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Why does the two-dimensional mobile game last forever? The answer to Crash 3 is to always be one step ahead of the player

For the two-dimensional mobile game with Generation Z as the main audience, "long-term prosperity" is almost a false proposition. From gameplay to content, players' pursuit of freshness is endless, which also makes many blockbusters short-lived, because of the lack of lasting innovation and folded in the fierce market competition.

But there are exceptions to everything, such as the Miha Tour who "knows best" the two-dimensional player, such as their family's Crash 3.

After five years of operation, Crash 3 launched The Book of Post-Crash Chapter 2 (hereinafter referred to as "Post-Crash 2"). Defining this innovation with a "version update" may be a bit narrow, because in addition to the continuation of the plot, MihaYou also brings new content and experiences that exceed players' expectations in the new chapter, thus once again showing the successful methodology of Crash 3, which is always one step ahead of the player.

Why does the two-dimensional mobile game last forever? The answer to Crash 3 is to always be one step ahead of the player

Break through the upper limit of ACT mobile games and create a console-level game experience

Like SLOGAN of "Techno House Saves the World", Miha You has never stopped showing the technical power that he has always been proud of in "Crash 3". This is especially prominent in the breakthrough of gameplay. As an ACT game, Crash 3 is not solidified in a simple slash experience, but continues to provide high-quality game content through rising technical power.

This update of Houbang 2 makes full use of the 3D scene features, bringing players a jumping mechanism that can cross terrain and an air combat design that can be held in the air, thus achieving a more three-dimensional combat method.

Why does the two-dimensional mobile game last forever? The answer to Crash 3 is to always be one step ahead of the player

Version 5.4 PV in Dusk Fox Bay

For players who want to experience the story, Post-Collapse 2 also represents a new form of story unfolding. Not only has the dialogue and performance been upgraded, the characters and scenes have also been perfectly integrated, becoming the narrator of the story, such as exploring specific items will trigger side quests; characters encounter various unexpected situations, there will also be special voices: falling into the water will spit, after seeing the bell tower will discuss with each other, etc., the player further gains the feeling of "immersion".

Why does the two-dimensional mobile game last forever? The answer to Crash 3 is to always be one step ahead of the player

Characters will "spit" on their teammates' actions when they hit the couch

In addition, there are highly free skill sets, new monster interaction mechanisms, and diversified map exploration functions, bringing players a console-quality game experience.

For example, in terms of choosing a match. Houbang 2 integrated and upgraded the original "breeding chip" and gave birth to the new mechanism of "Ring of the Moon". Before going to war, players can customize their favorite move combinations, fighting style, passive buffs, and more. Designers put the choice in the hands of the player as much as possible, allowing them to create their own unique way of fighting.

Why does the two-dimensional mobile game last forever? The answer to Crash 3 is to always be one step ahead of the player

In terms of the combat system, Houbang 2 will be a common "evaluation level system" in action games, players can accumulate the "white heat value" shared by the whole team through various combat behaviors, and actively open the "joint white heat" to strengthen the attack mode of the whole team to obtain stronger combat feedback. The visual values and active on design provide players with a more flexible choice of release timings.

Why does the two-dimensional mobile game last forever? The answer to Crash 3 is to always be one step ahead of the player

At the same time, Post-Crash 2 also brings a new interactive mechanism of "Ride" to some specific levels and specific monsters, when the monster is paralyzed, the player can control the monster in turn through the riding system to fight. Breaks the pure attack & attack battle mode. Through continuous mechanistic innovations, players have also been able to maintain a sense of freshness and challenge to the combat system of Crash 3.

Why does the two-dimensional mobile game last forever? The answer to Crash 3 is to always be one step ahead of the player

In terms of exploration and utilization of the map, Houbang 2 realizes a richer interaction method such as hooks and claws and cables between multiple layers, and the newly added stormtrooper Timido has a unique sliding wall skill that can glide on vertical walls. Not only that, but in the Stargate Dungeon, players will also face the test of scene movement and flipping, which will also bring players a more immersive exploration experience.

Why does the two-dimensional mobile game last forever? The answer to Crash 3 is to always be one step ahead of the player

In fact, for the past five years, Crash 3 has been pushing the player's stereotype of ACT games. Not only does the Q version of chicken eating, Monopoly, simulated management and other small games are often introduced, but also innovative content such as the promised land of the past that combines roguelike and plot is also brought to the large-scale gameplay, and the continuous gameplay innovation also makes the collapsed world more three-dimensional and full.

"Captain" becomes "Ship", precipitating more in-depth IP

Inside the circle, there is a group of special players who call themselves "Shipyards". "伥" originally means a ghost incarnated by a person who is eaten by a tiger, and they will also become the accomplices of the tiger. After being deeply touched by the plot, this group of players will spontaneously tell more people the story of Amway's "Crash 3", and in addition to enjoying the effect of the program of Meng Xin Breaking And Crying, they can also recall the touch they were originally touched, and the name of "Ship" came from this.

Why does the two-dimensional mobile game last forever? The answer to Crash 3 is to always be one step ahead of the player

Miha you knows that the emotional investment of two-dimensional players in the character is extraordinary, so he pays special attention to depth and immersion in the creation of the plot. As a result, in the game, each character has a personalized personality and plot; outside the game, through animation, comics and visual novels, "Crash 3" has realized a variety of carriers of content presentation, shaping a rich and diverse IP system.

The "Post-Crash Book" is another bold breakthrough in the content of the "Crash 3" IP, which places the time point in the eighth year after the "Collapse" disappears from the earth, and the new plot undertaken by the main line makes the "Ship" feel quite human. As an adult, Bronia not only has a more prominent appearance, but her personality has also changed with her growth experience, and in the face of things like her that are "familiar and strange", players can also spy on the clues hidden in this eight-year history.

In addition to the "old friends", HouBang 2 also brings players two "new friends" - the attacker Timido Chute and the sniper Lyle Collodi. As with past characters, the two Second Squad members have distinct personal symbols: Timido wears masks that are almost never taken off, while Lyle carries a sniper rifle that can act as a crutch. It is worth mentioning that in order to reflect the image of Timido's skater, Miha you has also studied the competition screens of figure skaters.

Why does the two-dimensional mobile game last forever? The answer to Crash 3 is to always be one step ahead of the player

From old acquaintances to new friends, in the ever-changing scenes and events, Miha You continues the players' love of the game with the same meticulous construction as always. It is also this kind of bondage condensed with the passage of time that precipitates the more in-depth content IP of "Crash 3", and every character and every story is deeply rooted in the hearts of the people and has become a topic that players talk about. Therefore, the update of Post-Crash 2 is not only an iteration of gameplay, but also a re-sublimation of Crash 3 as a top original content IP in the past five years.

Stylized product packaging that can be perceived with high quality

If the content is the soul and the gameplay is the skeleton, then presenting them in the best condition to the player is undoubtedly the product packaging that can be directly perceived.

In the industry, Mihayou has always been known for his excellent cartoon rendering skills. In addition to the accumulation of technology, the accurate grasp of the aesthetic demands of two-dimensional players in visual presentation also makes "Crash 3" a model for the industry to learn.

In the course of five years of operation, "Crash 3" has always followed the high-quality packaging concept of unified style, bringing players the industry's leading 3D model, smooth movements, vivid expressions, and fully fit the characteristics of the two-dimensional image in terms of art style, creating a large number of two-dimensional characters with harmonious and unified overall styles and distinct personal characteristics.

At the same time, with the help of thousands of 2D plot cutscenes and exquisite 2D standing drawings, players can intuitively experience the character story and main plot. In Post-Collapse 2, Mihayou has reduced the proportion of 2D cutscenes through technological innovation, replaced by more expressive and technically difficult real-time calculus cutscenes. The dialogue system also got rid of the previous small black room form in which the characters spoke uniformly facing the screen, and fully iterated into a more immersive in-scene interaction.

Why does the two-dimensional mobile game last forever? The answer to Crash 3 is to always be one step ahead of the player

In addition to the characters and scenes, the stylized packaging of the UI has not been ignored. In Post-Collapse 2, compared with the previous fixed UI layout, the main UI interface directly becomes a three-dimensional small warehouse after cutting into the screen, while the previous interactions such as teaching, shop, and entrusted tasks are arranged on THEC and electronic screens, and players can trigger related system functions by moving freely. This upgrade is not only more realistic and immersive, but also takes crash 3's UI stylized packaging to new heights.

Why does the two-dimensional mobile game last forever? The answer to Crash 3 is to always be one step ahead of the player

In addition, Mihayou also brought a new map with better spatial depth and scene interaction in the post-collapse 2, and introduced two new styles of doomsday wasteland and alien technology, which not only serve a richer and more diverse gameplay, but also make the player's perception of the collapsed world more immersive, this content and gameplay design also reflects Mihayou's deeper understanding of "high-quality packaging" - excellent product packaging is not deliberately showy, but based on the spiritual connotation of the product itself. Create an overall presentation that matches it.

Embrace change with innovation and always be one step ahead of the player

From gameplay to content to packaging, Crash 3 has achieved all-encompassing innovation and breakthroughs in long-term operation, thus successfully creating products that exceed players' expectations. It is worth noting that this continuous innovation is not a closed door.

At the "Crash 3" 5th Anniversary Celebration Program held in September, the main creative team including Viagra openly introduced the development and operation ideas of "Crash 3" to the players, and the accurate understanding and grasp of the players' needs is an important premise for "Crash 3" to always maintain the leading position of the two-dimensional action mobile game.

Why does the two-dimensional mobile game last forever? The answer to Crash 3 is to always be one step ahead of the player

Based on this premise, "Crash 3" constantly challenges the rules, breaks through the upper limit, breaks the category bottleneck of the ACT, continues to inject fresh gameplay and content, and is packaged with high-quality products, giving its own solution ideas in the topic of "how to keep the two-dimensional game prosperous for a long time". And this is the best interpretation of the concept of something new, something exciting, something out of imagination proposed by Mihayou.

In the face of the "never-ending" player demand, the "never-ending" innovation is the answer given by Crash 3. After five years of operation, whether it is the old "ship" or the new "captain", you can feel the freshness of the new game from the "After-Crash Book", and "Always One Step Faster" has become the most unique product label of "Crash 3". This also makes the changes and breakthroughs in the next five years of "Crash 3" more and more worth looking forward to.

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