Yin and Yang division related skills about SR rao fine worker, in the recent official disclosure and disclosure, this time the new SR style god did not expect the beginning of the skill upgrade effect officially to the whole wrong, but its positioning is still very clear and simple, to protect my way god-based assistance as a positioning, the following brings specific skill analysis and explanation.
First of all, the specific type god panel, attack B, life S, defense A, speed S, critical hit B, as far as the white value and panel are concerned, it is not particularly good at playing output of a type god, its life and defense values are very high, the speed is not slow, and the white value is relatively good in the SR god.
A skill is a simple general attack, which does not need to be introduced.
The second skill is the only effect, taking 15% damage for the friendly target with the lowest current health percentage, and reaching 30% when leveled
That is to say, this skill is a damage-sharing anti-damage skill, no wonder it will give the minions such a high life and defense, this passive effect comes with the soul of the soul, but in the end it is passive, it is still quite easy to restrain.
Finally, there are the core three skills of the big move
Consumes 15% of its health, makes a non-summoner friend target other than itself get a sugar stain, and when the trickster takes damage, it will heal the sugar stained target with 10% of the health limit of the garter's health, and the healing spill is 8%, and the same target candy effect is triggered up to 3 times per turn.
LV2 treatment increased to 15%
LV3 duration increased to 3 turns
LV4 treatment increased to 15%?
LV5 heals a friendly target with a 5% life cap on itself
First of all, let's explain that this big move copywriting should be written wrong, lv2 and lv4 upgrade effect is the same, did not expect the official to make such a low-level mistake.
This three skills with two skills have a very good effect, simply put, it is to resist damage through the fine work, give the teammates blood, but can only return blood alone, to put it bluntly, it is used to protect the core god alone, and there is an additional pull effect for teammates with healthy health, which is a good additional benefit.
To sum up, the style god skill group this time is so simple and very easy to understand, read the text to understand what is going on, see more stitching strange, see the skill so simple style god is not easy to adapt for a while.
However, it feels very practical, because the damage reduction is passive, which you put fighting skills or dojo basically no value and meaning, and in PVE you only have damage reduction and protection teammates, PVE now does not pursue survival are brainless output, you do not even have a damage increase skill, so it is completely useless. But fighting skills touch porcelain can try to restrain SP mountain wind? However, it feels like the abs are finished.