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12.7 God Super Push Fighting Renata The new version of Genting shoulder handle is invincible

With the new version of Genting landing in the national service, genting pattern has changed again, in addition to some of the old system is still strong, many of the fallen system lineups have returned, and become the current version of T0, this issue is also for the current version of the pattern, once again bring you an old friend, this system lineup mentor Shen Chao is also particularly recommended, the next is also nonsense not to say much, hurry up with me to see this set of fighting Renata bar!

Fight Leonarda

12.7 God Super Push Fighting Renata The new version of Genting shoulder handle is invincible

Fighting Leonarda should be familiar to everyone, with the tough front row of fighting bonds, and The special mechanism of Arenata, it can be said that all lineups are restrained. The set of Renata recommended by the mentor ShenChao was upgraded and changed in the original version, holding many 5 fee cards, such as Jace, Tam, Victor, etc., so the advantage of this improvement is naturally that the upper limit of the later period is higher, even if it is dragged into the big late stage, there are also 5 fee cards to support, but the disadvantage is naturally that the population pressure is large, and the difficulty of operation has increased.

Pre-mid-term transition

12.7 God Super Push Fighting Renata The new version of Genting shoulder handle is invincible

The pre-middle transition of fighting Leonarda is very simple, we can bear the bondage around a frankness and an output bondage, the early transition, simple violence, we choose 2 fighting with 2 dark magic bonds, and by the way, we can also make up 2 hex bonds, helping us lock in a certain streak in the early stage.

In the middle of the period we directly on the 4 fights, improve the front row of frank performance at the same time, we in the premise of retaining the crow, replace its one of the dark magic fei card, on the more powerful 3 fei grasshopper, grasshopper was previously adjusted, but the combat strength of the single card was not greatly affected, still good, grasshopper holds the main C core suit, with the front row, stable transition to help us speed 7 population.

Core equipment

12.7 God Super Push Fighting Renata The new version of Genting shoulder handle is invincible

Here Renata as one of the core main C of the system lineup, here the core three-piece set recommends blue BUFF, technology gun and french explosion fist set, which is the standard three-piece set of Renata, the endurance output is held, the technology gun with The Renata continues to explode high, not only can give itself endurance, at the same time itself is not harmed, but also give the front row endurance income, it can be said that the income is very high, if the enemy lineup endurance is not bad, you can consider the technology gun or the law explosion ghost book.

12.7 God Super Push Fighting Renata The new version of Genting shoulder handle is invincible

Immediately after Wei as our core main T, here the core three-piece set of anti-armor, Sun Yan and fanatics, of course, other Tandu equipment can also be considered, here according to the small pieces in our hands, in addition to the conventional Tandu equipment, we can also consider giving Wei some functional Tandu equipment or functional equipment, here according to the actual battle situation.

12.7 God Super Push Fighting Renata The new version of Genting shoulder handle is invincible

Subsequent core equipment can be distributed on demand, such as a number of high-cost cards necessary for the system, which can hold core equipment and play a good combat performance. Here is more or less worth mentioning, if the remaining small pieces may be combined into the French forced, or endurance equipment, then we give priority to C Victor, because Victor is the big core of our later stage, when dragged into the big late stage, Renata's output is insufficient, Victor made up for this point very well.

Gameplay ideas

This system lineup is more undoubted, the whole speed pull, not only need to pull 7 population, but also because of the system of many 5 fees to support, we also need to pull to 9 population as soon as possible, and ensure that our system lineup gets the necessary high fee card. In the first and middle periods, we are in a stable transition, around the fight and the dark devil bondage, to ensure the health of the blood line. After quickly pulling to 7 people, we need a wave of small D, D out of the necessary Renata and Wei.

12.7 God Super Push Fighting Renata The new version of Genting shoulder handle is invincible

When we D out or quality luck after the second, we can start the blood lock mode, the middle and late Stages Ofnata still has a high dominance, using the strong period of Renata, we quickly pull 8 pull 9, and finally D out of the core high fee card, try to form the complete body of the system lineup, and fully help the chicken to eat points.

Recommend Hex

This system lineup does not have to hold the transfer hex, the preferred recommended hex here are archangel, Luden and Lan battery, these Hex are functional Hex, can indirectly improve the combat performance of the system.

In addition, other functions of Hex, such as shredders, archangels are also good choices, of course, if there is no suitable function Hex, we may consider fighting to Hex, but also can give the system a certain improvement in combat strength, and in the later stage to form a complete body of the fighting bondage.

summary

This is the end of this issue, this set of super fighting Renata system lineup, in general, although it is difficult to form, but in each period there is a suitable transition system, to help us easily transition and stable transition to the lineup perfect formation. In addition, the later stage of the system lineup can be described as the more courageous the Vietnam War, this set of fighting Renata system lineup is very worth a try!

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