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The new hero, Renata, performed well in his first week, and the official decision was made to launch an emergency weakening patch

Due to the New Year's holiday, the League of Legends national costume has been updated with versions 12.3 and 12.4, so the LPL Spring Tournament still uses version 12.2 as a competition uniform as of February 22. The new hero Zeli was a T1 level hero before the 12.4 version was weakened, and all teams began to practice Zeli. This made Zeli reach a staggering 100% appearance rate at last week's LCK, making her the unblocked hero of the S12 season.

Zeli's advantage is that the stronger the player's personal ability, the higher her operating ceiling, especially this version is easy to drag to the later stage, Zeli is more likely to kill all sides. In the LPL, Zeli also staged a good play of late reversal, which left a deep impression on the audience.

The new hero, Renata, performed well in his first week, and the official decision was made to launch an emergency weakening patch

However, the focus of the pros has been on the next new hero, Zelly's nemesis, Baron Zuan, Renata, who added Summoner Canyon in version 12.4. Leonarda has been online for a few days, and she will be released in some leagues this weekend, we don't know when the LPL league will use Leonarda, but many LPL players have begun to practice, meiko also joked in the video that he wants to kill his teammates. Interestingly, Meiko said when Leonarda first came out that the hero was a bit weak and needed to be strengthened, but now the player has developed a style of play.

Leonarda's winning percentage in the qualifying round is about 50%, but she has a 52% appearance rate in the high segments, and the higher the segments, the better The performance of Leonarda. While Renata may not have reached Zeli's OP level, she is certainly a new hero with overweight. So, on Feb. 23, Renata's gameplay designer, Quad5, tweeted a trailer for Renata's changes that would be urgently weakened by the new hero.

Squad5 explained the reason for his weakening, and said that Renata's winning percentage continues to increase, and they can't wait until next week's 12.5 version to change it, and this week it will be directly weakened. This change could have an impact on the game, especially when the LPL enabled version 12.4 as a match suit, and Renata was already a weakened value.

The new hero, Renata, performed well in his first week, and the official decision was made to launch an emergency weakening patch

The first is that Renata's growth armor has been reduced from 4 to 3.5 points, and as a soft auxiliary hero similar to Lulu and Nami, Renata's growth armor is a bit too high, so it is weakened.

Secondly, The effect of Renata's passive damage is reduced from 1-5% to 1-3%, and the damage is no longer increased after level 11. The extra damage caused by Leonarda's passive attack should not be underestimated, which can help her play a good output, especially in the high segments, many auxiliary players can take advantage of Renata's hand length advantage to consume. The designer's change this time has no effect on the line period, and the damage of The Renata in the early stage is still very high, but because the passive damage is no longer increased in the later stage, the output ability of the Later Stage of the Renata is lower. After all, she is a soft hero, and the designers did not want Renata to become a high-output character.

Finally, There's Renata's W skill, which increases cooldown from 28-20 to 28-24 seconds, kill time after resurrection decreases from 3 to 2.5 seconds, and health gained after resurrection decreases from 35% to 20%. Since Renata's announcement, her resurrection mechanism has been controversial, and the W skill is very practical, not only can give teammates buff, but also temporarily resurrect teammates to fight - if you are lucky enough, you can also revive permanently.

Although the cooldown time of the skill is long, the League of Legends has a lot of means of heaping skills, and Renata's W skill has the opportunity to be released two or three times in team battles, so the designers have increased the cooldown time of the W skill, so that players must use this skill carefully. Moreover, they make it easier for short-resurrected heroes to be killed by enemies, and the time for resurrection is reduced, and the health after resurrection is also reduced, so that enemies can more easily gather fire to kill short-resurrected heroes, which can reduce the benefits of this skill.

The new hero, Renata, performed well in his first week, and the official decision was made to launch an emergency weakening patch

Overall, Renata's change is still more reasonable, making her a good soft auxiliary hero, rather than an OP-level character. Renata is now less meaty, the later output is reduced, and the most important W skill does not bring greater team battle gains. However, Sara feels that Renata is still a very strong hero, because her ability to match the line has not been weakened, and she is still a character who is easy to roll snowballs, and the difficulty of operation is far lower than that of Zeli.

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