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Harry Potter Magic Awakening: Hagrid Fire Crab dominates the dueling arena, and it is fun to play

With the season update of the NetEase mobile game Harry Potter: Magical Awakening (hereinafter referred to as "Harry Potter Mobile Game"), more and more new cards have been added to the dueling arena. Some of the echoes and card effects have been adjusted, and the version environment has become more diverse. In terms of Hagrid's echoes, the average player will match a high-level creature with 6 or even 7 fees, and the high-level single-core stream is also full of presence in the dueling arena. However, recently, some players combined with Hagrid Echo also developed a new deck, not only strong, but also happy, absolutely the first choice for the whole players of the Harry Potter mobile game!

Harry Potter Magic Awakening: Hagrid Fire Crab dominates the dueling arena, and it is fun to play

Compared to the popular Fire and Dragon Egg, some players use the 5-cost Fire Crab as the core card. The strength of the fire crab is that the static state is extremely high, basically can resist the next round of various spell cards, in addition, the fire crab in this state can also be exempted from control, in the face of many players who are very headache fainted, the fire crab is not afraid; in the output state, the fire crab attack interval is short, the output is considerable, in addition to the creatures that are stationed in the field, there is simply no fault. The fire crab with such characteristics with the three blood returns of Hagrid's echo is greatly enhanced, and if it is combined with the shield of the Thunderbird or the white fresh essence, it is definitely a headache for many players.

Harry Potter Magic Awakening: Hagrid Fire Crab dominates the dueling arena, and it is fun to play

In order to solve the problem that the fire crab can only be stationed, the player carries a door key with him. From the skill description of the door key, it can teleport creatures other than our characters to the enemy random field, cooperate with the fire crab, and go directly to the opposite player's field to spread wilderness, simply not too happy.

Of course, in addition to the fire crab, the player also needs some auxiliary output of the creature, because of the use of the door key this card, the player can also choose the same resident biological card trick workshop fireworks box, the opening game to save the creature can be transmitted. In addition, the player also needs to match the two cards of Venom and Clear Water, when the player teleports the creature to the opposite side, the card is released according to the space gap in the field, and no matter where the opposite player runs, he can eat damage.

Harry Potter Magic Awakening: Hagrid Fire Crab dominates the dueling arena, and it is fun to play

On the choice of partner cards, the opening Dumbledore applies a buff to the fire crab, the second card sister can wait for the subsequent door key to refresh and teleport together, Ron is used for biological solution or collision control, if the player wants to ask for stability, you can also replace the last one with Hagrid.

Harry Potter Magic Awakening: Hagrid Fire Crab dominates the dueling arena, and it is fun to play

Harry Potter mobile games are always responsible to consumers, optimizing the gaming environment and providing them with the best gaming experience. Recently, the Harry Potter mobile game also combined with consumer feedback, announced the optimization plan for key cards, whether it is attitude or speed can not be faulted. I hope that Harry Potter mobile games can maintain their original intention and continue to provide consumers with quality game services!

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