laitimes

Collapse 3: Past Promised Land V3 changed, Apogna intensity upregulated, phase II factor gain released

Collapse 3: Past Promised Land V3 changed, Apogna intensity upregulated, phase II factor gain released

Hello friends, after a variety of adjustments, finally arrived at the V3 stage of the test suit. In this issue of past Promised Land v3 briefing, we will introduce the next version of the second phase of the factor and the Promised Land of Apogna changes. As for Eden's changes, it has been mentioned in the introduction of Eden in the Promised Land, V3 only unifies its weapon skills and kill skills into 17 seconds of cooldown, so as to facilitate the release of them together, and will not be elaborated here.

Collapse 3: Past Promised Land V3 changed, Apogna intensity upregulated, phase II factor gain released

1. Prospective Analysis of Promised Land Factors phase 2 of version 5.7

2. The overall strength of Abonia was raised

Collapse 3: Past Promised Land V3 changed, Apogna intensity upregulated, phase II factor gain released
Collapse 3: Past Promised Land V3 changed, Apogna intensity upregulated, phase II factor gain released

1. Level effect

The effect of active wound increase and restraint deepening of weapons is consistent with the factor of the first period and will not be repeated.

Collapse 3: Past Promised Land V3 changed, Apogna intensity upregulated, phase II factor gain released

1) Negative effects

Removing all injuries requires a 240-point SP reset. Taking the Law of Knowledge as an example, the double large exactly consumes 250SP of energy, that is, the second large has been cleared to avoid injury, and the time taken under the blessing of the graduation weapon is about 20-30 seconds.

However, not all characters have such a strong SP recovery ability as zhilu, and typical representatives such as the law of salary, 75SP must kill can not be put down several times. All in all, this negative effect has a significant impact on the first and middle periods, and it is recommended to choose characters who are born with rapid SP recovery, such as Zhilu, Pardo, and Eden, or carry ghost armor, or powerful damage-type four-star remembrance certificates to ensure double. Later SP is sufficient, and the entry does not play much of a restrictive role.

2) Gold, Instant Ordinary Engraving Grade +2

Gold +2 and Instant +2 are not the first time they have appeared, and what is strange is their effect on Eden and Abonia. Bearing the inscription of gold, Eden is naturally quite suitable for gold. For Apogna, the 100SP of energy consumption can maintain the gold II core for 14 seconds, and its cycle is exactly 14-15 seconds. Although it is difficult to extend the duration of the core, the full coverage of the process is already very good.

The moment didn't mean much to the two heroes. Eden can't take the initiative to dodge, the whole BAAAA... There is also no room or need for dodge; although Aboña can use its weapon to actively trigger extreme dodge, the duration of 8 seconds is not enough to completely cover its flow.

2. Optional terms

Collapse 3: Past Promised Land V3 changed, Apogna intensity upregulated, phase II factor gain released

The second term entry has not changed much compared with the first period, but it has been adjusted adaptively according to the engraving of the current period +2. For example, if there is a health gain of +200 in the weather of extinction +2, it will be replaced with the energy limit of +30 in the gold +2 weather. In the same way, limit dodge and global space-time injury increase are also adjustments to adapt to the +2 moment. However, the duration of extreme dodge and space-time damage increase is short and the effect is average.

Of course, space-time and extreme dodge are not necessarily related, secondary silver wings open barriers, special branches, chaotic star spines into the star armor state; the imperial daughter's weapons actively connect qte and so on can enter space-time. Overall, the application area of space-time gain is wider.

Collapse 3: Past Promised Land V3 changed, Apogna intensity upregulated, phase II factor gain released

Apogna has actually undergone the exclusive engraving adjustment of V2.5 and V3 versions, and the damage and circulation in the Promised Land have taken a leap from V2.

1. Exclusive [tolerant] change: after the kill, it can be directly branched

Collapse 3: Past Promised Land V3 changed, Apogna intensity upregulated, phase II factor gain released

In the V2 stage, the kill can restore 90% of the kinetic energy, and after the kill, you need to use two weapons to take the initiative (often not used) to connect the branches and maintain the cycle. V3 adjusts the kinetic energy regeneration to 100%, and after the kill, it can connect the branches, and after the branch, use the weapon skill to reduce the kill cooling twice, and so on. It seems that the weapon skill is only postponed, but the stability of the dual active and the time of the branch to eat buff have been improved.

In addition, due to the long duration of the branch under the original process, the short-term buff such as the dyeing of the stars (8 seconds), the fragility of the moment (8 seconds), and the vulnerable of the spiral (4.5 seconds) could not make the kill eat. After the revision, the kill can also eat the buff triggered by weapons active, extreme dodge and summons.

2. Exclusive [Weeping Blessing] change: Branch output time is extended

Collapse 3: Past Promised Land V3 changed, Apogna intensity upregulated, phase II factor gain released

In the V2 stage, this exclusive delays the kinetic energy decline rate by 40%, while V3 is 55%, that is, the branch is extended by about 3 seconds, and the duration reaches about 12 seconds. In addition, the V2.5 change has optimized the action articulation of Apogna, and the original ultra-long branch back shake can now be cancelled by the weapon's active and must-kill skills, and the process is more compact, and there is no longer "garbage time".

3. Exclusive [Redemption] Adjustment: The paralyzed accumulation ability of the fen body is improved

Collapse 3: Past Promised Land V3 changed, Apogna intensity upregulated, phase II factor gain released

Greatly increased the paralysis accumulation capacity of the doppelganger. This exclusive pair with the Illusion Thunder Exclusive [Pure Sin], which can accumulate paralysis slots at the speed of light during the branch. Although the multiplier of [Purification] has been reduced (450%-385%), the bonus that summons can enjoy is limited, and the damage is not critical, and it is key to cooperate with [Redemption] to paralyze enemies and ensure the output environment.

Collapse 3: Past Promised Land V3 changed, Apogna intensity upregulated, phase II factor gain released
Collapse 3: Past Promised Land V3 changed, Apogna intensity upregulated, phase II factor gain released

V2.5 Announcement of changes to Apogna

Collapse 3: Past Promised Land V3 changed, Apogna intensity upregulated, phase II factor gain released

V3 Promised Land Change Announcement

Read on