, it has to be mentioned here that the process of aiming and shooting has always been a trouble that the controller cannot bypass, and it is difficult to achieve the accuracy of the mouse, but considering the improvement of the sense of substitution of the game, this small sacrifice seems insignificant. In the process of clearing "Resident Evil 4: Remake", after comparing multiple controllers, it can be said that whether it is optimization such as dead zone range or sense of substitution such as haptic feedback, the DualSense controller has won a complete victory.

Since its introduction, DualSense has been my only choice when gaming, on the one hand, it is comfortable to hold, the grip of the controller makes me feel that I am playing the game seriously, and on the other hand, it has a fault-leading haptic feedback, which can bring subtle vibration in almost any environment. For example, the aforementioned battle of Klausa uses the vibration and sound effects of the handle to fight knives, transforming this battle from "smelly and long" in the past into one of the most refreshing battles in the process.

It's even a bit like striking iron

If you look at the shooting of the original "Resident Evil 4" from the eyes of modern players, it may seem too soft, and since the seventh generation of the series, Capcom's design tendency to weapon realism has become more and more obvious, weapons have become more and more refined, and the requirements for gun control have gradually increased.

The lack of recoil in the original can be regarded as a kind of benevolence to the opponent's remnant party

The gun performance of "Resident Evil 4: Remake" is remarkable. The remastered version restores basically all the weapons of the original game, although weapons such as the shotgun have been weakened and lost their powerful control field knockback ability, but with the adaptive trigger function of the PS5 controller, the feeling of heaviness and blockage when shooting large firearms has been excellently interpreted.

Some weapons have a perspective like FPS games

In addition to feeling the delicate vibration of the shot, when there is no battle, just switching different weapons back and forth and listening to the sound effects of the weapons through the handle is enough to keep me hooked for a long time.

Of course, this control of audio-visual does not only fall on the cheerfulness, but also the shaping of fear. Although Capcom encouraged players to actively fight in the original game, it does not mean that the game is always firing, and it happens from time to time, which may be due to poor resource management, resulting in exhaustion of ammunition, or because the enemy is too terrifying.

For many players of the original game, the indescribable fear of meeting the regenerates and the iron virgin in the game for the first time has increased, and in the remastered game, the suffocation caused by these two enemies continues unabated.

Scanning mirrors and sniper rifles are still highly effective countermeasures

Due to Capcom's malice, the scene in which the Regener appears is darker than the original, and the attack method is more unexpected. Perhaps 18 years ago, people who played the game couldn't help but ask why this monster was created to scare players half to death, and 18 years later, this monster has not only become more scary, how to maximize fear, but also become a new pursuit of next-generation games.

For example, whether it is exclusive headphones or ordinary headphones, with the blessing of the next-generation host, excellent 3D sound effects can be achieved, and under this audiovisual oppression, if you can't solve the regenerative hidden around you as soon as possible, even if you avoid frontal contact, the gasping sound of this undead monster is really depressed.

Overall, "Resident Evil 4: Remake" not only has a new development technology blessing, but also a more reasonable polish of the overall arrangement of the game, compared with the original, the game as a whole has achieved all-round evolution, with a more smooth pace, the theme is less black humor, and it has become darker and more real.

A high-quality action-adventure for newcomers and an amazing experience for veterans, Capcom blends innovation and classics, oscillating back and forth between unfamiliar novelty and familiar touch. Alternating between the old and the new, this encounter spanning eighteen years has witnessed the progress of the game industry. With the cooperation of next-generation consoles, whether inside or outside the game, it is a transcendence of the past, and if you own a PS5, this next-generation carnival is definitely worth joining.

Our Yukensha shop also has a series of Resident Evil products, and interested players can visit our small shop.

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