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The Overwatch development team explains why Sodjien's production cycle is too long

The "Overwatch" development team recently accepted an interview with foreign media, which talked about the new hero Sogjiern's production cycle is a bit too long, and artistic director Dion Rogers explained that there are two main reasons why Sojjen's production cycle is too long, and Sogyen will play an important role in the larger Overwatch story in the future.

The Overwatch development team explains why Sodjien's production cycle is too long

"As the first black female character in the game, we didn't want her appearance to feel trivial, we created this new timeline in the game, and we wanted Sojén to be more than just a complement to gameplay."

At the same time, the development team also expressed their expectations for Sodjen in the professional arena, and Brad Ross, head of esports operations, said: "It is really exciting to see professional players trying Sogjeen during the Alpha test, and we predict that Saujiern's important presence in the game will soon be felt by the teams."

The Overwatch development team explains why Sodjien's production cycle is too long

Overwatch 2 will kick off beta testing in PvP mode on April 27, when players will be able to experience the new game mode "Maneuver Propulsion", the new hero "Sogjien" and 4 new maps.

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