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Producers speak out, and the future of the League of Legends online game is uncertain

Fist Company actively expanded the League of Legends universe, giving birth to animation, mobile games, self-propelled chess, girl groups and so on, but in the MMO field, they encountered great challenges. Its executive producer, Greg Street, recently said there was no guarantee that the online game would eventually be released.

Producers speak out, and the future of the League of Legends online game is uncertain

MMORPG, a large-scale terminal game, although its market has been seriously impacted by mobile games, it still maintains the upper position of game development, which is highlighted by large investment and long cycle. Like 38 Studios' Copernicus Project, Activision Blizzard's Titans are well-known cases of stillbirth. Even if some large online game projects can eventually be launched, they cannot maintain the player base, such as Warhammer Online, The Matrix Online, and Wild Planet Online.

Producers speak out, and the future of the League of Legends online game is uncertain

In this message from Greg Street, they are optimistic that there is no guarantee that the game will eventually be released, but no one can predict it until the game is officially released. When a fan asked what would cause Fist to cancel the MMO, Street said players would be disappointed if the game wasn't good, and they didn't want to make a game that was hyped for 2 weeks and then quickly disappeared from the public eye. However, he later clarified that the messages were not sent out of concern about the project.

Producers speak out, and the future of the League of Legends online game is uncertain

The development of any game is risky and players don't have to over-interpret it. Street's statement did not confirm that the League of Legends online game was in danger, but said that it would only be delivered after all expectations were met, during which Time Fist still had a lot of work to do.

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