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[Raiders] Harry Potter Magic Awakening single row on the point recommended

Hello everyone, today I bring you a phase of the single ranking on the sub-card group lineup to match:

Base Card Recommendations:

Core Card: Fireworks Multiple Ice Confinement Inflatable Charm

The rest of the cards are matched according to their own situation

[Raiders] Harry Potter Magic Awakening single row on the point recommended

Partner Card Recommendations:

Ferret Brothers Malfoy Trio Rubeus and Hagrid

[Raiders] Harry Potter Magic Awakening single row on the point recommended

Echo Recommendation:

Hermione, Granger

[Raiders] Harry Potter Magic Awakening single row on the point recommended

Her features:

With each use of four spell cards, the mana consumption of the highest mana card in the player's hand can be halved, and the mana value of the spell card can be reduced by up to four points

The total I use is like this

[Raiders] Harry Potter Magic Awakening single row on the point recommended

Battle Ideas:

Because multiple ice can summon several ices according to how many partners on the field, it is recommended to play more partner cards and then use the imprisoned inflatable charm and other restraints to use the enemy's position according to the opponent's position

As shown in the image above, be sure to control the gap between the two skills At this time, you need to pay attention to whether your mana value can be used at the same time, otherwise you will waste a confinement card and cause no damage to the enemy

Fireworks require a lot of mana, but we used the Hermione Echo feature, so that the callback card can reduce the mana required for multiple ice for fireworks, so that it can be very well output

[Raiders] Harry Potter Magic Awakening single row on the point recommended

Silently in a single-player duel is a good choice to give your opponent a fatal blow Pay attention to the timing when dodging skills

[Raiders] Harry Potter Magic Awakening single row on the point recommended

If the opposite is a summon stream, you can clear the scene with fireworks, and the damage stuck in Harry Potter is one of the best

But the only thing that is lacking is also a disadvantage:

If you encounter Dobby's echo, it's very difficult to output, and it's very difficult to play because Dobby's echo characteristic is that it's teleporting, and it's hard to catch him, and it's a disadvantage of this deck.

In the end, the pros and cons are shown to everyone, let's go and match your favorite deck

One last practical demonstration

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