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Almighty Assist Hero Hammerstone The lower road group opens the black upper points first

ADC is a key position that affects the victory of the later regiment, but whether an ADC can play and assist also has a great relationship. A powerful assist can act as the brain of the team and lead the entire team to victory. Today, Xiaobian will introduce you to the more versatile hero in the auxiliary field - Hammerstone.

Almighty Assist Hero Hammerstone The lower road group opens the black upper points first

Hero analysis

Almighty Assist Hero Hammerstone The lower road group opens the black upper points first

Hammerstone has starting powers, control effects, deceleration effects, shields, and rescue abilities, and is the perfect hard aid in addition to lack of healing. Hammerstone can handle almost any special situation as long as it can be used well, and can easily help teammates expand their advantage. Hammerstone is also an extremely powerful starting position in the team, whether it is in the line period or when playing in the group, it can deal a fatal blow to the enemy, can help teammates quickly complete the kill, and protect friendly troops when critical.

Skill plus point recommendation: main E vice Q

Almighty Assist Hero Hammerstone The lower road group opens the black upper points first

Hammerstone's E skill has a certain control effect on enemies, and after control, it will also have a certain slowdown effect. The passivity of the E skill resets after every once in a while, and the passively enhanced general attack can deal a lot of damage to the enemy and can be used to consume the opponent during the line period. Q skill is the main starting skill, can be used to open the group first, but also at key moments to protect key friendly forces from enemy attacks, secondary bonus points can improve the adaptability in the battlefield.

Rune recommendation

Almighty Assist Hero Hammerstone The lower road group opens the black upper points first

As a traditional hard aid, in addition to control, Hammerstone also needs to take on the task of carrying injuries. Therefore, the main rune aspect preferentially recommends choosing aftershocks, which need to be triggered when the enemy is under control, and the control skill of Hammerstone can easily hit the aftershock effect, improve its own defense attributes, and obtain stronger ability to carry damage. The second rune can be a little brutal, increase the base damage, and deal higher damage to enemies with the passively enhanced general attack of the Hammerstone E skill, or it can be replaced with "Weakness". The adaptive shell strengthens the dual resistance, and the pathfinder can enhance the ability to roam and better help teammates expand their advantage.

Equipment recommended

Almighty Assist Hero Hammerstone The lower road group opens the black upper points first

Kik's Aggregation is a must-have core outfit that allows itself to gain double resistance bonuses and skill speed, and passive can also improve the output ability of allies around you, causing more damage to enemies. In addition, the plate armor can be used to increase the base movement speed and basic frankness, and with runes to increase the efficiency of wandering. While the Abyss Mask provides magic resistance and health, passive can make the surrounding enemies take 15% more magic damage, enhancing the output ability of their own teams. Langton can be used to defend against enemies with physical damage, and critical hit damage is weakened. The Guardian Oath is a must-have auxiliary outfit that helps teammates share damage and enhance protection. For shoes, you can choose mercury or cloth armor shoes, and enchantments are recommended to choose redemption, gargoyles or bird shields.

Hero skills and playing style

Almighty Assist Hero Hammerstone The lower road group opens the black upper points first

Hammerstone has a period of forward shake time before Q, and players can use this effect to disguise and confuse enemies. Facing in the other direction, but the actual hook is the opposite side, allowing the enemy to inadvertently hit the other side.

The second Q can quickly approach the enemy, using the reverse E skill to pull the enemy back to achieve a better retention effect, and the reverse pull can better prevent the enemy from escaping.

When the line is pressed, you can release the W skill to the blind field of view in the wild area, and the enemy will mistakenly think that the field is coming to support, and will retreat a wave, which can alleviate the pressure on the line.

The W skill can be placed next to your friend to provide a small amount of shield bonus, which can be used at critical moments to resist key damage and prevent being killed.

Suitable combination

Glory Executioner – Drevin

Almighty Assist Hero Hammerstone The lower road group opens the black upper points first

Delevingne is the most violent ADC in the league, with extremely high burst damage, and each axe deals a fatal blow to enemies. Extremely violent output ability combined with Hammerstone's first-hand control, it can penetrate the opposite side of the road in minutes. Even in the case of gank, Delevingen can ensure a certain output space under the protection of hammerstones, and can also actively fight back to achieve counter-killing.

Hammerstone is a very easy to use auxiliary hero, although the basic operation is a bit difficult, and the player's awareness is also a big test. But if you can practice Hammerstone well, basically pairing it with any hero can cause a huge sense of oppression on the enemy.

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