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Polar Brawl Is the most meaty tank officially returned, but the AP gameplay is still strong

Polar Brawl Is the most meaty tank officially returned, but the AP gameplay is still strong

Version 12.7 The Tank Hero with the Highest Win Rate Do you know who it is? That's right, it's the twisted tree spirit that everyone likes to put on an AP outfit. The 12.7 version of the Big Tree National Costume has rushed to 56.72%, which is very frightening. Big tree AP and tank gameplay win rate are good, today for everyone to introduce the tank tree play, let you experience the joy of the big tree passive crazy blood return.

Polar Brawl Is the most meaty tank officially returned, but the AP gameplay is still strong

【Hero Analysis】

Polar Brawl Is the most meaty tank officially returned, but the AP gameplay is still strong

Big Tree has a debuff of "output -20% damage, take damage +5%".

Version 12.6 or "output damage -15%, take damage +10%, heal -40%" debuff, after the 12.7 version "enhanced", the big tree win rate has increased a lot, what is the reason for this?

Because the output is reduced in exchange for a significant increase in frankness.

Only 5% of the injury is added, and the reduction of the healing effect is eliminated so that the passive of the tree can be used to the maximum effect.

Avoid embarrassing situations where the meat-packed tree gameplay is neither harmful nor calm.

For now, both AP and meat can be played.

Their own lineup lacks the front row of the big tree out of the meat to open the group to retain people, to consume the main double mask, according to the opposite lineup flexible change outfit is the king!

【Rune】

Big Tree Chaos Rune Sharing

Polar Brawl Is the most meaty tank officially returned, but the AP gameplay is still strong

Main Rune: Immortal Grip + Source of Life + Resurrection + Overgrowth

Secondary Runes: Malicious Vilification + Ultimate Hunter

Rune Analysis: Abandon the Witchcraft System Consumption Choice Resolute System to Improve Frankness. The tree has more confinement and deceleration skills, and it is still easy to trigger the immortality unless it encounters a depleted lineup.

Triggering a 10 hp at a time will result in a good amount of health during the overgrowth.

The higher the amount of health, the more passive blood returns, and the survival time of the E skill tree son will become longer!

The Fountain of Life provides healing effects to teammates.

Recovery increases the ability to withstand pressure on the depleted lineup.

Malicious slander increases some damage.

Ultimate Hunter reduces the big move CD so that the big tree can open the group frequently.

【Outfitting and adding points】

Polar Brawl Is the most meaty tank officially returned, but the AP gameplay is still strong

Outfit: Sunburn Shield + Doomsday Winter + Abyss Mask / Exhilaration / Demon Embrace + Hate Chain / Gargoyle Ghost Slate Armor + Anti-Armor

Plus point: main E vice Q, there are big points.

Outfit analysis: The tree has the ability to continue to stick, and there is no need for frost and fire guards to slow down and retain people. Sun inflammation increases the degree of calmness and causes more sustained damage. Myths of passive increased toughness keep trees under control for less time.

The apocalyptic winter provides sufficient blue volume to ensure that the trees are not short of blue, and there is a good degree of frankness.

The Abyss Mask was enhanced in version 12.7, reducing enemies by up to 25 magic resistance, which is more powerful than the Shadow Flame's maximum of 20 spells! If there is more AP output on its own side, it will be out. The other lineups are excited, and their own side is short of outputting demonic support!

Hate Chains is used against the "four guarantees and one" lineup, extending control time and creating a good output environment. Can't stand to replace it with gargoyle ghost slate armor!

Anti-armor provides a serious injury effect.

Gameplay Introduction

Why is the winning rate of the Big Tree Brawl so high?

Because the E skill occupies the grass is too perverted and too disgusting.

The party with the big tree gets the right to use the grass by default as long as the lineup is not too bad. The opposite side cannot get close to the grass during the survival of the big tree, which means that it is impossible to rely on the grass to shade people.

Occupying the grass on your own side not only has the first hand, but also compresses the enemy's position space, so that your own team can fight more flexibly. Coupled with the fact that there is no dead end to block the road with big moves, the first hand and the backhand are easy to use, so it is not surprising that the big tree win rate is high.

The Tree E skill casts a long distance, as shown in the figure, the Tree can stand outside the range of the defensive tower and throw the tree son into the grass of the enemy tower.

Polar Brawl Is the most meaty tank officially returned, but the AP gameplay is still strong

This position will not attract hatred from creeps, but also prevent some heroes from hiding in the grass and waiting for opportunities to steal people, while also compressing the enemy to the right side of the defense tower, which is convenient for their heroes to consume.

The gameplay of the big tree is simple and easy to get started, especially the fault tolerance rate of the meat tree is very high.

Regardless of the time, the E skill is thrown into the grass when it is good, restricting the enemy's position, even if it can't blow up people, it can waste the enemy skill.

Team battle to take advantage of the good snowball displacement, W holds the enemy C position, and then walks behind the C position and uses the Q skill to repel in the direction of his own side, helping his teammates to collect fire output.

Big Tree's combos when the front row of the big tree is missing: Flash WQAR.

The enemy has a big move to use the hero to fight the backhand, and the advantage is used to push the tower first.

Whether you play meat tree or AP tree, you must realize that the core gameplay of big tree is to cooperate with teammate output through control, rather than eating damage without thinking about it. So playing the big tree to learn to pull, after playing a set can be appropriately pulled back and other skill CDs, after all, the mythical version of the meat of the tree can not withstand the enemy continue to output ah ~ ~

Polar Brawl Is the most meaty tank officially returned, but the AP gameplay is still strong

What do you think of the big tree buff adjustment? Welcome to exchange ~!

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