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"Banana" and "Peerless Warring States BASARA" and "Warring States Peerless" feuds

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This article is submitted by the contributor and represents the views of the author only

Many gamers learn about Japan's Sengoku through several well-known Sengoku-themed game titles, the most famous of which is the glorious Tekumo strategy simulation game Nobunaga Nobunaga. Unfortunately, the popularity of strategy games in today's game market is slowly declining, while action games are emerging and promising.

In the field of action games, when it comes to the Japanese Sengoku genre, except for some topic works such as "Only Wolf", players are familiar with two classic game series - "Sengoku BASARA" and "Sengoku Peerless". These two IPs have been a pair of difficult brothers since they were born, on the one hand, they jointly represent the façade of Japanese Sengoku action games in the game circle, on the other hand, they are competitors for many years.

The first generation of the two IP works appeared in the same period, and they also stopped at the fourth generation of works at present, just like a pair of "joyful enemies", although the paths chosen are different, but the fate is so similar to them. Regarding the feud between "Warring States BASARA" and "Warring States Matchless" for more than ten years, it is difficult to say a word. The rare two-strong competition in the game circle ended up in a lose-lose situation. With this article, please review all that Capcom and Glorious Tekumo have done in this protracted "Mowing War" for fifteen years, and witness the thorny road from growth to maturity in both series.

"Banana" and "Peerless Warring States BASARA" and "Warring States Peerless" feuds

Ying Ren's Rebellion - Turned out to be a blockbuster

After Glorious tasted the sweetness in the popularity of the "True Three Kingdoms Peerless" series, the brand of "Peerless" began to shape the game series. The first thing to consider is the theme that glory is more handy- the Japanese Sengoku. Because of the detailed history of the Japanese Sengoku and the rich experience in the development of Japanese Sengoku games, Glory is more comfortable with the production of "Sengoku Peerless" than "True Three Kingdoms Matchless".

On the basis of "True Three Kingdoms Matchless", "Sengoku Peerless" adds many elements unique to the Japanese Sengoku, and the shaping of characters, the polishing of actions, and the creativity of the plot all show glorious sincerity. "Warring States Matchless" has a good reputation after its release, and the quality and sales that deserve recognition have given developers and players great confidence. At this time, Capcom, who was watching the glorious creation of a new IP to make money, also had a clever move.

Capcom is known as "Action Heavenly Dignity" because of high-quality games such as "Devil May Cry" and "Street Fighter", and seeing that Glory has gone farther and farther on the road of "Peerless Game", it is certainly not willing to be robbed of its most proud action game market. Hiroyuki Kobayashi, the producer of Sengoku BASARA, participated in the production of several Capcom games before the release of Sengoku BASARA, such as Resident Evil and Devil May Cry. But Hiroyuki Kobayashi wasn't content to create games under the glow of other producers, he wanted to have a blockbuster like Reverse Judgment for Qiaozhou. Seeing that Glory had announced Sengoku Matchless, Kobayashi proposed to Capcom that he personally produce an action game set in Japan, with the intention of challenging Sengoku Peerless and establishing his own game IP.

In September 2004, Sengoku SABARA began production seven months after the release of Sengoku Unmatched and was released in July 2005. Although "Warring States BASARA" adopts the same theme as "Warring States Matchless" and borrows its "one ride when a thousand" gameplay, it reflects the differences between the two works in many ways.

"Sengoku BASARA" reflects a "nonsense" style from all aspects. Kobayashi Hiroyuki did not have the same knowledge and thorough understanding of history as the team within the Honorable Company, so Kobayashi simply exaggerated the historical content in "Sengoku BASARA" in a spoof direction. Hiroyuki Kobayashi smoothed out the chronological relationships and story backgrounds of each character in Sengoku BASARA, and followed the artistic processing principle of "exaggeration" for the shaping of each character.

In Sengoku BASARA, Sanada Yukimura is a hot-blooded junior high school boy, Date Masamune is an arrogant boy with an English mouth, Aichi is a lifeless melancholy girl, and Honda Tadatsukatsu becomes a steel Gundam who can't get in. This is very different from the characteristics of the "Peerless" series, which are good at shaping heroes and idol characters. And "Sengoku BASARA" uses a more crazy technique in addition to exaggeration - contrast. Historically, Toyotomi Hideyoshi was called a "monkey" because of his small stature, and the Sengoku BASARA series portrayed him as a muscular man with a huge body, but this is also a later story.

In addition to the character design subverting the traditional concepts of everyone, the action system of "Sengoku BASARA" does not blindly imitate "Sengoku Unmatched". As we all know, the classic action system of all "Peerless" games, including "Sengoku Peerless", is the C technology system, that is, the diversification of action modes is achieved by deriving charge attacks from N-segment ordinary attacks.

On the basis of the "light attack and heavy feedback" of "one ride when a thousand mode", "Sengoku BASARA" adopts an inherent skill system that is different from the C technology system. The different attack methods of the player when operating the character's battle are through long pressing the button, pressing the button at the same time, switching skills, etc., in layman's terms, the action derivation of "Sengoku Peerless" is a coherent input command, and the action attack method of "Sengoku BASARA" is to cast skills.

Although the operation mode of casting skills is not as creative as the C technology system, it is quite innovative to apply it in the "Peerless Battle Mode". Moreover, the action design of "Sengoku BASARA" is very cool and fashionable, and the sense of impact is no worse than that of "Sengoku Peerless", which is based on respecting history. In addition, the battlefield of "Warring States BASARA" is also different from the grand battlefield of "Warring States Peerless", and its battle rhythm is more like a traditional clearance game, players do not need to go back and forth to various places on the battlefield, just need to pass the level without thinking.

There are 16 operable characters in the original generation of Sengoku BASARA, while "Sengoku Peerless" has 15 characters, and as the first work in their respective series, the number is still quite easy to satisfy. In terms of the design of operable character titles, "Warring States Matchless" uses more common and popular irregular titles, while "Warring States BASARA" designs a handsome four-character title for each character. For example, Sanada Yukimura's title in "Sengoku Peerless" is "Japan's First Soldier", and in "Sengoku BASARA" the title is "Tenba Gun". It can also be seen here that the design concept of "Sengoku BASARA" has always been exaggerated and cool.

Although "Sengoku Peerless" and "Sengoku BASARA" are both "group portrait dramas", all games always have to have specific protagonists. The protagonist of Sengoku Is Yukimura Sanada, the most popular Sengoku samurai in Japan. The protagonists of Sengoku BASARA are two, in addition to Sanada Yukimura, there is also "Oshu Dragon" Date Masamune. These two people, who have little important intersection in history, have become small under the spoof of "Sengoku BASARA" and have become powerful enemies who have cherished each other many times in various battles in their lives. It can be seen from this that the difference between "Warring States BASARA" and "Warring States Peerless" is still very obvious, and we can simply summarize it as "extravagant" and "idol".

Incidentally, many players don't understand what "BASARA" means and whether it has anything to do with "Peerless". In fact, the "BASARA" in "Sengoku BASARA" is the Roman alphabet of the Japanese word "Pasara", which means extremely luxurious gorgeous luxury clothing and bold behavior, which is also the reason for the exaggeration of various designs in the "Sengoku BASARA" game. The English word "BASARA" looks very similar to the English word "BANANA" of bananas, so the nickname "Big Banana" will also be used in the Chinese player community to refer to "Warring States BASARA".

The first battle between "Sengoku BASARA" and "Sengoku Peerless" thundered and rained heavily, and did not cause much of a magnificent situation. The two new IPs born in 2004 and 2005 achieved the first small-scale pass, but because the game of the genre was still novel to the market at that time, the two achieved a double harvest in terms of sales and word of mouth, and the first collision of the first generation of works was in this situation where both sides were suitable. But this does not mean that the relationship between "Warring States Matchless" and "Warring States BASARA" can be so harmonious in the future competition.

"Banana" and "Peerless Warring States BASARA" and "Warring States Peerless" feuds

The character of Sengoku BASARA subverts the solidified image in the minds of many players.

Battle of Kawanakajima - a fierce confrontation between you and me

On July 27, 2006, "Warring States BASARA" took the lead in launching the first shot of the new war, launching "Warring States BASARA 2". The game has added new usable characters, bringing the total to 22. "Sengoku BASARA 2" strengthens the world unity mode of the previous game, and also adds a new story mode and a martial arts fighting mode, which has achieved the perfect system of basic playability. Sengoku BASARA 2 improves the combo system of the previous game, encouraging players to increase the number of combos through various means during the battle, and after reaching a specific number of combos, they can also use the new skill of "Battle Pole Drive", which greatly increases the challenge of each character's battle. Sengoku BASARA 2 retains the essence of the first generation in many ways, and is a successful evolution of the series in every sense.

On August 17, 2006, Sengoku 2 was released on the PS2 platform. At this time, the main development goal of "Warring States Matchless 2" is to get rid of the framework of "True Three Kingdoms Matchless" and walk out of the characteristic path of "Warring States Peerless". Sengoku 2 uses a new graphics engine, which has made great progress in the level of graphics, greatly enhanced the stunt element in the combat system, and the player's gaming experience has been exponentially increased compared to the previous generation.

"Sengoku 2" inherits all the operable characters of a generation, and in addition to adding new characters and new plots to the series, it also gives all the characters new costumes, which is also a more obvious difference between "Sengoku BASARA" and "Sengoku Peerless", the former's costume design has never changed because of the replacement. "Sengoku 2" has added a new double six mode and an infinite city mode, which is quite complete in terms of gameplay. "Warring States Matchless 2" is not only the key to the "Warring States Peerless Series", but also a peak glory of the series in a sense.

In summary, it can be seen that "Warring States BASARA" and "Warring States Matchless" have exerted their full strength in this big war of the second generation. "Warring States BASARA 2" makes this new IP add a new combat effectiveness and competitiveness, compared with the "Warring States Matchless 2" in the same period, the combat feel of "Warring States BASARA 2" is thicker, and there is no sorry for the title of Capcom "Action Heavenly Zun", making it crazy again on the basis of maintaining the original fans. However, Sengoku BASARA 2 is not without its drawbacks, such as an overly offensive collection system and a disguised waste of game time with "brush brush" content. However, "Warring States BASARA 2" still stepped out of the shadow of "Warring States Peerless Imitator" and played a solid country in the new "Peerless Blue Ocean". And "Sengoku Matchless 2" was given a high score of 36 points by "Famitong", and gloriously entered the desirable platinum hall.

The battle between Sengoku BASARA 2 and Sengoku 2 ended in a matchless situation, but it played a pivotal role in the development of their respective series. In this competition, the two series determined the specific development direction of the series and played their own characteristics, while the main differences between the two series were further magnified, and many fans of the two began to take sides, and the "peerless battlefield of the Warring States" thus formed two equal forces.

But this war about the second generation is not officially over. We all know that Glory's games often launch enhanced versions after the release of this one, such as "Romance of the Three Kingdoms" and "Nobunaga's Wild Hope" almost every generation of works will launch a "power enhanced version". The "Warring States Peerless" series "will naturally launch an enhanced version of the "Legend of the Fierce General" like the "True Three Kingdoms Peerless" series of the big brother of the family. On August 23, 2007, "Warring States Matchless 2 Legend" was released, which strengthened and improved the various contents of the system on the basis of "Warring States Matchless 2", which can be described as the true form of "Warring States Matchless 2". Because it is to add bricks and tiles to the original work, the quality of the game of "The Legend of the Fierce General" has reached a higher level, and the praise received is innumerable, and the glory seems to have finally won back a city.

Unexpectedly, Capcom also launched the "Legend of the Fierce General" of "Sengoku BASARA 2" - "Sengoku BASARA 2 Hero Biography", which was released in November 2007. Capcom's approach is obviously based on the gourd painting scoop, and even the choice of name is so straightforward, it is simply a way to do it with honor and death. "Sengoku BASARA 2 Heroes" also adds new elements to the basis of this content, although it was released a few months after "Sengoku 2 Legend", but based on the success of this article, this game has also achieved good results.

In the original period when the "Matchless Game" was popular, such a series of games with duplicate themes could maintain a very efficient development speed and word-of-mouth accumulation in the confrontation between you and me, which was the glory of the year and the fortunate thing of Capcom. But, Capcom is so domineeringly frantically "borrowing" Glorious's ideas, will Glory swallow in his eyes? Although Capcom's influence far outweighed glory, glory was definitely not the kind of encouragement that was willing to be angry. Since it is impossible to directly accuse Capcom of imitating "Warring States Matchless", then he personally imitates Capcom's successful works. In the following time, Glory launched the text adventure game "Lingqi Direction" borrowed from Capcom's "Reverse Referee", and the co-combat game "Ghost Legend" that imitated Capcom's "Monster Hunter", although far less influential than the former, but at least completed a powerful counterattack in Glory.

With the passage of time, the "Warring States Game Dispute" between Glory and Capcom has intensified. Glorious spared no effort to improve the entire "Peerless" brand, in addition to the two golden signs of "True Three Kingdoms Peerless" and "Warring States Peerless", it also expanded the feasible path of many "Peerless Games", and the company's overall strategy began to tilt towards the "Peerless Game". Capcom obviously does not intend to build "BASARA" into a wider range of IP too early, while actively learning the advantages of the glorious "Warring States Matchless" while enhancing the influence of "Warring States BASARA" through a series of means, and also launched TV animation, radio dramas, stage plays and other derivatives of other fields, the situation of competition between the two has become more and more intense.

"Banana" and "Peerless Warring States BASARA" and "Warring States Peerless" feuds

Sengoku 2 is the beginning of the series on track.

Honnoji's change – the complexity and chaos of the situation

The white-hot phase of the wars between the Sengoku BASARA series and the Sengoku Series coincided with the launch of their third orthodox sequel.

On December 3, 2009, Glorious Tekumo launched "Sengoku Matchless 3" on the Wii platform, which included 35 operable characters, with the three main story lines of "Kanto Three Kingdoms", "Sengoku Sanjie" and "Sekihara Samurai" as the main content, which was the most full of plots in the series at that time. In terms of combat, this game has added a new big move for each character, "Peerless Upanishads", and also strengthened the AI combat system, the game experience is the best in the series, and it is a masterpiece that is very carefully produced.

In 2010, Capcom launched Sengoku BASARA 3, landing on both Wii and PS3. The main plot of "Sengoku BASARA 3" is set in the Battle of Sekigahara, and characters such as Tokugawa Ieyasu and Ishida Misumasa appear for the first time, and in the plot mode, this game is also rare to move closer to the direction of historical facts. Sengoku BASARA 3 adds a new meaning to each character, and the new "continuous segment system" on the action system makes the sense of blow another level. In all aspects, the degree of conscience of this work is even higher than that of "Warring States Matchless 3".

Since Sengoku 3 is exclusive to Wii, Sengoku BASARA 3 has gained a wider game market, with a final sales of 570,000 reaching the highest sales record in the series, and also defeating the glorious Tekumo in this battle. In this period, the reputation of "Warring States BASARA 3" is at the absolute peak, and Capcom is also extremely crazy about the launch of various peripheral derivative products, and all the work and endorsements that "Warring States BASARA 3" can do are almost not missed by Capcom. In the heyday of this "Warring States BASARA series", Capcom successfully "stepped on the feet" of the glorious Tekumo, although the performance of "Sengoku Matchless 3" was still stable, but the scenery of the market was more vacated by Kapu.

On February 10, 2011, "Warring States Matchless 3 Legend" arrived as promised, and this time there was another work launched on the same day, "Warring States Matchless 3 Z", which landed on the PS3 platform, which integrated all the contents of the three generations of this biography and the "Legend of the Fierce General". Apparently, Glorious Tkumo did not want to taste the negative effects of exclusivity again, so it launched new works on both platforms at the same time. As a clichéd "Legend of the Fierce General", the quality of the Warring States Peerless 3 Fierce General Biography is still worthy of recognition, especially the "Warring States Peerless 3 Z" that finally landed on the PS3 platform, and has also been loved by Sony platform players.

But in March 2011, not long after the release of Sengoku 3 Z, Hiroyuki Kobayashi maliciously spread rumors on social platforms: "The price of Sengoku 3 Z has collapsed!" This kind of conspiracy is indeed a stain on Kobayashi Yukiyuki and even Kapuku in this competition, and Kobayashi's unabashed narrow-mindedness has cast a layer of boring gray on this competition.

In November 2011, "Sengoku BASARA 3 Feast" was released. This game is also an enhanced version of the game with the nature of "Fierce General", adding characters, levels, plots, game modes and other content on the basis of "Warring States BASARA 3". Due to the huge popularity and strong influence of "Sengoku BASARA 3" in the game circle at this time, the situation after the release of this game is very good.

In addition, when The Glory Tkumo announced that it would launch a handheld version of the game "Sengoku Chronicles" on the 3DS platform, Capcom also announced that it would land on the PSP platform "Warring States BASARA Chronicle Heroes". The name of the game is so obvious that the crash is obviously Capcom's naked provocation, at this time more public opinion began to gradually favor the glorious Tkumo side, and finally in the development of the handheld platform, "Sengoku Matchless" is indeed slightly better than "Sengoku BASARA".

However, at this stage, not only the fight between the two manufacturers of Glorious Tekumo and Capcom, but also the mutual hatred between the two game fans on the social platform is even more so. Fans of the "Sengoku Peerless" series think that Capcom plagiarizes the creative without a face, and has a scornful attitude towards the players of "Sengoku BASARA". And the "Warring States BASARA series" fans think that the action feel of their own games is ten thousand times better than that of "Warring States Peerless", and look down on the so-called "inferior" game quality of "Warring States Peerless". Also in 2011, the Japanese company "Famitong" even miswrote "Sengoku BASARA 3" in the magazine as "Sengoku Peerless BASARA 3", which can be described as a stone stirring up thousands of waves, and adding fuel to the fire in the confrontation between the two fans.

In this war, "Sengoku BASARA 3" is undoubtedly one step ahead in popularity, but the stable performance of Sengoku 3 also makes its lineup rock solid. In contrast, the intrigue of the producers and the mutual hatred of the fan base are the more fierce battlefields. In this white-hot phase, the world of "Japanese Sengoku Action Game" has become more complex and chaotic, and the two sides are ready to accumulate strength and will invest the most powerful mature lineup in the next competition to compete again.

"Banana" and "Peerless Warring States BASARA" and "Warring States Peerless" feuds

Sengoku BASARA 3 reached unprecedented heights in the series.

Sekigahara Battle – a powerful collision at maturity

After three generations of fierce battles, Glorious Tkumo and Capcom put their next hopes into the development of the next orthodox work. Due to the accumulation of rich development experience in previous years, both series have also entered the mature stage. And by 2014, the craze for "lawn mowing games" had lost its prestige and popularity was much less popular than before. The two companies needed to innovate on the "Matchless Game" to further expand their influence, so two orthodox four-generation works once again went to war in the same year.

In January 2014, it was the turn of "Sengoku BASARA 4" to start the war first. I have to admit that in terms of picture technology, "Sengoku BASARA 4" has made significant progress compared to the previous game. Sengoku BASARA 4 is a radical update to the impressive story mode, introducing new modes and enhancing the fun of changing the game. But this game makes the series really smash the sign once. First of all, the plot of the original three generations is almost completely invalid, everything starts from the origin, and the new plot has a huge collapse in order to serve the new game mode, which is difficult to explain to fans who love the entire series.

Then there's the drastic reduction of actionable characters, many of which were turned into NPCs in the previous game, which is particularly frustrating for players who like to delve into the challenges of the game's characters. Although it cannot be denied that many of the advantages of the series have been well inherited by Sengoku BASARA 4, this game has become a classic case of failed series works in the mouths of some fans. Sengoku BASARA 4 sold 250,000 copies in Japan, less than half of Sengoku BASARA 3.

This is good news for Glorious Tekumo. In March 2014, "Sengoku 4" was immediately followed by the release of the former. To Capcom's regret, Sengoku 4 is the best work ever written in the Sengoku Series. Glory did not carry out a major reform of "Warring States Matchless 4", but under the condition of maintaining the charm of the original game, all aspects have been greatly upgraded, and the plot, graphics, gameplay, and endurance have made full progress. In particular, a very bold "divine action" was introduced, and the pleasure of mowing the grass in terms of combat was even greater than that of "Sengoku BASARA 4". "Warring States Matchless 4" can be said to have crushed the "Warring States BASARA 4" in all aspects of the game quality, at this time it can be said that the feng shui takes turns, and it is the turn of "Warring States Peerless 4" to lead the way.

Kapuku was in a hurry to launch an enhanced version of this article called "Sengoku BASARA 4 Emperor" in July 2015. "Warring States BASARA 4 Emperor" from all aspects to make up for the many shortcomings of "Warring States BASARA 4", the number of operable people has also been correspondingly increased, the player's game experience has been significantly improved, it can be said that the series of masterpieces. However, Capcom's remedy after a year may still be too late, even if "Warring States BASARA 4 Emperor" as a whole shows full of sincerity, but the dark cloud of the collapse of the four generations of word of mouth seems to linger, and finally ended with 85,000 sales.

The success of "Sengoku 4" also makes Sengoku 4 the only game in the series that does not need to launch a follow-up "Legend of the Mighty General" expansion pack. Instead of the game that passed the "Sengoku BASARA 4 Emperor" was the "Sengoku Matchless 4-2" released in 2015. This work is not an enhanced version of the work, but from another perspective to interpret the wonderful content of "Warring States Matchless 4", coupled with the return of many series of old elements, the overall performance is still decent, but in the final analysis, it is still partial to fans, lack of novelty, and sales are far inferior to "Warring States Matchless 4".

Next, the glorious Tkumo side continued the release of "Sengoku Peerless 4 Empire" and "Sengoku Peerless Chronicle Series", while Capcom continued the large-scale development of the "Sengoku BASARA Series" in other derivative peripheral areas.

To this day, the two works have not yet begun the war of the fifth generation, but at the end of 2016, the two series have launched a more tragic battle around one of their respective works, so that one of them is seriously injured, and the other is from then on...

"Banana" and "Peerless Warring States BASARA" and "Warring States Peerless" feuds

"Sengoku 4" - conservative and stable successful evolution.

The Battle of Osaka, sanada maru

As the "first soldier of Japan", Sanada Yukimura's position in the eyes of the Japanese is not small, and "Sengoku BASARA" and "Sengoku Matchless" both regard him as the protagonist and one of the main selling points of the game. Japan's NHK television station has a tradition of broadcasting a Ōkawa drama every year, generally involving the subject of Japanese history, and the Ōkawa drama launched in 2016 is sanada maru directly featuring Sanada Yukimura and describing his glorious life.

This well-made drama with a strong cast perfectly depicts sanada Yukimura's brilliant and great life to the audience, and is a very good work. At the end of 2015, Koikumo announced that it would provide technical support such as a graphics engine for NHK's Okawa drama Sanada Maru, and then release a new game title with the same name as Okawa Drama, "Sengoku Matchless Sanada Maru", at the end of 2016.

If the glorious Tekumo rode the east wind of the Great River Drama and earned a lot of money by relying on "Sengoku Peerless Sanada Maru", wouldn't it be too eye-catching? Of course, Capcom was not willing to silently accept the next "Sanada Strategy" of glorious Tekumo, and they also wanted to get a piece of it. In this way, Capcom plans to take the lead in releasing a game of the same genre before the release of "Sengoku Matchless Sanada Maru", so that he can make enough heat through the advertising campaigns of Glorious Tekumo and NHK, harvest a wave of money and give each other a big blow. So Capcom hastened to publish "Sengoku BASARA Sanada Yukimura", the release date is scheduled for August 25, 2016, three months earlier than "Sengoku Peerless Sanada Maru".

For the Glorious Tekumo side, there is nothing that can be done, Capcom's approach is only a simple rubbing heat, and the only measure for Glorious Tekumo to deal with Capcom's move is to win back a city through solid game quality. Capcom's commercial approach also reflects that its means of making money are very mature and old-fashioned, and the act of borrowing the power of others to benefit themselves makes others ashamed. However, when the "Sengoku BASARA Sanada Yukimura Biography", which claimed to be the "first game in the legendary series", was released, it surprised all the players who were looking forward to this game.

In order to be released before the "Sengoku Matchless Sanada Maru", the sengoku BASARA Sanada Yukimura biography is shoddy with a lot of game content, and the extremely low degree of game completion is beyond words. Although the game's operable characters reached the maximum of 46 in the history of the series, and it also changed new costumes and mods for the two old characters for the first time, the plot of this game is after all based on Sanada Yukimura as the protagonist, and the story mode "Sanada Yukimura's Career" is only ten levels, and there are also many indiscriminate levels and the act of reusing the maps of the previous generation, and the overall game time is not even three hours.

The number of "Talk Before Talk" levels in the outreach mode is also lacking in sincerity, while the "Sanada Trial" mode uses boring "brush brush" elements to improve the "playability" of the game in disguise. Just to be able to seize the market before "Sengoku Sanada Maru" and lose it so badly is obviously not like something that a big company and a big IP can do. For this money-cheating work that is priced at an sorry quality, fans are completely heartbroken, and there are more and more criticisms on the Internet for this work, and "Sengoku BASARA Sanada Yukimura" is another blow to itself after four generations.

"Sengoku BASARA Sanada Yukimura" sold only about 40,000 in Japan, and Kobayashi Hiroyuki must have been very disappointed, but he was not willing to end it hastily. On November 22, the day before the release of Sengoku Sanada Maru, Sengoku BASARA Sanada Yukimura launched a promotion campaign to squeeze out the last bit of its own use value at the last minute, just to be able to make a final attack on the opponent.

On November 23, "Sengoku Matchless Sanada Maru" was released. Glorious Tekumo is still very serious about the golden sign of "Sengoku Peerless", and the quality of "Sengoku Peerless Sanada Maru" is surprisingly high, whether it is in terms of plot or gameplay, there are full innovations and progress, and the linkage and complementarity of various contents of the Dahe drama are extraordinary plus points.

The contrast between Sengoku Sanada Maru and Sengoku BASARA Sanada Yukimura is so strong that it has aroused the great deal of tarts from players who are eager to love the "Sengoku BASARA series". However, the essence of this contest is actually very subtle, because "Sengoku Peerless Sanada Maru" is only a normal series of spin-off works, and the height is not yet up to the significance of the work "Sengoku Peerless 4" for the series, but because of the self-depravity and stealing of chickens in "Sengoku BASARA Sanada Yukimura", it seems that the glorious Tekumo side directly won a big victory, and Capcom's "Sengoku BASARA Series" fell into the abyss.

However, "Sengoku Peerless Sanada Maru" is not much better in terms of sales, the first week of Japanese sales is only 55,000, the total global sales of the three platforms is more than 120,000, although the completion of "Sengoku BASARA Sanada Yukimura Biography", but the results can only be regarded as average in the entire series. And due to Capcom's difficulties with the game before the release of Sengoku Sanada Maru, the influence of the game did not achieve the effect desired by the publicity. After this tragic battle, "Warring States Matchless" was seriously injured, and only a few re-reproduced and transplanted cold rice works have been launched so far, while "Warring States BASARA" has since collapsed, and no new works have appeared.

"Banana" and "Peerless Warring States BASARA" and "Warring States Peerless" feuds

The Legend of Sengoku BASARA Sanada Yukimura is the most respectful work in the series.

epilogue

From love and killing, to fierce collisions, to deceit, and finally to both sides, the fifteen-year feud between "Warring States Matchless" and "Warring States BASARA" is simply magnificent, and you sing that I appeared on the scene, which is a pair of very famous nemesis in the game circle. After such a long battle, both seem to need to stop and take a break, and this break has also made the two series no longer active in the player's topic for several years.

On May 13, 2019, Hiroyuki Kobayashi suddenly announced that he would announce the latest work of the "Sengoku BASARA Series" the next day. For the old players who have not seen the series for three years, they are still quite looking forward to it, but they did not expect that the players who were waiting for the end is a mobile game... It can be seen that now this series seems to have really been beaten into the cold palace by Capcom, but in today's market of so many yuan, I believe that "Warring States BASARA" is willing to make a comeback, there are still many opportunities to regroup, after all, the excellent action system of "Warring States BASARA" is indeed placed there.

Capcom has won the admiration of players in recent years with a series of outstanding game works, and many classic game series have the opportunity to return again, and Sengoku BASARA is no exception. Glorious Tkumo has previously announced that "Sengoku Unmatched 5" will be released in 2019 or 2020, as the most powerful enemy of this series, I wonder if "Sengoku BASARA 5" will once again embark on the road to compete with "Sengoku Invincible"...

"Banana" and "Peerless Warring States BASARA" and "Warring States Peerless" feuds

Sheep Luo, author of this article

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"Banana" and "Peerless Warring States BASARA" and "Warring States Peerless" feuds

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