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Divine Super Mutant Mantis Lineup Analysis Crispy Killer Ruthless Harvesting Machine

With the Genting 12.6 version landing in the national service, its Genting pattern has also undergone certain changes, and now the version is still very balanced, as long as each set of lineups can be smoothly and perfectly formed, there is the potential for just chicken to eat big points, and this issue is also for the current Genting a number of strong system lineup, bringing you a set of mentor god super mutant mantis cha chicken single lineup gameplay analysis, nonsense is not much to say, hurry up with me to see it.

Mutant praying mantis

Divine Super Mutant Mantis Lineup Analysis Crispy Killer Ruthless Harvesting Machine

Mentor Shenchao this set of mutant mantis late combat power is very unsolvable, of course, the formation of the system lineup is also very difficult, in addition to the need to get the high-cost mutant Kasha, we also need 5 fees of Kirk and Gario, and the lineup also needs to form individual three stars to ensure the perfect combat strength of the lineup. Of course, the most important thing is that the lineup must be pulled to 9 people in the future to be perfectly formed, and the simple summary is that the lineup combat strength and the difficulty of lineup formation are proportional.

Pre-mid-term operations

Divine Super Mutant Mantis Lineup Analysis Crispy Killer Ruthless Harvesting Machine

Here we recommend Casadine, excavator, big bug and Nar, and with any core main C that can hold a praying mantis, of course, we can also consider some legal transitional main C fee cards, the effect is similar. The above four fee cards can be put together 3 mutations, 1 celebrity, 2 fighting, 1 colossus, and 2 strong attack bonds, and the super number of auxiliary bonds is also doomed to the transitional combat strength of the system, and at the same time, the big bugs are the cultivation fee cards in the mutation, and the sooner the field, the better.

Core equipment

Divine Super Mutant Mantis Lineup Analysis Crispy Killer Ruthless Harvesting Machine

Mantis as the core of our system lineup C, here the core three-piece set recommends endless, artillery and armor-piercing bow, three pieces are output equipment, endless and armor-piercing bow to ensure the mantis's explosive output, and artillery provides mantis attack speed and attack range to ensure the mantis's killing and harvesting. It is worth mentioning that the mutation bondage holds a lot of effects, if the effect provided by this game does not have endurance, and the enemy lineup is more controlled, then we can consider giving the mantis to drink blood or mercury to improve the mantis's fault tolerance and sustained combat effectiveness.

Divine Super Mutant Mantis Lineup Analysis Crispy Killer Ruthless Harvesting Machine

Big bugs as the core of our system lineup main T, here the core three-piece set of recommended madmen, Titans and anti-armor, here the core equipment of the big bugs is not fixed, and other system lineup main T, can give the corresponding Tandu equipment to ensure that the performance of the big bugs can be, it is worth mentioning, the Titans for the big bugs Have a high income, here is the recommendation of a hand.

For example, Casa can hold a certain output package, Gallio can hold a certain armor, or Hilco can hold a certain endurance and functional equipment.

Gameplay ideas

This mutation system mantis, the most critical thing is our transition, but also because of the new season of Genting, some of the fee card adjustment changes in the mutation bondage, different from last season's mutation fee card there are 2 fees to work in the big mouth, and now the mutation system transition must find a suitable main C, with the recommended pre-mid-term transition system, as well as a variety of auxiliary bonds to help us stabilize the transition.

Divine Super Mutant Mantis Lineup Analysis Crispy Killer Ruthless Harvesting Machine

Then the system lineup not only has to pull nine but also chase three, but the former is definitely greater than the latter, here we are still the speed pull 7 population, and then we start the D card in the 7 population, looking for our main C mantis, 7 population we have not yet got a number of required 5 fee cards, here we can choose around the 5 mutation bondage, with other part-time work auxiliary fee cards, help us stabilize the transition, complete the pull 8 and pull 9, of course, want a smoother transition, in addition to the flexible use of the D card and operation, It also needs a certain amount of Hex technology effect blessing.

Recommend Hex

The first two constraints recommended here are the Heart of Mutation and unstable evolution, the two Hexes are the mutation to Hex and the most suitable hex of the mutation, both Hex can greatly improve the combat performance of the system lineup, the former can follow the lineup change, the latter increases the single card combat strength of the mutant Fika.

In addition, the more recommended Hex, in addition to the direct attack weakness, headwind fighting spirit and other functions OfEx, the most recommended dice rolling maniac and other alternative functions Hex, may not be smooth in the lineup transition, but due to some of Hex's special effects, we can directly revitalize our system lineup, and everyone is flexible to choose.

summary

The content of this issue ends here, the mentor Shenchao this set of mutant mantis system lineup, very suitable for some Genting operation ability of the strong players, or for the operation has their own unique understanding, after all, the difficulty of molding and the late combat strength is proportional, if you can operate to make up a complete system lineup, the late sit and wait for the chicken to eat big points, the partner who lacks the operation ability can also match to try to play, and then operate to rank Rank after maturity!

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