IT House news on January 15 that Microsoft has released a new Linux DirectX kernel driver on Kernel.org. The updated driver reflects feedback from Microsoft's first attempt to introduce the technology to an open source operating system.

Specifically, the driver has been rewritten from scratch and organized in logical layers to help open source reviewers better understand how the driver is built, and the DirectX driver code has been moved to the Hyper-V region of the Linux kernel, which now fully supports virtualized graphics hardware. Now, the APIs for the OpenCL, OpenVINO, and OneAPI compute families on Intel GPU platforms also have a completely open source user space that allows developers to write GPU compute code that runs both on Linux and Windows.
Iouri Tarassov, Microsoft's principal software engineer, writes,
"In this set of revised patches, a lot of effort has been made to address feedback from the community, and we hope this is getting closer and closer to what the community wants to see."
Between the Intel Compute Runtime project and libdxg, we now have a completely open source implementation of the virtualized compute stack within WSL. We will continue to support open source user-space APIs for computational abstraction as well as closed-source APIs (CUDA, DX12), leaving API owners and partners to decide what makes the most sense to them. ”
IT House has learned that Microsoft has also updated WSL in the Windows 11/10 Store to version 0.51.0, which now includes the 5.10.81.1 kernel in the Microsoft Store. This update improves the kernel configuration and enables some previously missing options for ARM64.
https://github.com/microsoft/WSL/releases/tag/0.51.0