
The 12.2 version of the french core is still strong, and bomberman topped the winning percentage list. Let's take a look at the three heroes with the highest winning percentage at present
Blaster Ghost Talent Giggs
Rune collocation: Sorcery + Enlightenment
Sorcery strengthens bomberman's skills, and enlightenment enhances the ability to line up. Arcane Comet gives Bomberman better poker abilities. Mana Flow Ties provide a nice blue volume and back-blue effect, with a transcendent increase in cooldown reduction. Enlightened astral insights can also reduce CD time in all aspects.
Skill Bonus: Main Q And Vice E
Q is bomberman's main output skill, whether it is a pre-push line or a team battle poker, it is very useful. E-skills have decent acceleration and damage to make up more AOE output.
Equipment selection
Bomberman's equipment is mainly pure AP wounds. Mythical equipment chooses a large mask, which is used to fight poke consumption. Subsequent equipment choose small masks to increase the burning ability. Ghost Book can inflict serious injuries, and Zhongya is used to save his life.
Gameplay introduction
On the other side, Bomberman is still development-oriented, and constantly using Q skills to clear troops and harass and consume is his main role in the early stages. It should be noted that the bomber's leg is short or hard in the early stage, it is not advisable to go too far ahead, and the blue consumption of the bomber in the early stage is also very high, and when using the skill, it is also necessary to always pay attention to the amount of blue to avoid empty blue. The bomberman's role in team battles is poker attrition. Q skills can be exported from a distance, W skills can be used to divide the battlefield, and E skills can be used to block positions. Bomberman is the AP output at the core of the team, and the continuous provision of damage is the key.
The source of the plague, Tuqi
Rune collocation: precision + enlightenment
The main system points out the bush blade, which can increase the speed of Tuqi attack in an instant, hit the explosion, and quickly stack poison. The taste of blood is matched with the greedy hunter to greatly improve the blood-sucking effect. The deputy department pointed out that it was calm and relaxed to ensure that the amount of blue was sufficient in the regimental battle. Legend: Rejoicing is to increase the attack speed and increase the output.
Skill Bonus Points: Main E Vice Q
Tuqi skill plus points to select the main E sub-Q, E skill can hit a high amount of explosive damage after detonation, Q skill can stealth to find opportunities, driving the rhythm.
Outfit recommendations
Mythical equipment selects Kraken to increase true damage and increase output. Hurricanes add additional targets, have a noticeable AOE effect in team battles, and infinity blades greatly increase output capabilities. The break has a good blood-sucking and slowing effect, and the Dominica Lords have a better ability to fight.
In the early stage, you can use the effect of the general attack with the E skill to carry out appropriate consumption, after the level reaches the third level, you can find the right position to open the Q skill to move, the auxiliary first hand then the W skill cooperates with the general attack to quickly output, E to cause the harvest, after returning to the city, it is about to reach the line can also cooperate with the auxiliary to carry out such consumption, the sixth level has a big move AOE full of damage, the later team battle to find the right output position, crazy A to harvest the whole field.
Noxus is in charge of Svein
Rune recommendation
The crows that go down the road choose the conqueror to increase their sustained combat power. Calming down can ensure that the team battle has enough blueback effect. Toughness reduces time spent controlling, and a fatal blow increases harvesting ability. Malicious vilification in the Master increases output, and ultimate hunters make big moves used more frequently.
Skill Bonus Points: Main Q Vice W
The Raven main Q vice W, because the E skill is only controlled, and does not damage too much bonus, so it ends up in the full.
The Crow's core equipment chooses the mask as a myth. The second option is Central Asia, so that the crow can open a golden body when it encounters danger after it is opened, and it can also return blood while saving its life. The third piece of equipment is either a Ghost Book or an Ice Wand.
Crow play
Playing crows, don't think about how aggressive it is to play on the line, the crow WE skill combo can also block the position, and the crow's passivity can pull back a fixed unit, so in fact, the presence of the crow on the line will give the opposite AD a lot of pressure. Outside of the first time, the damage after the raven's R skill is actually very high, especially in the case of creeps, it can burst out of extremely high damage, but the crow's R skill must be released early, because if the two sides have a firefight, it is impossible to wait for the R skill to charge to the end. Use E skills to block the Q skill consumption on the line, and you can also put a W skill on the middle road when the pressure on the line is small, because the Crow W skill is still very far away.
summary
The above are the three heroes with the highest winning rate on the road at present, have the students learned?