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Genting Game: How to play a good "chess", two or three things about operation (one) lineup matching

Genting Game: How to play a good "chess", two or three things about operation (one) lineup matching
Genting Game: How to play a good "chess", two or three things about operation (one) lineup matching
Genting Game: How to play a good "chess", two or three things about operation (one) lineup matching

Hello brothers, I'm Moon explaining. Many brothers and Mo Ang complained, saying that this version of the environment is not good, there are not many lineups that can be played on these sets of back and forth, and it is too difficult to score points, right? In the discussion with you, Mo Ang found that everyone has some misunderstandings about the ranking score, and today we will talk about how to play this game.

There will be brothers who say, isn't it the lineup?

Mo Ang this season to recommend to everyone more than 30 sets of non-repetitive lineups, Mo Ang dares to guarantee that the lineup is to follow the version of the environment, but brothers sometimes rank on the score is not to say that they know the lineup on the line, the lineup can be directly said to be a formula, is a kind of clever performance, if the equipment, chess pieces, equipment fit well, smoothly eat points or eat chicken, but if you do not hu headwind, where do you want the C position in the game? What's not your gear? And then complain about "XX lineup, dogs don't play"?

Whether it is the transition lineup at the beginning of the game or the Dacheng lineup in the later stage, it is basically the four aspects of output, frankness, control, and endurance. If these 4 things are not bad, it is basically a good lineup.

Lineup four elements - output

Output This everyone must understand, usually that is to say that the lineup of the main C, most of the output equipment are given to him, basically the main output of the lineup can cause 60%-80% of the damage of the team. You can see if the damage caused by your main output can reach this standard when playing.

The main C equipment usually has the necessary core equipment, take the more popular geek attack wheel mother as an example.

Genting Game: How to play a good "chess", two or three things about operation (one) lineup matching

The wheel mother usually dresses up as a sheep knife, whisper, mercury. These three pieces of equipment whispering are necessary, mainly because the wheel mother is a pure physical output chess piece, the general attack and skill are all physical damage, and the whisper can break the armor, so that the wheel mother can cause higher output. However, if you have a Hex Gold or Color Direct Attack Weakness, whispering will also become a replaceable equipment, and the function coincides with the Direct Strike Weakness and is still fully effective and has the effect of reducing the treatment.

Look at the sheep knife and mercury is actually not necessary, the main purpose of the sheep knife is to increase the speed of attack, but if there is no sheep knife can not be replaced by artillery, the opening income is more impressive, but after 8 seconds, the attack speed income of the sheep knife exceeds the artillery, and if the lineup has 2 Kik opening direct 60% attack speed, the demand for the sheep knife by the wheel mother will also be greatly reduced. Look at mercury Again The purpose of this piece of equipment is to avoid being controlled when the wheel mother first releases the skill, to prevent reducing the output ability; Mercury, on the other hand, can also increase the attack speed by 20%, and at some point its criticality is not higher than that of the sheep knife.

The four elements of the lineup - frankness

Tandu is usually the most overlooked place for many brothers in the ranking game, and many brother equipment only like to find the output equipment of the main C, and then ignore the importance of Tandu. However, a set of lineups can only resist most of the enemy's output if the degree of tanning is high, especially the strength of the main tank, so as to provide more output space for the output pieces in the back row, and the main C can cause more damage.

Genting Game: How to play a good "chess", two or three things about operation (one) lineup matching

Such as the current popular poison Douluo lineup, 4/6 fighting increases the upper limit of the lineup health, increases the meat degree, basically all the pieces can resist several general attacks, and most of the fighting pieces in the lineup are just high in health, compared to meat, but the tando is not high, only Wei, Cersonne and Zack These three pieces are high.

Pig Sister is a skill that can increase double resistance, but since it is only 2 fee cards, the panel attribute is poorer than Samsung Frankness is not enough. Zach's tandem is due to the fact that it has damage reduction when it releases the skill, but its relatively high mana value restricts his frankness.

Wei is different, its skill can increase the shield, and Wei is not present with Jinx at the same time the mana value is only 20, the skill release is extremely frequent, opening the skill can increase the shield once, greatly increasing the endurance, disguised to increase the frankness.

Looking at Wei's equipment, the usual advice for everyone is anti-armor, fanatic, and ion. But this may not be the optimal solution. Anti-armor greatly increases armor, can avoid 75% critical hit damage, and increases the frankness benefit of Wei greatly. But the dragon's tooth is relatively only for the French lineup when the return will be relatively high, in the enemy is a physical lineup when the income is not too high, at this time may be more recommended that you choose the ice heart, Wei's third skill can break into the target back row, there is an ice heart directly let the enemy back row key pieces reduce the attack speed, and then reduce the skill release efficiency The income will be higher.

And Tandu equipment is not only these few pieces, but also recommended that everyone consider gargoyles, titans, and redemption.

However, the income of gargoyles in the poison Douluo lineup is not too high, there are more pieces in the front row of the poison Douluo, which will not let the target of most of the enemy pieces be on the same piece, and the gargoyle is more recommended to use it when there are fewer pieces in the front row, so that the income will be relatively higher.

Speaking of Titans, this equipment belongs to the half-output and half-tan degree equipment, compared to this lineup of Wei, the income is still relatively high, the Wei front row chess pieces are beaten more, the Titans can quickly stack 25 layers to increase the double resistance of Wei to enhance the Tandu, on the other hand, the Release of The Skills of the Titans is more frequent, and the Titans can increase the attack power and strength of each layer, and the More courageous the Battle, the higher the output and shield, and the overall strength of the Wei will be enhanced.

Lineup four elements - control

Control is also a point that brothers tend to overlook, especially the use of control pieces. Whether one set of lineups in the game is well used to control the pieces is simply two sets of lineups.

This is the most obvious is the robot and Bronn, the robot opens the game to release the skill directly drags the enemy's back row of chess pieces, and then after the first general attack and other chess pieces to cause a set of fire effect, which is why the robot is very strong in the first and middle periods, can disrupt the enemy's position deployment, and even steal the enemy's key C position.

Genting Game: How to play a good "chess", two or three things about operation (one) lineup matching

And Bron's control is near 2 blocks within the direction of the target line control, Bron's control of the position requirements are higher, many brothers with Bulon may be a station in the front row, when the Tando chess pieces are used, which wastes its key control, if Bron can aim at the enemy C direction to release skills, causing the enemy C position to fly or control most of the enemy's chess pieces, you can provide a higher output time to the back row output, and the benefits will be higher.

The four elements of the lineup - endurance

Endurance this is the easiest to understand, high endurance, the lineup can be more dragged, disguised to enhance the frankness, and the environment for the back row output pieces will be better.

Take the above poison Douluo lineup for example, if Wei can wear a redemption, the recovery ability will be greatly enhanced, the amount of health of the chess pieces in the fight bondage is relatively high, redemption is the percentage of group recovery health, and a single reply can offset the enemy's multiple general attacks.

Genting Game: How to play a good "chess", two or three things about operation (one) lineup matching

There is also a pure endurance of the bondage is the white magician, such as the white magic Xena this lineup, play a cold eye to see the frankness is not high, but the lineup has 4 white magic shackles, the white magician chess pieces of the healing and shield effect directly increased by 70%, 3 star Morgana shield 700, in the 4 white magic release skill shield is 1190, the enemy knocked out Morgana's blood, a half-blood shield came out, the back row 3 white devils and Salefani released skills to replenish morgana's blood, the shield was not Morgana's blood and full, so repeatedly, If the enemy is not seriously injured or has a very high outbreak, it will basically become immortal.

The main reason why Mo Ang wrote this article is to let everyone reverse the idea of operation, to be honest, pure operation things look at fewer people, belongs to the kind of thankless things, but watching everyone play the lineup in the game, not playing nonsense, it is really heart-wrenching. This series update may be slower, but excuse me.

If you think the article is not bad, don't forget to use your small hands to support Mo Ang Oh~

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