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Endless Showdown plagiarizes League of Legends? Fist Company sued Mu Hitomi Technology

Hello and welcome back to the game world of Holdon2099. Today I saw a news, the fist company sued Mu Hitomi Technology, on the grounds that Mu Hitomi Technology's "Endless Showdown" copied the content and promotional materials of "League of Legends", what the hell is going on, let's eat a melon together.

Endless Showdown plagiarizes League of Legends? Fist Company sued Mu Hitomi Technology

Before discussing this news, first come to the literacy, in order to be cautious during the period, xiaobian also consulted some information, I believe that understanding these will have a deeper understanding of this incident.

1. Mu Pupil Technology: Shanghai Mu Pupil Technology Co., Ltd. was established in 2014, the company is based on global game research and development and distribution. The goal is to develop into a world-class game company with top R&D capabilities. Headquartered in Shanghai, the company has branches in Indonesia, Singapore, Hong Kong and other places. The company mainly faces overseas markets, and although there are not many games under its umbrella, they all have a good global influence. Key points: On March 22, 2021, Youmu Hitomi Technology and ByteDance reached a strategic acquisition agreement and officially joined ByteDance.

Endless Showdown plagiarizes League of Legends? Fist Company sued Mu Hitomi Technology

2, "Endless Showdown": Many domestic players may not be familiar with this name, but this moba mobile game has many fans in other parts of the world, and has reached the no. 1 best-selling results of the App Store in 13 countries around the world (including the Philippines, Malaysia, Indonesia, Singapore and other countries). Its biggest feature is the global alliance and transnational battles, the game allows players to fight against opponents around the world, not just the civil war of their own country.

Endless Showdown plagiarizes League of Legends? Fist Company sued Mu Hitomi Technology

How can a moba game be without leagues? The league of "Endless Showdown" is called MLBB, and the event has become the largest and largest esports event in Southeast Asia. The event has been viewed more than 200 million times, reached more than 30 million people, and has been ranked by YouTube as one of the top ten game viewers in the world. The recent Global League (M2 for short) was successfully held in Singapore. M2 has become the first world-class offline e-sports competition held overseas by a Chinese company since the outbreak of the new crown epidemic, and it is also the world's first large-scale e-sports large-scale offline event in 2021.

Endless Showdown plagiarizes League of Legends? Fist Company sued Mu Hitomi Technology

3. Plagiarism incident. Fist Company has actually sued Mu Hitomi Technology before, the reason is also infringement, when the games sued by Fist Company include three games under Mu Hitomi Technology, including "Endless Showdown". Riot provided a lot of evidence at the time, in order to prove that all three games copied League of Legends, in the end, Riot received $2.9 million (about 19.4 million) compensation, but the California Central District Court in the United States rejected Fist's further lawsuit.

Endless Showdown plagiarizes League of Legends? Fist Company sued Mu Hitomi Technology

Let's go back to this news:

On May 10, Riot Games filed a lawsuit against Shanghai Mu Hitomi Technology, accusing the latter of plagiarizing the "Wild Rift" and winning the lawsuit. Fist Games said that Mu Hitomi Technology's "Mobile Legends: Bang Bang", copied the content and promotional materials of the "League of Legends" series. Infinity Showdown has been downloaded more than 500 million times on Android. Having won the case once before, he is now filing another lawsuit, probably to suppress an opponent who has done a better job in the global market.

Endless Showdown plagiarizes League of Legends? Fist Company sued Mu Hitomi Technology

News Interpretation:

Since Mu Hitomi Technology has been acquired by ByteDance, and Fist Company has long been a wholly-owned subsidiary of Tencent, this infringement lawsuit is actually Tencent's declaration of war against ByteDance. In fact, when it comes to plagiarism, clear-eyed people know that the world's game is a big copy, as long as someone has created a successful game type, there will be a large number of game companies to follow the trend, in addition to some patents can not be copied, other content will be borrowed. This situation is common in many domestic game companies. It is a method that can "stand on the shoulders of giants" as quickly as possible, and it is easy to quickly profit, return the money, swing and start the next project, but the so-called "plagiarism" is also essentially different.

Endless Showdown plagiarizes League of Legends? Fist Company sued Mu Hitomi Technology

Take Breath of the Wild, for example, a masterpiece that has set countless precedents and inspired latecomers, and similar games have sprung up. But what can really succeed is not those who are really plagiarists, but individual creators who can absorb nutrients from the classics, sink their breath, devote themselves to development, and make games with their hearts. Quite simply, is everything in Breath of the Wild original? It was absolutely impossible, it just made enough good changes and innovations to become a brand new game and made it widely accepted by players, so it succeeded.

Endless Showdown plagiarizes League of Legends? Fist Company sued Mu Hitomi Technology

Plagiarized?

"Borrowing" is very normal, but pure plagiarism is not good. If you have played "Endless Showdown", you should be able to feel that whether it is from the mode, screen style, operation mode, marketing means or technical principles, it is indeed too similar (more like before, although a lot of changes have been made now, but still can't escape the moba game mode), so the last time it will be successful, and this time it is likely to be the same result. The biggest difference between the two game companies is their headquarters, ByteDance is doing more than Tencent on the mobile phone, which can open up the situation in overseas markets. Of course, if it were not for the "League of Legends Mobile Game", "Endless Showdown" would not be so smooth.

Endless Showdown plagiarizes League of Legends? Fist Company sued Mu Hitomi Technology

The key is the purpose of the second prosecution, Tencent wants to suppress ByteDance in the game field? Or do you want to completely eliminate the homogenization of Endless Showdown? It is not known at this time. But interestingly, before League of Legends, there were also moba games, and then there was Glory of Kings. It's just that the fist is standardized enough, although there is a reference, but it is completely developed by itself, without any problems, and then acquired by Tencent, it will not pursue the problem of "Glory of the King".

Endless Showdown plagiarizes League of Legends? Fist Company sued Mu Hitomi Technology

On the question of whether "Endless Showdown" copied "League of Legends", there must be a court to decide, but players are aware that this kind of prosecution is only a commercial crackdown, not really for the originality of the game, speculating that the result is still compensation, and make some changes, but the overall situation will not affect. Or hope that domestic game companies can do their own thing, for players to develop more good games, if the "League of Legends mobile game" can really get the favor of foreign players, there is no "Endless Showdown" or anything, this is the fundamental means to kill the opponent.

Endless Showdown plagiarizes League of Legends? Fist Company sued Mu Hitomi Technology

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