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The world is changing, the dark tide is surging, and the male protagonist leads the problem students of the military school to deal with it together

author:PeJoy Games said

As a veteran feature-length RPG owned by Falcom, Legend of Heroes: Trails of Flash was ported and finally welcomed its third game on the Switch platform, Legend of Heroes: Trails of Flash III. In addition to the interface adjustment, this game has also added two modes of "high-speed jumping" and "automatic combat", so that players can experience the third game of "Flash Trail" more quickly and welcome the arrival of the final game in the future.

The world is changing, the dark tide is surging, and the male protagonist leads the problem students of the military school to deal with it together

Although it is the third in the series, the story will not always stop at a timeline, after all, the "long" of the "Flash Trail" series is a disadvantage for some players, so if you do not add some changes, it is not surprising to still put the plot on the same group of people in the same period. So this time the plot has been set quite cleverly, the main characters who are still students in the previous work have also graduated into social people, and the protagonist of the series "Lane" has also changed from a student to a teacher, leading the problem students of the military school to face the changes in the world that are secretly turning.

Although this work inherits the first two works of "Trail of Flash", and even the plot of "Trail of Zero" and "Trajectory of Bi", the focus is on the "future", and the position of "Lane" who has changed from a student to a hero and then a teacher has turned to a new group of students from a different perspective, and is also a partner in adventure. This new lineup, which is somewhat reminiscent of the atmosphere of "Trail of Flash", is the interesting thing about the script of this game.

The world is changing, the dark tide is surging, and the male protagonist leads the problem students of the military school to deal with it together

That being said, the first two works of "Trail of Flash" did not solve all the foreshadowing and problems of the time, so the work of this work was to solve the remaining problems of the past, and at the same time lay a new foreshadowing in order to continue to the fourth work. Therefore, although it is said that the new lineup leads the new story, the significance of "inheriting the first and starting the future" is quite strong, that is, it is not suitable for new players to enter, but it is recommended that players who have played the first two games continue to play.

At the same time, this "inheriting the first and starting the future" can also be said to be a shortcoming, the bad problem of the first two works is that the story will not be finished well, deliberately leaving a content that is appetizing as the ending, and this work also inherits this habit. At the same time, in order to desperately write the "road" to the fourth game, the scale of the story at first glance seems to be very large, there are hostile organizations, powerful old enemies, etc., but some are only a little bit of dialogue, the enemy lineup is actually not really very large, but there is a sense of "pretending to be mysterious".

The world is changing, the dark tide is surging, and the male protagonist leads the problem students of the military school to deal with it together

Also because there are some new lineups on the scene, the roles cannot be said to be evenly distributed, after all, there are too many characters on our side alone. However, there is one thing not to worry, although the story of this game is to let Lane take the new VII class adventure, the old VII class members still have enough spotlight to perform, "Zero's Trajectory", "Bi's Trajectory" also has some characters to show their faces, and there is indeed a feeling of slowly "gathering everything".

As for the combat system, this point of inheritance of the first two games remains unchanged. Only when you can see the enemy and can preemptively attack the enemy, after touching the enemy into battle, it will become an instructional role-playing battle with the concept of a strategy game. Through the ring command, the order of action of the enemy and us is judged to determine the tactics, and the range elements of the wargame are established through the concept of movement and position.

The world is changing, the dark tide is surging, and the male protagonist leads the problem students of the military school to deal with it together

Each character uses their own combat skills, magic, and equipment attributes to play their own combat positioning. In addition, two people with good relationship can form a "connection", and when attacking the enemy with the correct attributes, chase the enemy to speed up the pace of the game and the thrill of the battle. The difference between this action is to make the entire combat balance more extreme, and the enemy and enemy actions are all about pursuing the concept of beating the opponent to death in one breath.

This game strengthens the concept of "disintegration", the player can cut the enemy's Brave meter to change the battle situation, if you cut the enemy's Brave meter to 0 through the attribute gram, the enemy will fall into "disintegration" and cannot move for a period of time, then the damage suffered by the enemy will be greatly increased. At this point, the player should understand that the tactics of this game are very simple, making the enemy "disintegrate" at the fastest speed and then knocking down with the highest firepower.

The world is changing, the dark tide is surging, and the male protagonist leads the problem students of the military school to deal with it together

Of course, the leader of the strong enemy will not let the player down so easily, and the strong enemy usually reduces hp to a certain extent and will force the recovery of all Brave and increase the ability points. Supplement HP, but also because of the increase in ability values, the strong enemy at this time must be a big move and a big firepower service. But as long as the tactics are properly arranged, the player can indeed knock down the boss-level enemy without a single action, but this balanced design can only be said to be "either you die, or I die to the extreme".

In terms of screen performance, this work is actually the first "Flash Track" work on PS4, so even if the Switch is ported, the quality of the module is much better than the previous two works, not to mention that "Zero Track" and "Bi's Track" also have characters to get new modules. The progress of technology can also be seen from the map, mech soldiers, etc., for example, this time the map can better reflect the actual maze state, our mech soldiers are no longer only rien alone to operate, and so on.

The world is changing, the dark tide is surging, and the male protagonist leads the problem students of the military school to deal with it together

In addition, the "fast movement" of the map has become more convenient, the change of character relationship is better confirmed, etc., and players who have experienced the first two games of the original "Flash Trail" should be able to deeply feel the progress of the system. Regardless of the plot performance, as a role-playing game, it is a game that can be given a good evaluation. Conversely, pulling on the plot may cause "headaches" for players who have been following for many years.

The world is changing, the dark tide is surging, and the male protagonist leads the problem students of the military school to deal with it together

It takes about 60 to 65 hours to complete the game, and it takes so much time to become convenient in the system and not deliberately use the new "high-speed jumping strategy" and "automatic combat", which means that the weight of the game is quite sufficient, and it also means that after such a long game time, "Flash Trail III" still continues to hang the appetite of the player, and it is still a long way from the end of the draw. In this regard, players who are new to "Flash Trail III" need to be a little mentally prepared, and like "Flash Trail", this game still poses a bunch of unsolved problems, so that players have to spend a lot of time to prepare for "Flash Trail IV".

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